Dual wield

A place for general discussion about the content and gameplay of Andor's Trail.
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Schmmiiirc
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Re: Dual wield

Post by Schmmiiirc » Sat Mar 25, 2017 7:43 am

rijackson741 wrote:The stats of the two weapons (other than CM) just add.
So, if for example I was to combine Barbed Dagger and Blade of the Defiler, is there a chance of inflicting Bleeding wounds with every hit and do you get HP on the kill or is the chance of either of those things happening 50/50


(I've not yet worked out what CM is)

Firefly84 wrote:As far as I know, with Dual Wield and its Specialisation you have the combined power of your two weapon to the AP cost of the one with the most.
When you now specialize the Weapon Profiency of the weapons you use most, too - you will never miss it again.
But don't forget a second point for Combat Speed.
Yes, I already have that.
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Antison
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Re: Dual wield

Post by Antison » Sat Mar 25, 2017 10:43 am

Schmmiiirc wrote:
rijackson741 wrote:The stats of the two weapons (other than CM) just add.
So, if for example I was to combine Barbed Dagger and Blade of the Defiler, is there a chance of inflicting Bleeding wounds with every hit and do you get HP on the kill or is the chance of either of those things happening 50/50
Yes.

Code: Select all

Lv  AP   HP  AC  AD    BC DR CHS CM ECC
134 3/12 215 285 65-75 201 9
58  4/14 131 241 30-43 186 3
52  3/12 150 261 33-42 81  4 59  3.0 29
52  4/12 163 334 30-47 77  3
49  3/12 99  347 40-46 171 1
49  6/12 131 263 35-80 107 3
48  2/12 121 267 34-43 103 5

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Schmmiiirc
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Re: Dual wield

Post by Schmmiiirc » Sat Mar 25, 2017 11:32 am

Antison wrote:
Schmmiiirc wrote:
rijackson741 wrote:The stats of the two weapons (other than CM) just add.
So, if for example I was to combine Barbed Dagger and Blade of the Defiler, is there a chance of inflicting Bleeding wounds with every hit and do you get HP on the kill or is the chance of either of those things happening 50/50
Yes.


Is that yes to every hit or yes to it's 50/50? :?
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rijackson741
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Re: Dual wield

Post by rijackson741 » Sat Mar 25, 2017 11:35 am

Schmmiiirc wrote:(I've not yet worked out what CM is)
Critical multiplier. If both weapons have critical hits I'm not sure if you get the CM of the weapon in the main hand, or the highest CM of the two weapons. You certainly don't get to combine them though.

Antison means yes to every hit.
Level: 64, XP: 4734786, HP: 196, AC: 246%, AD: 49-59, AP: 3, ECC: 25%, CM: 3, BC: 127%, DR: 2
Gold: 232355 | RoLS: 1, RoL: 1, GoW: 1
HH: 1, CS: 2, IF: 4, Ev: 3, Re: 2, WP:DA: 1, WP:1S: 1, AP:L: 1, FS:DW: 2, S:DW: 1
SR

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Schmmiiirc
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Re: Dual wield

Post by Schmmiiirc » Sat Mar 25, 2017 11:46 am

rijackson741 wrote:
Schmmiiirc wrote:(I've not yet worked out what CM is)
Critical multiplier. If both weapons have critical hits I'm not sure if you get the CM of the weapon in the main hand, or the highest CM of the two weapons. You certainly don't get to combine them though.

Antison means yes to every hit.
That was quick. Thanks for the clarification. 8-)
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Zukero
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Re: Dual wield

Post by Zukero » Sat Mar 25, 2017 4:42 pm

The principle is that you strike with both weapons on each hit.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2

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Schmmiiirc
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Re: Dual wield

Post by Schmmiiirc » Fri Mar 31, 2017 8:02 am

I now have a fully fledged dual wielder: a run up and down BWM has given me a chance to try out some tactics.

I'm sure it shouldn't work like this, but using the DotSP and BSS, I seem to get better results when the DotSP is in the main hand than when it's equipped in the offhand.

Am I just imagining that?
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Zukero
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Re: Dual wield

Post by Zukero » Fri Mar 31, 2017 8:07 am

It's not your imagination. Dual wield has issues in v0.7.1. Not all stats from the offhand are applied.
This is now fixed.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2

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Schmmiiirc
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Re: Dual wield

Post by Schmmiiirc » Fri Mar 31, 2017 5:07 pm

Zukero wrote:
Fri Mar 31, 2017 8:07 am
It's not your imagination. Dual wield has issues in v0.7.1. Not all stats from the offhand are applied.
This is now fixed.
In the next update, presumably?

Bring it on - although updating anything computer related frightens me more than any new monsters! :oops:
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Zukero
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Re: Dual wield

Post by Zukero » Fri Mar 31, 2017 5:31 pm

In the next update indeed. There are other issues plaguing it for now, so release will have to wait.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2

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