v0.8.9 (Bugfixes + translations) released to Google Play!

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Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
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Andor's Trail Project Meeting #57

Official news about Andor's Trail.
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kentsor
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Joined: Mon Jul 14, 2014 12:52 pm
android_version: 4.4 - Kitkat

Re: Andor's Trail Project Meeting #57

Post by kentsor »

I'm getting really curious to know what's going on ? No project meetings since december ?

Thanks for the good work so far.

Kent
decr
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Re: Andor's Trail Project Meeting #57

Post by decr »

Yeah, I've been wondering about this as well. Even the forum activity seems to have died down so I'm wondering whether this one will be another one for the graveyard. Hopefully not.

There has been numerous posts in the past asking how to help out and they have been directed to previously compiled documentation how to contribute. Fair enough. But not seeing much activity on the forums I wonder whether it's time to come up with a (public) plan for a release to get people interested again. What needs to be done? Is there a roadmap, trac, anything to bring new content?

In other news just got a RoL! Geez that was soooo much more of a PITA than grinding for a RolS.

Anyway in case any site admins/project owners read this I can help out with any systems issues like no pictures on the forum etc. Please PM me if interested.

At least I'm out of that @#£%& cave with the RoL in hand :)
Lvl:54/XP:2.9M/HP:123/AP:12/AC:215/AD:37-52/BC:103/DR:5
RolS:1/RoL:1
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Zukero
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Re: Andor's Trail Project Meeting #57

Post by Zukero »

Well, the team got smaller and we weren't really productive in the last meetings. Add this to the timezone and IRL issues, and you'll start getting an idea of why we aren't making these for now. We handle communication by email on a point by point basis.
We aren't dead !
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
Dnadnnoid
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Re: Andor's Trail Project Meeting #57

Post by Dnadnnoid »

please do a small update. ANYTHING
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Urbain
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Re: Andor's Trail Project Meeting #57

Post by Urbain »

Zukero wrote:Well, the team got smaller and we weren't really productive in the last meetings. Add this to the timezone and IRL issues, and you'll start getting an idea of why we aren't making these for now. We handle communication by email on a point by point basis.
We aren't dead !
I'd like to put my full support behind the dev team. These fine folks are doing this on their own time, without pay, and across the world. Patience from us, the fans, is needed.

Devs, I wish I were a creative developer type; I'd throw my hat into the ring. In the mean time, my hat is off to you all.
Andor's Trail on a Samsung Galaxy Tab4
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Zukero
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Re: Andor's Trail Project Meeting #57

Post by Zukero »

Thank you Urbain. At least we'll have one player left when the next version gets released! :)
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
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Nut
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Re: Andor's Trail Project Meeting #57

Post by Nut »

Zukero wrote:At least we'll have one player left when the next version gets released! :)
One? Don't underestimate the fans...

Me too, I really looking forward the next release.
If the new scrolling technic is enabled, it will be a new feeling of playing. Then I would start from the beginning at Crossglen again.
And my son will be playing again too, when the new German translations are active - for in English it is still too complicate for him.

But I am patiently waiting. Better have a good and stable new Version than something insteady or inconsistent.
Nut
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Urbain
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Re: Andor's Trail Project Meeting #57

Post by Urbain »

Zukero, you'll have many of us. I think for the most part we're a patient group.

Nut, I'm with you and I don't think I'm going out on a limb by saying that many of us want a nice, stable update that is consistent with the current story and that will not crash. We're on multiple platforms and multiple versions of those platforms. It only makes sense to have a well thought out update.

And by the way, your son's English is probably better than my German. I can barely remember a few words from my university days :)
Andor's Trail on a Samsung Galaxy Tab4
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Oet
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Re: Andor's Trail Project Meeting #57

Post by Oet »

You might remember me Zukero! Still sneaking around once in a while, waiting for an update. I also got a few maps made from when I was bored. Maybe should contact Ian about them...
Anyway, glad to see there is still movement :-)
Oet:
Lvl:80|XP:9214538|AP:3|HP:291|AC:351%|AD:51-68|CHS:20|CM:0|BC:135%|DR:1
WA:1|HH:1|Do:1|CS:2|CL:1|QL:3|CE:1|IF:6|Reg:1|WP:1S:1|AP:L:1|FS:DW:2|S:DW:1
RoLS:2|ELYR:1

Last updated 22/01-14
Bex74
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Re: Andor's Trail Project Meeting #57

Post by Bex74 »

I'm here too!! I wanna play soon at this game!! Don't lost hope Zukero!!
Player Name: Bex74
Lvl: 155 XP: 1502829876 AP: 3/12 HP: 772 AC: 530% AD: 160-238 CHS: 215 CM: 28.0 BC: 182% DR:5 (old and lost player 😭😭)
Player Name: Bex74
Lvl: 69 XP:5990345 AP: 14/14 HP: 192 AC: 225 AD: 59-72
CHS: 23 CM: 2.0 BC: 173 DR: 8
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