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Alpha test Andor's Trail v0.7.0

Discussions of the development process of the game.
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sorrow
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Re: Alpha test Andor's Trail v0.7.0

Post by sorrow »

Antison that's weird because I'm in that same place your.screenshot is and the prisoner isn't there.

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
ashtonk87
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Re: Alpha test Andor's Trail v0.7.0

Post by ashtonk87 »

flipping seems to fix it
Mayweed
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Re: Alpha test Andor's Trail v0.7.0

Post by Mayweed »

After installing alpha 3 I cannot access the character screen anymore.
Whenever I tap the character icon the current game is force closed
and I am pushed back to the starting screen.

I tried to uninstall, reinstall and start a new game but that didn't help.

An issue of
Code refactoring: Start using FragmentActivity & FragmentTabHost for tabs
instead of TabHost. Major code rewriting for shop interface & hero screens.
?

I will try to get into the shop screen, if I manage to get out of the green maze.

Android Version 2.1
Device: Asus Aspire one D255e netbook (android / win7 dual boot)
Last edited by Mayweed on Mon Jul 08, 2013 1:15 am, edited 1 time in total.
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Antison
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Re: Alpha test Andor's Trail v0.7.0

Post by Antison »

sorrow wrote:Antison that's weird because I'm in that same place your.screenshot is and the prisoner isn't there.
I think it is another one of those "map errors" that I've encountered numerous times before.
Just like past "map errors" that have allowed me to obtain multiple rift spells, sheep bells, and DoSP.
Last edited by Antison on Mon Jul 08, 2013 1:20 am, edited 1 time in total.
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sorrow
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Re: Alpha test Andor's Trail v0.7.0

Post by sorrow »

Ya that could be it. As for the shop interface I personally haven't noticed

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
Tulkas
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Re: Alpha test Andor's Trail v0.7.0

Post by Tulkas »

I thought we were going to modify hard hit to include +3 damage instead of+1 damage?
Lvl: 196, XP: 13,700,094, Gold: 1,447,699, RoLS: 1, ElyR: 0, RoL: 1, ChaR: 1, GoLF: 0, ShaF: 2, SRoV: 12, VSH: 6, WMC: 0, GoW: 0
HP: 1081, AC: 400, AD: 106-122, AP: 4, ECC: 39%, CM: 5.75, BC: 213%, DR: 4
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Re: Alpha test Andor's Trail v0.7.0

Post by Tulkas »

ashtonk87 wrote:I had him down to 200 health. He hit me.for 60 damage and healed the 60 he got from me. Are you kidding me? This is pissing me off. I'm ready to throw my phone against the wall.

--------------------------------------------------------------------------------------------------

Hit and run doesn't work cuz whatever damage I deal to.him he instanty heals all of it 95% of the time

--------------------------------------------------------------------------------------------------
And plus I keep failing to flee! Bah impossible. Yup way too hard compared to the beasts you have to fight to get to.him
I remember I couldn't beat a final fantasy boss back in the day. Know what I did? I ground out a few levels and went back and smoked him! Sounds like that's what you need to do.
Lvl: 196, XP: 13,700,094, Gold: 1,447,699, RoLS: 1, ElyR: 0, RoL: 1, ChaR: 1, GoLF: 0, ShaF: 2, SRoV: 12, VSH: 6, WMC: 0, GoW: 0
HP: 1081, AC: 400, AD: 106-122, AP: 4, ECC: 39%, CM: 5.75, BC: 213%, DR: 4
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Re: Alpha test Andor's Trail v0.7.0

Post by Antison »

Antison wrote:Weren't the "Dodge" & "Weapon Accuracy" skills supposed to have their percentages boosted? Something like 12 & 15 percentages respectively?
This question was never addressed, so I am bumping it in hopes that it gets answered.

