Title Screen - A little help from the Players?

Unstructured ideas, requests and suggestions for the development of the game.
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Meirerion
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Re: Title Screen - A little help from the Players?

Post by Meirerion »

It looks nice but the back with the castle and the Andor's Trail written should be made of tiles. The buttons too.
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Antison
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Re: Title Screen - A little help from the Players?

Post by Antison »

+1
It looks good. Maybe some room for improvement, but overall I like it.
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DarkSavant13
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Re: Title Screen - A little help from the Players?

Post by DarkSavant13 »

This looks really good, although it seems a bit... chaotic to me for some reason.

I love the castle silhouette and the big monsters wandering through the forest, towering over the trees. I also love that you've kept Andor and the footprints, though I miss what you did with the road curving before, it made it seem longer. ;)

My suggestion would to go from tiny tree tiles at the top to big tree tiles at the bottom, make our hero larger (to go with the size of the larger lower trees) and more centralized, make the monsters our hero is fighting larger to match the hero, and a bit more varied, no two alike. :)

I think I know exactly why you chose the monsters you did, they are the single tiled mobs in the AT source code. ;) For is better selection to choose from, head over to Pyro's monsters from AT on Photobucket.com at http://s1185.photobucket.com/profile/Py ... le/uploads, where Pyro has separated out some of the mobs from the tilesets. :) You can also upload images to your own Photobucket account and edit the pics there such as cropping and resizing. ;)

Great job. This thing is really starting to take form with each new revision you put out. :D
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Re: Title Screen - A little help from the Players?

Post by Pyrizzle »

Dark: was wondering why that link looked so familiar at first. Lol guess its a bit past my bed time now, my brain is a lil fuzzy... Stupid insomnia

Gonna keep working on separating them out as I need them, but first I need a way to revive my old laptop from the dead.
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DarkSavant13
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Re: Title Screen - A little help from the Players?

Post by DarkSavant13 »

Pyrizzle wrote:Dark: was wondering why that link looked so familiar at first. Lol guess its a bit past my bed time now, my brain is a lil fuzzy... Stupid insomnia

Gonna keep working on separating them out as I need them, but first I need a way to revive my old laptop from the dead.
You'll need some candles (for ritual use and mood lighting), a small (size 2) pewter cauldron, a 9ft USB cable (to form a circle), an athame (ritual dagger), a small statue of Bill Gates, sandalwood incense, a small bowl of water, salt, and a few drops of your own blood. ;)
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Re: Title Screen - A little help from the Players?

Post by sdevaney »

These are quite good. This is most positively on the list for the next meeting.
Lavic
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Re: Title Screen - A little help from the Players?

Post by Lavic »

I think the latest picture from Stoodge looks great! I think the monsters and the objects around the hero are where the improvement could be. I like the idea of different sizes and maybe more of them could be spread out around the wilderness. I also thought there was an odd simplicity to the latest picture, I liked the idea of curving the trail that might be another touch it needs.
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buddyCasino
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Re: Title Screen - A little help from the Players?

Post by buddyCasino »

Curving the path might sounds good. maybe you should take it off the middle of the picture and bend it along the diagonals.

This may help in composing the alignment of elements:

http://en.wikipedia.org/wiki/Rule_of_thirds

http://en.wikipedia.org/wiki/Golden_ratio
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NewAgeOfPower
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Re: Title Screen - A little help from the Players?

Post by NewAgeOfPower »

Stoodge, good one.
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Taledus
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Re: Title Screen - A little help from the Players?

Post by Taledus »

If the title screen is changed is it going to be strictly portrait mode, or will it be able to still be in landscape? I'm playing this on my tablet and like how it is in landscape.
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