Concussion

Post your questions about game contents here. Want to know how to complete a quest, or where to go to find an item? Post here!
Duke
VIP
Posts: 559
Joined: Sun Nov 25, 2012 8:10 pm
android_version: 6.0 - Marshmallow
Location: Minneapolis, MN

Re: Concussion

Post by Duke »

Yes, get IF as soon as you can. Also, remember, some monsters are immune to critical hits. I'm not saying that crits aren't important, just be aware of this fact, which you probably are.
Lvl78 XP9403007 Gold 248643 AP3 HP139 AC350 AD42-59 BC97 DR1
SP:D MC3 BC CS2 QL4 IF MF EB DW2
Rols1Rol2Elyr1Char1Golf1Shaf0Srov1Vsh1
Ozzy
lvl:47 HP114 AC254 AD27-37 BC112
SP:WA HH CS(2) CL CE IF(2) Reg
Rols1Rol0ElyR0Char2Shaf1Golf1Srov1Vsh1
User avatar
Flaming
Posts: 228
Joined: Sun Mar 02, 2014 4:35 pm
android_version: 8.0

Re: Concussion

Post by Flaming »

Duke wrote:Yes, get IF as soon as you can. Also, remember, some monsters are immune to critical hits. I'm not saying that crits aren't important, just be aware of this fact, which you probably are.
Some of the hardest baddies are immune to critical hits. Hirazn is immune. That plus the hp regen is hard.

Health increases survivability. I may benefit you carrotoo. You have extremely low survivability.
The thread is turning from carrotoo concussion into criticise carrotoo stats!
RoLS: 0, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0, SRoV: 0, VSH: 0, WMC: 0, GoW: 0
carrot00
Posts: 22
Joined: Sat Apr 19, 2014 4:14 am
android_version: 2.3 - Gingerbread

Re: Concussion

Post by carrot00 »

Ok thanks! How many IF do you guys suggest?

Well, criticisms, if taken positively, will lead you to development/improvement :D
Carl
Level 34 738877 XP, 56106 Gold
AP 12/3, HP 60, AC 189%, AD 39-49+12x2.0 BC 6%
WA 3, HH 1, CS 2, IF 1, Regen 1, DP 1

Like playing a browser with great active community?
Join us in Torn City!
Register here
I'll help you through out the game
User avatar
Flaming
Posts: 228
Joined: Sun Mar 02, 2014 4:35 pm
android_version: 8.0

Re: Concussion

Post by Flaming »

I recommend getting ALL of the increased fortitude as soon as you can.

It's very powerful. It's useful in most ALL builds!
RoLS: 0, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0, SRoV: 0, VSH: 0, WMC: 0, GoW: 0
carrot00
Posts: 22
Joined: Sat Apr 19, 2014 4:14 am
android_version: 2.3 - Gingerbread

Re: Concussion

Post by carrot00 »

Seriously? ALL?! Is there a max level?
Carl
Level 34 738877 XP, 56106 Gold
AP 12/3, HP 60, AC 189%, AD 39-49+12x2.0 BC 6%
WA 3, HH 1, CS 2, IF 1, Regen 1, DP 1

Like playing a browser with great active community?
Join us in Torn City!
Register here
I'll help you through out the game
User avatar
rijackson741
Posts: 4451
Joined: Tue Aug 20, 2013 2:04 am
android_version: 10 - Android 10
Location: Somewhere in Dhayavar
Contact:

Re: Concussion

Post by rijackson741 »

There is no max level, but the relative benefits get less the more you get. If you get IF2 then your HP go up 100% faster than with IF1 (i.e. at twice the rate). If you get IF3 then your HP go up 50% faster than with IF2. If you get IF4 then your HP go up 33% faster than with IF3. If you get IF5 then your HP go up 25% faster than with IF4. Etc. I have IF4, so the next level would only give me a 25% boost in the rate I get HP. I have 188HP, and I get another 4 every level. So looking ahead a ways, 30 levels from now I'll have 308HP, whereas if I had IF5 I would have 338HP. It's not enough of a difference to be worth the extra skill point in IF. There are other things I want more (both cleave and taunt, which with the required prior skills will use up my next 7 skill points!).
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
User avatar
Flaming
Posts: 228
Joined: Sun Mar 02, 2014 4:35 pm
android_version: 8.0

Re: Concussion

Post by Flaming »

rijackson741 wrote:There is no max level, but the relative benefits get less the more you get. If you get IF2 then your HP go up 100% faster than with IF1 (i.e. at twice the rate). If you get IF3 then your HP go up 50% faster than with IF2. If you get IF4 then your HP go up 33% faster than with IF3. If you get IF5 then your HP go up 25% faster than with IF4. Etc. I have IF4, so the next level would only give me a 25% boost in the rate I get HP. I have 188HP, and I get another 4 every level. So looking ahead a ways, 30 levels from now I'll have 308HP, whereas if I had IF5 I would have 338HP. It's not enough of a difference to be worth the extra skill point in IF. There are other things I want more (both cleave and taunt, which with the required prior skills will use up my next 7 skill points!).
The maximum increased fortitude that is useful is about 4 or 5. Because I have a defense build I will get 5. For a more offensive build like ninja you should have 3 or something.

In the late game I would stop getting the if and going for concussion and stuff.
It all matters on your build...
RoLS: 0, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0, SRoV: 0, VSH: 0, WMC: 0, GoW: 0
User avatar
rijackson741
Posts: 4451
Joined: Tue Aug 20, 2013 2:04 am
android_version: 10 - Android 10
Location: Somewhere in Dhayavar
Contact:

Re: Concussion

Post by rijackson741 »

Well, I admit that I have not completely ruled out putting my next skill point into IF5. Then the next two would get me cleave, then I would go for taunt. I guess it will just depend on how I feel on the day I get to spend the skill point. I am certainly not going beyond IF5 though.
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
Post Reply