----------------------------------------------------------------------------------------------------------------------------------------
sorrow wrote:I think in alpha.2 it was 10%
The problem I have with the "heavy armor proficiency" skill is that the investment of the quarter skill points (1 & 3) are useless. The 2nd skill point invested will drop a 2 AP armor to 1 AP and the 4th will drop it to 0, but skill points 1 and 3 do nothing in terms of dropping/reducing the AP penalty because of the fractional rounding. 25% of 2 = .5 --> 2-.5 = 1.5 AP and that gets rounded up to 2AP. Hence no benefit is gained. Same thing goes for skill point 3. 75% of 2 is 1.5 --> 2-1.5 = .5AP and the gets rounded up to 1 AP.

I know that this is a powerful idea(reducing the AP penalty to zero), but I feel that is is way to costly for the reason I expressed a few pages ago.
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sorrow
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Re: Alpha test Andor's Trail v0.7.0

Post by sorrow »

Points 1&3 are not really useless this because of the 20% in BC. But then again that's the only benefit. AP and speed cost are only reduced by 25%.

Ok gotta make an alpha 3 bug list/suggestion list.


EDIT………………………
ALPHA 3 BUGS AND REQUEST REPORT:
Bugs in red
Request/suggestions in blue
Bug: Still have to accept the skills form the 2 you rescued in charwood before you can go on to trial by fire. Found by Antison,only1doug, and sorrow
Suggestion: once you master the fighting styles can we have it were our AP cost for attack is drop by one? Like say you master 2h sword fighting style (which would be the specialization skill) that the AP cost of 2h handed swords would be reduce by one? suggested by sorrow.
Bug: Old force close issue is back (starting in alpha version 2).If i leave AT running and visited here in forum and then go back to AT game suffers sometime force close. Founded by Sarumar
Suggestion: Hirazinn is WAAAYYY too hard now!Especially.compared to the difficulty of the beasts you have to fight to get to.him. I'm level 45 and can't get him down more than 10 health before he heals. If he's going to be that hard he DEFINATELY should NOT be able to heal too suggested by ashtonk87
Suggestion: suggest that some of them should have longer effect... I like to s some longer lasting bonusea like +1 or +2 for 15, 25 and 50 rounds. suggested by sarumar
Bug: Sometimes when in conversation w someone I cannt click on a response. If there is 2+ choices I can cli bottom one and that fixes it but if its just one choice I have to start conversation over again as it won't allow me to choose an answer. founded bay astonk87
Bug: Look, after installing a3, the escaped prisoner is back, yet the guard still thanks me. Also, in Vacor's hideout i was able collect 2000 gold again....h another map error? found by Antison
Bug: Map alignment issue with fence directly below the red x?(see attachment on page 37) found by Antison
Bug: After installing alpha 3 I cannot access the character screen anymore. Whenever I tap the character icon the current game is force closed and I am pushed back to the starting screen.I tried to uninstall, reinstall and start a new game but that didn't help. found by Mayweed
suggestion: Weren't the "Dodge" & "Weapon Accuracy" skills supposed to have their percentages boosted? Something like 12 & 15 percentages respectively? suggested by Antison and Tulkas
suggestion: The problem I have with the "heavy armor proficiency" skill is that the investment of the quarter skill points (1 & 3) are useless. The 2nd skill point invested will drop a 2 AP armor to 1 AP and the 4th will drop it to 0, but skill points 1 and 3 do nothing in terms of dropping/reducing the AP penalty because of the fractional rounding. 25% of 2 = .5 --> 2-.5 = 1.5 AP and that gets rounded up to 2AP. Hence no benefit is gained. Same thing goes for skill point 3. 75% of 2 is 1.5 --> 2-1.5 = .5AP and the gets rounded up to 1 AP. suggested by Antison

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
Mayweed
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Re: Alpha test Andor's Trail v0.7.0

Post by Mayweed »

Mayweed wrote: I will try to get into the shop screen, if I manage to get out of the green maze.
Indeed, the error occurs also, when I enter the shop screen.
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