I was looking into the AT mechanics of something called Average damage per round (AvgDPR).
Three findings:
1) Increasing AC benefits characters with relatively high AD and no CHS more than characters with low to medium AD and high CHS.
2) Increasing AD benefits characters with more CHS and Attacks Per Round (APR).
3) When it comes to AvgDPR, Hard Hit is a typically better skill than Weapon Accuracy (but not always).
Do you agree or disagree?
v0.8.9 (Bugfixes + translations) released to Google Play!
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Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.9) from Google, F-Droid, our server, or itch.io
Avg DPR fresh look
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Avg DPR fresh look
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Re: Avg DPR fresh look
well, I like your thinking, but I didn't delve that deep into the mechanics. I think weapon accuracy as an early skill, can be quite helpful. I like to pour most if not all early level ups into AD.
Lvl78 XP9403007 Gold 248643 AP3 HP139 AC350 AD42-59 BC97 DR1
SP:D MC3 BC CS2 QL4 IF MF EB DW2
Rols1Rol2Elyr1Char1Golf1Shaf0Srov1Vsh1
Ozzy
lvl:47 HP114 AC254 AD27-37 BC112
SP:WA HH CS(2) CL CE IF(2) Reg
Rols1Rol0ElyR0Char2Shaf1Golf1Srov1Vsh1
SP:D MC3 BC CS2 QL4 IF MF EB DW2
Rols1Rol2Elyr1Char1Golf1Shaf0Srov1Vsh1
Ozzy
lvl:47 HP114 AC254 AD27-37 BC112
SP:WA HH CS(2) CL CE IF(2) Reg
Rols1Rol0ElyR0Char2Shaf1Golf1Srov1Vsh1