Playing Andor's Trail in Chrome

A place for general discussion about the content and gameplay of Andor's Trail.
mathuaerknedam
Posts: 20
Joined: Mon Sep 15, 2014 9:23 pm
android_version: 4.4 - Kitkat

Playing Andor's Trail in Chrome

Post by mathuaerknedam »

My phone died and I'm in AT withdrawal, so I gave ARChon a try. I like being able to navigate with the keyboard, though I haven't yet found keys that let me move diagonally. I also haven't figured out how to move my savefiles from Android to Chrome (on OS X) and back.

Has anyone else tried it?
mathuaerknedam
Posts: 20
Joined: Mon Sep 15, 2014 9:23 pm
android_version: 4.4 - Kitkat

Re: Playing Andor's Trail in Chrome

Post by mathuaerknedam »

Thanks for the reply!

This is actually running AT in the Chrome browser on a Mac, not running in ChromeOS.

I've enabled obstacle avoidance, and it does help with general movement, but it doesn't help me dodge mobs. I'm much more dextrous with a keyboard than touchscreen, so the the dodging is the main place I would expect the keyboard to help.

This is my first smartphone (an old Nexus S), so I don't have anything else for playing AT until I replace it. But I'm watching eBay for deals, so so maybe soon!
paolo
Posts: 3
Joined: Sun Jun 14, 2015 3:48 pm
android_version: 4.0

Re: Playing Andor's Trail in Chrome

Post by paolo »

mathuaerknedam wrote:My phone died and I'm in AT withdrawal, so I gave ARChon a try. I like being able to navigate with the keyboard, though I haven't yet found keys that let me move diagonally. I also haven't figured out how to move my savefiles from Android to Chrome (on OS X) and back.

Has anyone else tried it?
Hi, I can't run Andor's trail on chrome, because it says that there is no "manifest.json" file.

Other apps work, but I want to play to Andor's trail ;-)
mathuaerknedam
Posts: 20
Joined: Mon Sep 15, 2014 9:23 pm
android_version: 4.4 - Kitkat

Re: Playing Andor's Trail in Chrome

Post by mathuaerknedam »

It's been so long that I've replaced my phone and no longer have the app I created, and don't remember what I did. I did follow generic, non-AT directions, and converted it by hand. Have you tried one of the automatic app=converting apps?
paolo
Posts: 3
Joined: Sun Jun 14, 2015 3:48 pm
android_version: 4.0

Re: Playing Andor's Trail in Chrome

Post by paolo »

I've converted it with google twerk(*), but it doesn't run... however I'm not in hurry: one day it'll work ;)


(*) https://chrome.google.com/webstore/deta ... noaehnhiaf
mathuaerknedam
Posts: 20
Joined: Mon Sep 15, 2014 9:23 pm
android_version: 4.4 - Kitkat

Re: Playing Andor's Trail in Chrome

Post by mathuaerknedam »

I now have AT running on Chrome in OS X 10.10. It took three simple steps:
  1. Install ARC Welder: https://chrome.google.com/webstore/deta ... dn/related
  2. Download the AT APK: https://code.google.com/p/andors-trail/ ... loads?tm=2
  3. launch Arc Welder and add AT
  4. Play!

Incidentally, this is *not* the process I used before, which required manual modification of the APK. This was incredibly easy, and while Google could make it simpler by adding a "add to chrome" link to the Play Store (skipping steps 1 and 2), it really couldn't be any easier.

I didn't play for long, but everything seemed to be working. The only thing I miss is diagonal movement.
Melarec
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Re: Playing Andor's Trail in Chrome

Post by Melarec »

Humm..
I can't even move diagonally on my phone..

*incredulous look*

EDIT: Oh wait.. Maybe I can.. My bad!
paolo
Posts: 3
Joined: Sun Jun 14, 2015 3:48 pm
android_version: 4.0

Re: Playing Andor's Trail in Chrome

Post by paolo »

mathuaerknedam wrote:I now have AT running on Chrome in OS X 10.10. It took three simple steps:
  1. Install ARC Welder: https://chrome.google.com/webstore/deta ... dn/related
  2. Download the AT APK: https://code.google.com/p/andors-trail/ ... loads?tm=2
  3. launch Arc Welder and add AT
  4. Play!
It works!!! :D Many many many thanks!!!! :D
mathuaerknedam
Posts: 20
Joined: Mon Sep 15, 2014 9:23 pm
android_version: 4.4 - Kitkat

Re: Playing Andor's Trail in Chrome

Post by mathuaerknedam »

You're welcome.
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Zukero
Lead Developer
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Location: Eclipse

Re: Playing Andor's Trail in Chrome

Post by Zukero »

mathuaerknedam wrote:I now have AT running on Chrome in OS X 10.10. It took three simple steps:
  1. Install ARC Welder: https://chrome.google.com/webstore/deta ... dn/related
  2. Download the AT APK: https://code.google.com/p/andors-trail/ ... loads?tm=2
  3. launch Arc Welder and add AT
  4. Play!
Well done. You beat me to it, couldn't find the time to try ARCWelder. Thanks for trying and reporting.
We can trust Google to write some good code...

Do you know where the AT saves are in such a setup ? This plus a synchronization using some cloud-storage service could help you play AT on all your devices as if you were always on the same one.
mathuaerknedam wrote: I didn't play for long, but everything seemed to be working. The only thing I miss is diagonal movement.
I checked in the code, and indeed, you only have the usual "WSAD" for movement. You can use the virtual DPad + mouse to get diagonal movement, but I would find it a bit clumsy myself....
I would consider making diagonal movement available from keyboard, but it raises a few questions:
- Numpad would be great for a 9-key-square, but most laptops lack them.
- Extending WSAD to use Q E Z and C for diagonals could work, but in this case, X seem like a more natural choce for "down" than S. Or maybe both ?
- It's a pain with international keyboards....
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