AT worldmap with reserved areas for future updates

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rijackson741
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android_version: 6.0
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Re: AT worldmap with reserved areas for future updates

Post by rijackson741 » Tue Nov 22, 2016 7:52 pm

Any particular reason you want that spot? There's not much space there, and the map tiles would have to match up to the pathway to Mt Galmore to the west and the maps for the Elythara / Mushroom quests to the east.
Level: 64, XP: 4734786, HP: 196, AC: 246%, AD: 49-59, AP: 3, ECC: 25%, CM: 3, BC: 127%, DR: 2
Gold: 232355 | RoLS: 1, RoL: 1, GoW: 1
HH: 1, CS: 2, IF: 4, Ev: 3, Re: 2, WP:DA: 1, WP:1S: 1, AP:L: 1, FS:DW: 2, S:DW: 1
SR

Erate
Posts: 8
Joined: Mon Nov 21, 2016 7:12 pm
android_version: 1.6

Re: AT worldmap with reserved areas for future updates

Post by Erate » Tue Nov 22, 2016 8:28 pm

rijackson741 wrote:Any particular reason you want that spot? There's not much space there, and the map tiles would have to match up to the pathway to Mt Galmore to the west and the maps for the Elythara / Mushroom quests to the east.
I Don't Need Much Space, And Decided That Looked Like a Good Place To put What I'm Making.

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rijackson741
Posts: 1505
Joined: Tue Aug 20, 2013 2:04 am
android_version: 6.0
Location: Somewhere in Dhayavar

Re: AT worldmap with reserved areas for future updates

Post by rijackson741 » Wed Nov 23, 2016 1:06 am

My concern is not how much space you will need. I'm sure you can figure that out for yourself. ctnbeh13 also makes a good point that space can be available on more than one level. My concern is that maps must tie into adjacent maps, in a detailed way (trees, paths, rocks, all other details must match at the boundary). The path to Mt Galmore has been created. I'm not sure about the maps to the east. Your maps would have to tie into them, and you don't have them. I'm going to ping the AT master map maker, and defer to him.
Level: 64, XP: 4734786, HP: 196, AC: 246%, AD: 49-59, AP: 3, ECC: 25%, CM: 3, BC: 127%, DR: 2
Gold: 232355 | RoLS: 1, RoL: 1, GoW: 1
HH: 1, CS: 2, IF: 4, Ev: 3, Re: 2, WP:DA: 1, WP:1S: 1, AP:L: 1, FS:DW: 2, S:DW: 1
SR

Erate
Posts: 8
Joined: Mon Nov 21, 2016 7:12 pm
android_version: 1.6

Re: AT worldmap with reserved areas for future updates

Post by Erate » Wed Nov 23, 2016 1:24 am

I'm actually Only Thinking Of Making One Map Currently, and I Could Edit It If Need Be, Also, for Some Reason I Could not Open The Object Properties Using Tiled.

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