Can someone explain to me how the dice rolls work?

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Pyrizzle
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Re: Can someone explain to me how the dice rolls work?

Post by Pyrizzle »

nyktos wrote:j/k :lol: :lol: :lol:

STAY ON TOPIC OR GEOMYR WILL GET YOU!!!
nyktos wrote:ohhhh! man! i was only kidding! :lol:

i get A LOT of heat here for going bonkers with my posting...
off topic, vulgar language... etc.

thought you knew i was ::wanted:: in most parts north of Crossglen :twisted:
again, im off topic - not you - but we have fun, yes? :lol:

:twisted: :twisted: :twisted:
I know you were still joking around i am not upset in any way shape or form. I was just stating where my idea was taking me as i got more info from the forum.
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May Elythara bless you and light your path!

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nyktos
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Re: Can someone explain to me how the dice rolls work?

Post by nyktos »

on that note, everything you guys keep giving me about->
[fortitude / regen / barkskin / DR / etc]

all the things i didn't choose...
is really helping me devise an optimal strategy for the crazy idea i keep talking about...

rats - gotta start over! :mrgreen:
"Embrace the Shadow"

Image

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
Chest_Rockfield
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Re: Can someone explain to me how the dice rolls work?

Post by Chest_Rockfield »

My base BC is 15%, so I guess I've only put 5 levels into it. I think you start at 0%, right? BC lowers the chance of you getting hit, but just like AC, it doesn't guarantee anything, so, when you do get hit, it's going to hurt just as bad. To me, as long as ways to heal exist, the only thing that matters is being able to survive the fight I'm currently in.
Lvl: 162, XP: 77,249,000, Gold: 2,508,000 RoLS: 0, ElyR: 0, RoL: 0, ChaR: 18, GoLF: 0, ShaF: 2
HP: 517, AC: 333%, AD: 60-61, AP: 3, CC: 90%, CM: 3, BC: 218%, DR: 0, BMP: 4k+
Spark
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Re: Can someone explain to me how the dice rolls work?

Post by Spark »

f(c) = 50 * (1 + (2/pi) * ATAN( (c-n) / F ) )
what does - c n F - means in this formula?
Image lvl: 34, HP: 79, AC: 231%, AD: 19-27, AP: 2/12, BC: 22%, Move Cost 4
Equipment: QsD, JoF, Villian's ring2, Villian's armor, HPG, Coward's boots, Fine green hat, Wooden defender
Skills: IF2, Ev3, Re1, CS2
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fiernaq
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Re: Can someone explain to me how the dice rolls work?

Post by fiernaq »

That formula looks like the one below...
Chance to hit
The chance to hit in Andor's Trail v0.6.6 is calculated in the following way:

Determine the attacker's chance to hit. Call this A. (This value might be greaten than 100)
Determine the target's block chance. Call this B.
Calculate C = A - B
Calculate F = 50 * (1 + (2/pi) * ATAN( (C - 50) / 40 ) )
This function will produce a number between 0 and 100.
If C is 50, then F will be 50.
If C is high (the attacker's chance to hit is higher than the target's block chance), then F will be near 100.
If C is low, then F will be 50.
The chance to hit (in percent) is F.
https://code.google.com/p/andors-trail/wiki/combat
Level: 58, HP: 102, AC: 295%, AD: 46-56, AP: 2/12, BC: 35%, DR: 4
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
Spark
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Re: Can someone explain to me how the dice rolls work?

Post by Spark »

Thanks fiernaq, this clarifies a lot in my build.
Image lvl: 34, HP: 79, AC: 231%, AD: 19-27, AP: 2/12, BC: 22%, Move Cost 4
Equipment: QsD, JoF, Villian's ring2, Villian's armor, HPG, Coward's boots, Fine green hat, Wooden defender
Skills: IF2, Ev3, Re1, CS2
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fiernaq
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Re: Can someone explain to me how the dice rolls work?

Post by fiernaq »

Here's what the formula looks like on a graph:
http://www.wolframalpha.com/input/?i=F+ ... 40+%29+%29
Level: 58, HP: 102, AC: 295%, AD: 46-56, AP: 2/12, BC: 35%, DR: 4
Gold: 75235 | RoLS: 0 RoL: 0 SRoV: 0 VSH: 0
Skills: IF1, Ev1, Ev2, Ev3, CE1, CS1, CS2, Re1, WA1, HH1, Cl1, HH2, DaggerPro1, LightArmorPro1, ShieldPro1, WA2, Cl2
Equipment: Enhanced Combat Helmet, Serpent's Hauberk, Marrowtaint, Quickstrike Dagger, Remgard Shield, Villain's Ring, Villain's Ring, Leather Gloves Of Attack, Enhanced Combat Boots
Last Updated: 02-Dec-2013
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