v0.8.9 (Bugfixes + translations) released to Google Play!

Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.9) from Google, F-Droid, our server, or itch.io

Andor’s Trail Project Mini-Meeting #1

Official news about Andor's Trail.
Post Reply
sdevaney
Site Admin
Posts: 1177
Joined: Fri Jan 28, 2011 10:17 pm
android_version: 14 - Android 14
Contact:

Andor’s Trail Project Mini-Meeting #1

Post by sdevaney »

Andor’s Trail Project Mini-Meeting #1
2012-05-06
Present: Oskar Wiksten, Scott Devaney, Stephen Stalnaker, Matthew White

*NOTE* - This was a quick mini-meeting to discuss a few pressing issues before the v0.6.11 alpha release. The normal meeting will still happen next week.

1. What things should be ready for alpha?

The following things should be completed before we release v0.6.11 alpha1:

Priority 1:
At least two new high-level skills for players that do not focus on critical hits.
At least one minor quest with Unzel and/or Vacor.
Updated translations (issue 298, 300)
Fix bug with selling items

Priority 2: (to do while in alpha)
The “about” text
Keyboard conversation issue
Double monster info screen

2. Current status of listed priorities:

New high-level skills
*NOTE* - Skills that are in bold and underlined are intended for release in v0.6.11. Others are possibilities for the future.

Rejuvenate: Every six seconds (or one round) there is a 25% chance of being relieved of one order of magnitude for one Actor Condition (at random). Prerequisites: Two levels in each of the three resistance skills.

Reflection: 10% - 50% damage reflection

Hermetic [or] Alchemist / Chemist: Increased effect of potions (1.25x - 1.75x)

Shield Spell skill that raises your BC by 50% (absolute, not of your existing value) if/when your HP falls to/below 25% of your base HP, for 2 combat turns-rounds/level of Shield Spell.

“Taunt” or "Duck"(unsure about the name): On all attacks against the player that miss, there is a 20% chance that the attacker loses 2AP. Skill has only 1 level available. Prerequisite: Evasion level 2 & Dodge level 4.

Concussion: If the player’s AC is at least 50 higher than the target’s BC, all successful attacks will have a 10% chance of inflicting the effect “Concussion”. Concussion gives -30AC. Skill has only 1 level available. Prerequisite: Speed level 2, Weapon chance level 3, Weapon damage level 5

Continuation quest with Vacor/Unzel
TODO: Matthew leads the implementation during this week, to finish up the conversations. Use Oskar for input.

The "About" screen:
All info is in place just needs to be coded.

Updated translations:
Submitted to SVN. Oskar needs to finalize.

Keyboard usage issues:
Problem 1: there is a visible background behind the conversation text when you use the physical keyboard buttons.

Problem 2: the arrow buttons do not always work the same way.
This behaviour was not present in the released v0.6.10 version (but was present in one of the alpha versions). Maybe it’s a focusing issue?
Jesse dean
Posts: 1
Joined: Sat Feb 09, 2013 2:37 pm
android_version: 2.3 - Gingerbread

Re: Andor’s Trail Project Mini-Meeting #1

Post by Jesse dean »

what's the difference between the alpha the beta and the normal release
User avatar
Mad P
Posts: 171
Joined: Mon Aug 22, 2011 10:01 am
android_version: 2.1 - Eclair
Location: Back in the caves again

Re: Andor’s Trail Project Mini-Meeting #1

Post by Mad P »

alpha release(s): software is downloadable for the community, to perform first tests. It may contain some bugs, and functionality can still be adjusted between alpha's based on user experience.
beta release: after the alpha's, the software should now be in its end-state concerning functionality, and severe errors should not occur anymore. Final test stage.
normal release: when the beta has been completed succesfully, the new version is released on google play for everyone to download

And welcome to the forums, Jesse dean!
Still playing this game at level 5, collected all extraordinaries, now some precious ring would be useful...

Lvl: 5, XP: 190789
GoLF: 1, SRoV: 1, VSH: 1, ChaR: 1, ShaF: 1
Gold:28158, HP: 66, AC: 191%, AD: 10-17, AP: 3, CC: 0%, CM: 0, BC: -10%, DR: 0
Sarumar
VIP
Posts: 3275
Joined: Sat May 07, 2011 4:36 pm
android_version: 4.1 - Jellybean
Location: www.hel.fi

Re: Andor’s Trail Project Mini-Meeting #1

Post by Sarumar »

Mad P wrote:alpha release(s): software is downloadable for the community, to perform first tests. It may contain some bugs, and functionality can still be adjusted between alpha's based on user experience.
beta release: after the alpha's, the software should now be in its end-state concerning functionality, and severe errors should not occur anymore. Final test stage.
normal release: when the beta has been completed succesfully, the new version is released on google play for everyone to download

And welcome to the forums, Jesse dean!
+1 really good post ! btw but remember that this game is still beta
Sarumar
..dansing left foot polka with Hirathil

Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
Post Reply