Here is the fork on Github.
Here's the Dropbox folder for the apk files.
Make sure to select the newest file.
Warning. This is a development release so you should backup your old saves. I test everything for cashes but you might find some bugs/features. Be warned.1- Press "Bows" to get the new weapons in your inventory. Equip one.
2- You will find a new icon in your toolbox. Press it to start aiming.
3- Long-press a monster to select it. Normal-Press anywhere to cancel.
Extra game preferences, starting from most automatic:
1 - enable "Auto Aim" -- to directly snipe monsters without needing to aim.
2 - enable "Press on Hero to Aim" -- to start aim by pressing the hero himself.
3 - change "Aim Button Position" -- to move the aim button from your toolbox to the HP bar.
I apologise if the features should have been in different forks,
but they seemed more related at the time.
- Line of Sight
- Monster Rage.
It will move towards the player during combat, but if the path is blocked it instead flees.
The monster will also follow outside combat for a number of turns.
- Fleeing Behavior:
If it's set to 0% then they will never flee -- kamikaze.
- Ranged Weapons.
Wooden Crossbow, Wooden Longbow, and Mighty Longbow.
Ranged weapons increase maximum attack range and decrease accuracy.
They also have a new Status Effect called "Minor Stun" which stuns and lowers enemy block chance for 2-3 turns.
They have another Status condition called "Exposed" which lowers the player's evasion and block chance. (soon)
How ranged attacking works.
See the instructions at the beginning of this thread.
Miscellaneous Features in same apk
- Repetition in combat log. Messages that appear frequently will now show a (x2) at the end. or x3, x4, etc...
- Inventory categories AND sorting. This should help find the new ranged weapons. Hint: They're under "weapons".
- Skill list categories, so we won't worry anymore about having too many skills.
- Skill list sorting by invested points & unlocked requirements.
- Shop list sorting like inventory.