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Re: Do I or do I not?

Posted: Sat Feb 11, 2017 10:42 pm
by Tomcat
It would be nice to have the option of creating a necklace as a quest item without the certainty that no one would ever use it. Whoever made the JoF+ necklace must have been working in a straitjacket.

Re: Do I or do I not?

Posted: Sat Feb 11, 2017 10:50 pm
by rijackson741
But they managed to get one arm free to create Marrowtaint :lol:

Re: Do I or do I not?

Posted: Sun Feb 12, 2017 12:01 am
by Tomcat
rijackson741 wrote:
But they managed to get one arm free to create Marrowtaint :lol:
Lol!
But you catch my drift - they could only make a usable necklace by taking a JoF and adding something, as opposed to going in a new direction.

Re: Do I or do I not?

Posted: Sun Feb 12, 2017 1:15 am
by Capeditiea
:3 i am sure, esp. in early game have a quest item,
The Shadow's Embrace +20%AC/CC/BC probably as the second item for killing the Cthulhu looking thing in the basement.


Since this can give the tank style players who sided with the shadow a benefit. but then have another item
Feygard's Resolve +15%AC/+30 (maybe 25%)BC +3-5 AD which could be an item somewhere in the Feygard Errands Quest.


Finally, the Extraordinary one.
Thief's Delight Item Drop .01 of the Wanderer's (for a reason, this reason.) +40%CC +10CR X3.0CM -1AP 50% chance to inflict bleeding.


but as you know i toss out ideas like crazy. not worried if they make it or not. perhaps it may inspire something more proficiant. Because these would be nice to have.
:3

Re: Do I or do I not?

Posted: Sun Feb 12, 2017 1:46 am
by nyktos
brainstorming is a good thing! :twisted:

Re: Do I or do I not?

Posted: Sun Feb 12, 2017 2:07 am
by rijackson741
Sorry, but it's not clear what these are supposed to be. Weapons?

Re: Do I or do I not?

Posted: Sun Feb 12, 2017 2:15 am
by Capeditiea
i am on a brainstorming binge, since all i can do is think while grinding for RoLS. lol Which i am dual thinking. :O :3 and for my next idea...
The Evil Choker
1 damage to self per round
-20%BC -50%AC +10CC 5.0CM
+13AD (gotta have a reason to entice folk to wear it)
75% to inflict fear
rijackson741 wrote:Sorry, but it's not clear what these are supposed to be. Weapons?


naw, necklaces. :3

Re: Do I or do I not?

Posted: Sun Feb 12, 2017 2:38 am
by Antison
Tomcat wrote: Whoever made the JoF+ necklace must have been working in a straitjacket.
That would be Oskar. JoF is an original item as far back as version 0.6.1. if not older. I forget what version I started playing at.

Re: Do I or do I not?

Posted: Sun Feb 12, 2017 5:58 am
by Pyrizzle
Antison wrote:
Tomcat wrote: Whoever made the JoF+ necklace must have been working in a straitjacket.
That would be Oskar. JoF is an original item as far back as version 0.6.1. if not older. I forget what version I started playing at.
It has been in the game since i first joined, afaik it has been in game since the beginning. :mrgreen:

Re: Do I or do I not?

Posted: Sun Feb 12, 2017 1:49 pm
by Tomcat
No, no, I mean the "JoF-plus" necklace
i.e. Marrowtaint