I believe that oskar made it pretty simple. If you are an undead, then you are immune to critical hits.
So yes, Tomcat is correct because undead leave the dust spatter when killed.
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Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.10) from Google, F-Droid, our server, or itch.io
Is having a crit any better in this game?
- Antison
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Re: Is having a crit any better in this game?
"A home without a beagle is just a house"
- nyktos
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Re: Is having a crit any better in this game?
that's what get's me, is it just the undead that are immune?
it almost feels like there are other enemies that are...
i could be wrong, obviously.
it almost feels like there are other enemies that are...
i could be wrong, obviously.
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Re: Is having a crit any better in this game?
Demons, ghosts and constructs are immune. There is an undead category, but they are not immune. Constructs is a weird group that includes such things as ash gargoyles, the glowing abcess (and etc), the chaos beasts, the oozes, jellies, and mudfiends, and the various skeletons.
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HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
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Re: Is having a crit any better in this game?
So that's more than originally affected when oskar decided to nerf criticals. Probably because of the growing "construct" roster.
"A home without a beagle is just a house"