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Re: Character Conditions

Posted: Mon Aug 27, 2012 11:42 pm
by Mino
The potions were already included in the listing for each condition they apply to.

Examples:
Intoxication lists "drinking Blackwater brew" as the cause
Weak Poison lists "drinking a weak poison" as one of the causes, and cured by "Weak poison antidote potion"

The exceptions to being "cured" by resting in a bed are also listed at the end.

Re: Character Conditions

Posted: Mon Aug 27, 2012 11:45 pm
by nyktos
:lol:

oops, my fault...

:D

looks like I've already had more than my fare share...

*hic*

:shock:

Re: Character Conditions

Posted: Tue Aug 28, 2012 6:38 am
by Sarumar
nyktos wrote: Don't forget Blackwater Brew!

:D


IMO this is a food ;)

Re: Character Conditions

Posted: Tue Aug 28, 2012 7:38 am
by Pyrizzle
Mino wrote:The potions were already included in the listing for each condition they apply to.

Examples:
Intoxication lists "drinking Blackwater brew" as the cause
Weak Poison lists "drinking a weak poison" as one of the causes, and cured by "Weak poison antidote potion"

The exceptions to being "cured" by resting in a bed are also listed at the end.
The thing i was wanting to see added is the Multipliers and number of turns. I know they are listed already.

Re: Actor Conditions

Posted: Wed Jul 17, 2013 12:30 pm
by SkrikRunkarN
I'm wondering about how "Concussion" look like (the image) and the stats of that condition/curse :D
I know it's a 15% chance to make it happen, but for how much will it lower the monster AC%?
I also wondered about if Rejuvenation and Taunt have images -but nvm that xD

Re: Actor Conditions

Posted: Fri Jul 19, 2013 12:39 am
by Pyrizzle
SkrikRunkarN wrote:I'm wondering about how "Concussion" look like (the image) and the stats of that condition/curse :D
I know it's a 15% chance to make it happen, but for how much will it lower the monster AC%?
I also wondered about if Rejuvenation and Taunt have images -but nvm that xD
Taunt: When an attacker makes an attack that misses, there is a 75% chance that the attacker looses 2 Action Points (AP). This applies to all types of melee attacks against you

I am not understanding your question exactly... Taunt has no effect on an opponent's AC at all. It lowers their AP, making so they might get less swings against you.

Just a heads up: In the next version Taunt's chance of effect is raised from 15% to 75%, making it IMHO very useful. Especially in combination with some of the newer gear that can add status effects upon hitting a target.

Re: Actor Conditions

Posted: Fri Jul 19, 2013 3:56 am
by SkrikRunkarN
Pyrizzle wrote:
SkrikRunkarN wrote:I'm wondering about how "Concussion" look like (the image) and the stats of that condition/curse :D
I know it's a 15% chance to make it happen, but for how much will it lower the monster AC%?
I also wondered about if Rejuvenation and Taunt have images -but nvm that xD
Taunt: When an attacker makes an attack that misses, there is a 75% chance that the attacker looses 2 Action Points (AP). This applies to all types of melee attacks against you

I am not understanding your question exactly... Taunt has no effect on an opponent's AC at all. It lowers their AP, making so they might get less swings against you.

Just a heads up: In the next version Taunt's chance of effect is raised from 15% to 75%, making it IMHO very useful. Especially in combination with some of the newer gear that can add status effects upon hitting a target.
Read what I wrote again: first of all I'm wondering about how Concussion works (it says it severly lower the monsters AC -but not by how much AC %. And I ALSO WONDERED ABOUT what status image/picture Concussion has.

Re: Actor Conditions

Posted: Fri Jul 19, 2013 3:59 am
by Pyrizzle
SkrikRunkarN wrote:
Pyrizzle wrote:
SkrikRunkarN wrote:I'm wondering about how "Concussion" look like (the image) and the stats of that condition/curse :D
I know it's a 15% chance to make it happen, but for how much will it lower the monster AC%?
I also wondered about if Rejuvenation and Taunt have images -but nvm that xD
Taunt: When an attacker makes an attack that misses, there is a 75% chance that the attacker looses 2 Action Points (AP). This applies to all types of melee attacks against you

I am not understanding your question exactly... Taunt has no effect on an opponent's AC at all. It lowers their AP, making so they might get less swings against you.

Just a heads up: In the next version Taunt's chance of effect is raised from 15% to 75%, making it IMHO very useful. Especially in combination with some of the newer gear that can add status effects upon hitting a target.
Read what I wrote again: first of all I'm wondering about how Concussion works (it says it severly lower the monsters AC -but not by how much AC %. And I ALSO WONDERED ABOUT what status image/picture Concussion has.
Woops, sorry bud. This is why i should pay more attention sometimes...

Not sure what the exact % or effect is atm...

Re: Actor Conditions

Posted: Fri Jul 19, 2013 6:07 am
by SkrikRunkarN
No problem Pyrizzle. ^^
Maybe it seemed like I was grumpy at my last post, but it was just that I was writing on my phone and the texting got messed up! xD
The thing I was wondering about Taunt and Rejuvenation was if they have any image/icon/picture of how the "buff" looks like.
(For example: like Shadow Reg. looks, a red cross -Rej. and Taunt might got (/should have?) a icon of themselves)
-just a wondering, a thought as usual lol

With kind regards

Re: Actor Conditions

Posted: Fri Jul 19, 2013 10:48 am
by Tomcat
Taunt, Rejuvenation, and Concussion have no icon. Skills don't have icons. Actor conditions like Shadow Regeneration do.