v0.8.9 (Bugfixes + translations) released to Google Play!

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Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.9) from Google, F-Droid, our server, or itch.io

Beta version of v0.6.12 available

Discussions of the development process of the game.
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nyktos
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Re: Beta version of v0.6.12 available

Post by nyktos »

Ikhtus wrote:Another newbie here at the forums o/

I've been playing 3-4 weeks now (v0.6.11) with Samsung Galaxy S2, I really enjoy this game. Thank you! I would like to do a finnish translation as well, when I have the free time in next few months. I hope there are other players from finland to help me :)

I just updated AT to v0.6.12 and here's first two thoughts:

Save game confirmation should be an option - I consider myself as a hardcore saver, so it annoys me to confirm a save game every time.

Popup inventory (or quick slots) worked better, when you only have to push one button to open or close it. Now you have to first open the little menu and then open quick slots. I know this sounds like whining about small matters, but still, I liked the old one better. Perhaps map button should be somewhere else (e.g. in player menu?).

Well anyway, keep up the great work! :)
welcome to the forum!

:D

thanks for the input, we need these opinions...
so we can put out the best game possible.

that's one of the best facets of being open source,
we can really polish this game up before putting it out to the public.

and it's always great news when we get offers for translation!

thanks!

;)

"Embrace the Shadow"

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[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
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oskarwiksten
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Re: Beta version of v0.6.12 available

Post by oskarwiksten »

Everyone, thanks yet again for all your excellent input, and for taking the time to beta-test the game on your device(s) before we release to Google Play.

The second beta is now available at the usual download location:
http://code.google.com/p/andors-trail/downloads/list

Changelog from v0.6.12b1 is:
  • Provide setting about whether to require confirmation when overwriting a savegame slot
  • Display slot number in the overwrite confirmation dialog box
  • Complete Brazilian Portuguese translation (major thanks to Mauro Carvalho Chehab!)
The code is also pushed to the master branch of the git repository on Google code, for those that want to look at the source code.

One step closer to release now :)
/Oskar
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Re: Beta version of v0.6.12 available

Post by Sarumar »

Thanks again ! I love this new saving warning system, good work !

There is one weird graphical bug what i encountered in beta 0.6.12b1 see picture behind. HP gauge is without colour. I played for a while and saved then reloaded and bug is gone. I cannot reproduce this.

Not a big deal, just want to report it.
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Sarumar
..dansing left foot polka with Hirathil

Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
Samuel
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Re: Beta version of v0.6.12 available

Post by Samuel »

I updated the German Translation for 0.6.12b2:
http://code.google.com/p/andors-trail/i ... ail?id=323

It would be nice if there could be a 0.6.12b3 for me to check if "Goldmünzen" instead of "Gold" fits in each location it is used now.
Forum Members "Phoenixor" and "Tutar" need to be added as Authors.

New strings in v0.6.12b2 have been translated:
> content_itemcategories.xml
> strings.xml

Small improvements to the files:
> content_itemlist.xml
> content_monsterlist.xml
> content_questlist.xml

Translated conversations have been reviewed until end of Fallheaven:
> content_conversationlist.xml

There are also 2 lines fixed in the English "content_conversationlist.xml".

I have display problems with the new preference: "Confirm overwriting savegames"
In the list where I can select the several options, there are only 2 lines of each option visible. (Samsung Galaxy S I9000 - Android 2.2)

Code: Select all

Always show
confirmation dialog b...
Only show when
overwriting a differe...
Never display
confirmation dialog b...
Level: 101, XP: 18780586, Gold: 358739
HP: 398, AC: 303%, AD: 84-95, AP: 4, ECC: 12, CM: -, BC: 13%, DR: 0
RoLS: 2, ElyR: 1, RoL: 1, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 2, VSH: 1, WMC: 0, GoW: 0
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nyktos
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Re: Beta version of v0.6.12 available

Post by nyktos »

Samuel - you are a BEAST!!!
[where i am from ~ that is a heavy compliment]

thanks for your patience & hard work
(it's not easy with a newborn child - i TOTALLY understand that)

i am not a "code" person, just graphics & dialogue...
but i wanted to thank you!!!

:shock:

i am VERY happy that you are still with the project
even with people letting things "drop off the radar"...

no offense to anyone involved with this project,
just saying that we NEED to recognize what is being done.

we will get our "stuff" together soon,
if we don't = then we will lose important contributors such as yourself.

-matthew-
"Embrace the Shadow"

Image

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
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Re: Beta version of v0.6.12 available

Post by Pyrizzle »

nyktos wrote:Samuel - you are a BEAST!!!
[where i am from ~ that is a heavy compliment]
thanks for your patience & hard work
(it's not easy with a newborn child - i TOTALLY understand that)
i am not a "code" person, just graphics & dialogue...
but i wanted to thank you!!!
:shock:
i am VERY happy that you are still with the project
even with people letting things "drop off the radar"...
no offense to anyone involved with this project,
just saying that we NEED to recognize what is being done.
we will get our "stuff" together soon,
if we don't = then we will lose important contributors such as yourself.
-matthew-
I agree compleatly! Thank you Samuel!

And congratulations again on the newest addition to your clan! :mrgreen:
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
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Re: Beta version of v0.6.12 available

Post by Mayweed »

There is a small error on the world map:

The small piece of woodland between the road southeast of Crossroads Guardhouse
and the caterpillar's dungeon (Deep wounds quest) is not processed.
When you stand on this map and call the world map, you get the message
"map cannot be displayed from this location.
When you leave and call the world map from elsewhere, this part of the map remains missing.
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Antison
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Re: Beta version of v0.6.12 available

Post by Antison »

this is reproducible
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Re: Beta version of v0.6.12 available

Post by Johan »

tek wrote: this is reproducible
Yes, I noticed it in the first alpha but apparently my post went unnoticed.
I think that fixing it is as simple as renaming the map since the name seem to determine which world map the map ends up on (if any).
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Re: Beta version of v0.6.12 available

Post by sdevaney »

Johan wrote:
tek wrote: this is reproducible
Yes, I noticed it in the first alpha but apparently my post went unnoticed.
I think that fixing it is as simple as renaming the map since the name seem to determine which world map the map ends up on (if any).
Actually there is an "outside" property for maps that are eligible to be displayed on the world map and this one must of gotten missed. Thanks for catching it guys.
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