It always looks strange to me when snakes, boars and the likes drop gold (boots and gems are strange, too). I think only humanoid opponents should drop gold. Creatures could drop items like skin, fur, bones etc., but the value of those items could be increased appropriately.
Of course thats difficult with drop items like swords that are dropped by monsters. Maybe those bosses drop a key that can open a treasure chest. I think we need treasure chests anyway. I saw some keys while taking a look at the v.06.11 graphics.
I know this game is not about realism, but I had this thought in my head for days.
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Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
No more gold drops for non human opponents
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No more gold drops for non human opponents
Lvl: 65, EXP: 5.130.135, 2 x ShaF, 1 x ChaR
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Re: No more gold drops for non human opponents
+1
IMO its weird when bugs etc drops gold. I like the idea of selling some rare parts of animals (skin of snake, etc) for gold.
IMO its weird when bugs etc drops gold. I like the idea of selling some rare parts of animals (skin of snake, etc) for gold.
Sarumar
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
..dansing left foot polka with Hirathil
Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
- fiernaq
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Re: No more gold drops for non human opponents
+1 as well
Level: 58, HP: 102, AC: 295%, AD: 46-56, AP: 2/12, BC: 35%, DR: 4
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
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Re: No more gold drops for non human opponents
I just assumed in some cases, the animals accidentally ate the gold, maybe they devoured a weaker traveler who had it on them, and that's also why they sometimes drop boots or gems.buddyCasino wrote:It always looks strange to me when snakes, boars and the likes drop gold (boots and gems are strange, too). I think only humanoid opponents should drop gold. Creatures could drop items like skin, fur, bones etc., but the value of those items could be increased appropriately.
Of course thats difficult with drop items like swords that are dropped by monsters. Maybe those bosses drop a key that can open a treasure chest. I think we need treasure chests anyway. I saw some keys while taking a look at the v.06.11 graphics.
I know this game is not about realism, but I had this thought in my head for days.
I'm also not sure if eating raw boar or snake meat is really healthy, but I still want that +12 HP if I eat one.
Lvl: 206 XP: 159262572, Gold: 1657119, RoLS: 2, ElyR: 1, RoL: 1, ChaR: 2, GoLF: 1, ShaF: 6, SRoV: 1, VSH: 6, WMC: 1, GoW: 1
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3
QL 25, MF 3
12/26/18
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3
QL 25, MF 3
12/26/18
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Re: No more gold drops for non human opponents
If we are going to worry about raw meat being healthy, I really worry about the meat from the rabid animals! In real life, we would all be dead from rabies by now! Also, in general, meat from predators is not very tasty.
LVL 108; XP 23,138,749; Gold 1,827,209; 4/23/12
HP 130; AP 4/12; AC 328; AD 55-66; CC 9; CM 0; BC 127; DR 2
RoLS 4; RoL 2; ElyR 4; ChaR 11; GoLF 4; ShaF 4
S Rgn, SP: 1:CE,Ev,SM,EB,PB; 2:WA,HH,Cl,BS,MC,BC,CS,QL,IF,Rgn,MF
HP 130; AP 4/12; AC 328; AD 55-66; CC 9; CM 0; BC 127; DR 2
RoLS 4; RoL 2; ElyR 4; ChaR 11; GoLF 4; ShaF 4
S Rgn, SP: 1:CE,Ev,SM,EB,PB; 2:WA,HH,Cl,BS,MC,BC,CS,QL,IF,Rgn,MF
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Re: No more gold drops for non human opponents
I agree 110%, I always assumed the humanoid item found,on monsters,were from inside the stomach (that used to belong to the last poor soul to fun into,the monster)Mino wrote:I just assumed in some cases, the animals accidentally ate the gold, maybe they devoured a weaker traveler who had it on them, and that's also why they sometimes drop boots or gems.buddyCasino wrote:It always looks strange to me when snakes, boars and the likes drop gold (boots and gems are strange, too). I think only humanoid opponents should drop gold. Creatures could drop items like skin, fur, bones etc., but the value of those items could be increased appropriately.
Of course thats difficult with drop items like swords that are dropped by monsters. Maybe those bosses drop a key that can open a treasure chest. I think we need treasure chests anyway. I saw some keys while taking a look at the v.06.11 graphics.
I know this game is not about realism, but I had this thought in my head for days.
I'm also not sure if eating raw boar or snake meat is really healthy, but I still want that +12 HP if I eat one.
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1
May Elythara bless you and light your path!
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Re: No more gold drops for non human opponents
Yup and everytime we kill something our character stops to extract it's stomach contents. How did he learn to do that to find gold in the first place? What are the chances that first rat we killed ate some gold and when we killed it thought hmm i should really slice open this guy and see what's inside. WHAT!!! GOLD!!!I agree 110%, I always assumed the humanoid item found,on monsters,were from inside the stomach (that used to belong to the last poor soul to fun into,the monster)
Lvl: 54, XP: 2828096, Gold: 8478, RoLS: 0, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0
HP: 149, AC: 210%, AD: 63-69, AP: 2/12, CC: 0%, CM: -, BC: 31%, DR: 1
HP: 149, AC: 210%, AD: 63-69, AP: 2/12, CC: 0%, CM: -, BC: 31%, DR: 1
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Re: No more gold drops for non human opponents
Albeit I like the idea of dropping more realistic items (it's just another kind of gold), I don't consider it very important. Yet I'd be disapointed if monster don't drop gems etc from time to time, after all these are monsters and not animals.buddyCasino wrote:... drop items like skin, fur, bones etc ...
Level: 33, XP: 636443, Gold: 12795
HP: 67, AC: 187%, AD: 16-19, AP: 2, CC: 4%, CM: -, BC: 61%, DR: 0
RoLS: 0, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 1, ShaF: 0
HP: 67, AC: 187%, AD: 16-19, AP: 2, CC: 4%, CM: -, BC: 61%, DR: 0
RoLS: 0, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 1, ShaF: 0
- fiernaq
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Re: No more gold drops for non human opponents
He's got a point... after all, there was a goose that laid golden eggs and some of the monsters we face are much more weird than a goose so I guess it could be possible that they explode in a shower of gold coins when you kill them.Tutar wrote:Albeit I like the idea of dropping more realistic items (it's just another kind of gold), I don't consider it very important. Yet I'd be disapointed if monster don't drop gems etc from time to time, after all these are monsters and not animals.
Level: 58, HP: 102, AC: 295%, AD: 46-56, AP: 2/12, BC: 35%, DR: 4
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
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Re: No more gold drops for non human opponents
My thinking was that in the course of killing it, we cut it open and the stuff spills out. Or we happen to cut a perfectly shaped slice of meatkerasi wrote:Yup and everytime we kill something our character stops to extract it's stomach contents. How did he learn to do that to find gold in the first place? What are the chances that first rat we killed ate some gold and when we killed it thought hmm i should really slice open this guy and see what's inside. WHAT!!! GOLD!!!I agree 110%, I always assumed the humanoid item found,on monsters,were from inside the stomach (that used to belong to the last poor soul to fun into,the monster)
Lvl: 206 XP: 159262572, Gold: 1657119, RoLS: 2, ElyR: 1, RoL: 1, ChaR: 2, GoLF: 1, ShaF: 6, SRoV: 1, VSH: 6, WMC: 1, GoW: 1
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3
QL 25, MF 3
12/26/18
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3
QL 25, MF 3
12/26/18