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antidote quest improvement required?

Unstructured ideas, requests and suggestions for the development of the game.

Does the antidote quest need to be improved?

Yes, this quest requires an improvement.
11
69%
No, let it unchanged.
5
31%
 
Total votes: 16

noamik
Posts: 38
Joined: Wed Apr 23, 2014 10:20 am
android_version: 2.3 - Gingerbread

Re: antidote quest improvement required?

Post by noamik »

What I disliked the most about this quest was by the time I was able to slay the wolves reliably enough to actually complete it I also had bone meal potions unlocked (or almost unlocked, don't remember exactly). From there on I never ever eat any meal again thus I didn't need the potion anymore.
Ian
Posts: 395
Joined: Wed Nov 02, 2011 10:24 am
android_version: 4.2
Location: Germany and the world of AT :D

Re: antidote quest improvement required?

Post by Ian »

That's a good point! I guess lowering the price a little bit more to let's say 25 gold would make this potion easier accessible.
Mapmaker for Andor's Trail
Lvl: 73, XP: 6655552, Gold: 327905, RoLS: -, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 2, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 58, AC: 260%, AD: 52-62, AP: 3, ECC: -, CM: -, BC: 164%, DR: 1
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Moerit
VIP
Posts: 107
Joined: Wed Oct 16, 2013 6:44 pm
android_version: 4.1 - Jellybean

Re: antidote quest improvement required?

Post by Moerit »

What if we seperate the costs into different stages. So maybe some quests could be "milestones". This could be easily implented through dialogue-related conditional evaluation.
E.g. if you did not reached any milestones the costs are very low. After unlocking bonemealpotions prices could raise. Even though after completing specific quests in BW-mountain/loneford/remgard/green maze (i will have to look up orkallas directory for specific questnames)
Lvl: 16, XP: 47538, Gold: 474, RoLS: 0, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0, SRoV: 0, VSH: 0, WMC: 0, GoW: 0
HP: 151, AC: 248%, AD: 29-40, AP: 4, ECC: 22%, CM: -, BC: 160%, DR: 5
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