Terrorstruck: (mental condition)
-2AP
-20% AC
Move cost -1AP
When using Potion or Food: Healing items only heal for 1/2 their normal healing power
Non-stackable, When infected X1 (5 to 10 rounds)
Example:
Bonemeal Potion heals for 40
While infected it would only heal for 20.
Gave -1 to move cost, because when scared people run fast!! lol
Ideas? Thoughts?
Useful links
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Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
NPC status condition idea: Terrorstruck
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- VIP
- Posts: 6435
- Joined: Sat Jun 25, 2011 1:00 am
- android_version: 6.0 - Marshmallow
- Location: Fire Nation HQ
NPC status condition idea: Terrorstruck
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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- scottdog
- Posts: 277
- Joined: Sat Mar 10, 2012 7:02 pm
- android_version: 4.1 - Jellybean
- Location: Sheffield, England
Re: NPC status condition idea: Terrorstruck
I like the name!!! What about if you miss a turn when fighting a monster.eg.the monster gets 2 rounds of hits to your 1 round because you keep freezing with fear.as the condition says terrorstruck.+1 condition idea though
Level 76 HP=112 Gold=450,000
AP=3/12 AC=262% AD=44-55
BC=99% DR=1 Rols=2 Rol=1 ElyR=1 ShaF=1 ChaR=4 GoLF=1 SRoV=8 VSH=1
fandabbydozey
AP=3/12 AC=262% AD=44-55
BC=99% DR=1 Rols=2 Rol=1 ElyR=1 ShaF=1 ChaR=4 GoLF=1 SRoV=8 VSH=1
fandabbydozey
- Antison
- Posts: 5290
- Joined: Mon Mar 28, 2011 11:33 pm
- android_version: 14 - Android 14
- Location: A home without a beagle is just a house
Re: NPC status condition idea: Terrorstruck
This may not workout exactly as you are suggesting as it depends on your weapon of choice, but that is the general idea behind the -2APscottdog wrote:I like the name!!! What about if you miss a turn when fighting a monster.eg.the monster gets 2 rounds of hits to your 1 round because you keep freezing with fear.as the condition says terrorstruck.+1 condition idea though
"A home without a beagle is just a house"
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- VIP
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- Joined: Wed Mar 02, 2011 5:24 pm
- android_version: 4.4 - Kitkat
Re: NPC status condition idea: Terrorstruck
I like this idea, but I think it should also lower AD, maybe - 5.
And it should get inflicted by some kind of undead creature since they should seem scary.
And what would be just as fun is if there was a weapon we could use to inflict it on others.
Blade of terror
attack cost 5 AP
AC 15%
AD - 5
BC - 10%
On hit: 50% chance of causing Terrorstruck on target.
The AD is negative because the idea is that you would dual weird this with another weapon so it's main purpose is just to strike fear into your opponent.
And it should get inflicted by some kind of undead creature since they should seem scary.
And what would be just as fun is if there was a weapon we could use to inflict it on others.
Blade of terror
attack cost 5 AP
AC 15%
AD - 5
BC - 10%
On hit: 50% chance of causing Terrorstruck on target.
The AD is negative because the idea is that you would dual weird this with another weapon so it's main purpose is just to strike fear into your opponent.
Lvl: 206 XP: 159262572, Gold: 1657119, RoLS: 2, ElyR: 1, RoL: 1, ChaR: 2, GoLF: 1, ShaF: 6, SRoV: 1, VSH: 6, WMC: 1, GoW: 1
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3
QL 25, MF 3
12/26/18
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3
QL 25, MF 3
12/26/18
- scottdog
- Posts: 277
- Joined: Sat Mar 10, 2012 7:02 pm
- android_version: 4.1 - Jellybean
- Location: Sheffield, England
Re: NPC status condition idea: Terrorstruck
Didn't think of that one tek.I just like the idea of the condition.perhaps a pop up message during battle which says 'you are struck with shear terror,unfortunately you are unable to commence battle this round)or something like that.perhaps keep the ap the same and incorporate something like that instead
Level 76 HP=112 Gold=450,000
AP=3/12 AC=262% AD=44-55
BC=99% DR=1 Rols=2 Rol=1 ElyR=1 ShaF=1 ChaR=4 GoLF=1 SRoV=8 VSH=1
fandabbydozey
AP=3/12 AC=262% AD=44-55
BC=99% DR=1 Rols=2 Rol=1 ElyR=1 ShaF=1 ChaR=4 GoLF=1 SRoV=8 VSH=1
fandabbydozey