Current Status, Roadmap and General News

Official news about Andor's Trail.
User avatar
nyktos
Posts: 3384
Joined: Wed Sep 14, 2011 5:38 pm
android_version: 7.1
Location: Nor City
Contact:

Re: Current Status, Roadmap and General News

Post by nyktos » Sun Apr 30, 2017 4:14 am

right? we lost the lead Developer & have been jumping through hoops to make the next update possible.
when Oskar left it made things hard on us - but not impossible.

luckily for the project, we had some nice guys jump in to keep the game ALIVE!

we are not your normal Dev Team. and this is not a normal app, nor is this a normal forum.
we take this very seriously (for no other reason than fun & making something awesome)

i want to spend more time producing for AT but i just can't.
when i can I DO! (with gusto)

we want AT to grow, but we are very busy & have critical stuff happening constantly.
half these ninja's are running really heavy stuff all day long & come back home.
what do they do? they hop on the forum to see how we can make the update better.

the main thing?
quality.
we wont just release something half-baked for extra downloads.

we will release it when it's hot & fresh (ready) for public use.
we aim high, and sometimes polish takes time.

a huge thanks to EVERYONE that keeps coming back & checking on our progress.
i find this project legendary like Zelda & Final Fantasy.

i think this will go somewhere.
sometimes - it - takes time.

we are working hard & we want everyone happy.
it wont always happen though.
"Embrace the Shadow"

Image

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]

OMGitsMe
Posts: 120
Joined: Mon Jun 11, 2012 12:33 am
android_version: 2.3

Re: Current Status, Roadmap and General News

Post by OMGitsMe » Wed May 03, 2017 2:24 pm

Hey guys, been a while since I've been here. Sad to hear oskar left the project :0 I see some familiar people are still around though!! Was hoping I'd give the game a break and then come back to vast amounts of content .lol. Any wait for this game is generally pretty darn worth it, that's for sure!
LVL: 56, HP: 77, EXP: 3140223, AP: 3/12
AC: 255%, AD: 51-65, C.HIT: 54, C.Multi: 3.0, ECC: 27%, BC:40%
RoLS: 2 RoL: 1 GoLF: 1 ShaF: 1 <~~~ Look at my tiny collection :D
The criticals come often, and hit HARD!

User avatar
rijackson741
Posts: 1445
Joined: Tue Aug 20, 2013 2:04 am
android_version: 6.0
Location: Somewhere in Dhayavar

Re: Current Status, Roadmap and General News

Post by rijackson741 » Thu May 04, 2017 12:57 am

Thanks. We are working on it, and it's getting closer. Oskar leaving kind of derailed things for a while, but it's back on track now. It's not moving as fast as the early days, but it is moving :D
Level: 64, XP: 4734786, HP: 196, AC: 246%, AD: 49-59, AP: 3, ECC: 25%, CM: 3, BC: 127%, DR: 2
Gold: 232355 | RoLS: 1, RoL: 1, GoW: 1
HH: 1, CS: 2, IF: 4, Ev: 3, Re: 2, WP:DA: 1, WP:1S: 1, AP:L: 1, FS:DW: 2, S:DW: 1
SR

Capeditiea
Posts: 78
Joined: Mon Feb 06, 2017 6:44 pm
android_version: 4.4
Contact:

Re: Current Status, Roadmap and General News

Post by Capeditiea » Thu May 04, 2017 3:05 am

nyktos wrote:
Sun Apr 30, 2017 4:14 am
i find this project legendary like Zelda & Final Fantasy.
it already has surpassed most games of both series. :3 gonna be tough to overcome Breath of the wild, FFIII or VI. :3 but you already surpassed Skyrim in my eyes... which is easy. but still. ANY WHO DISAGREE WITH ME I SHALL SEND YOU INTO THE
GREEN MAZE AT LEVEL 10 (since that is probably the lowest one can get to... maybe... shhhhhhh all of you.
SO THERE!


edit: forgot to close the bold print. teehee
Player Name: Capeditiea
Lvl: 49 HP: 118 AC: 269% AD: 22-30 CHS: 48 CM: 3.0 BC: 167% DR: 3
i am spoiler happy now that i have figured it out. :3
caught up. have 1 RoLS. now to grind like crazy.
:D

User avatar
Voom
Posts: 412
Joined: Sat Dec 19, 2015 5:24 pm
android_version: 4.4
Location: Fort Lauderdale, FL

Re: Current Status, Roadmap and General News

Post by Voom » Mon May 15, 2017 2:02 am

rijackson741 wrote: 6. Would you like to have achievements in the game?
These would be a great way to give players a hint about the milestones they reached, something like a summary of the quest log.
As for numerical things like "number of X monsters killed", it'd be better if there was an NPC that gave you a reward when reaching such milestones (like a "trophy head" maybe).

8. Would you use different types of attack stances?[/list]
Attack stances, as in defensive, balanced, offensive?
Well it certainly wouldn't be wrong but we'd need a combat log message to say something rpg-ish like "You shift to a more cautious stance, sizing up your opponent" or "You shift to a more reckless stance, frenzied by battle."
It could be a nice way to mix things up, and I'd do it for the rpg feel, personally.
Achievements are definitely a must have. It will be beneficial to the game. Retention will go up.
Stances will be a very non-intrusive addition to fighting.
These small adjustments will definitely spice AT up. Very valuable to me. I know b/c I've played many games. Many types of games as well.
Voomster Lvl 23 |HP 52 |AC 173% |AD 17-52 |ECC 20% |CM 3.0 |BC 61% |DR 2 Build 2/5321/0

Voomboy Retired at 41 and is reading The Fey of Feygard
Voom Retired at 46 and took up translating

User avatar
Milo Hiroya
Posts: 13
Joined: Thu Aug 13, 2015 8:02 am
android_version: 4.0

Re: Current Status, Roadmap and General News

Post by Milo Hiroya » Tue May 16, 2017 11:23 pm

So, we know that the top left of the full map will be Feygard and ocean, the bottom left will be Undertell, and the bottom right will be Nor city and mountain. What about the top right?
milo lv:17 HP:62 AC:133 AD:6-17 CS:10 CM:2.0 BC:22 DR:1

User avatar
Antison
VIP
Posts: 2902
Joined: Mon Mar 28, 2011 11:33 pm
android_version: 7.0
Location: It's a beagle's world. We're just living in it.

Re: Current Status, Roadmap and General News

Post by Antison » Wed May 17, 2017 12:09 am

Milo Hiroya wrote:
Tue May 16, 2017 11:23 pm
What about the top right?
Remgard. It's already there.

Code: Select all

Lv  AP   HP  AC  AD    BC DR CHS CM ECC
134 3/12 215 285 65-75 201 9
58  4/14 131 241 30-43 186 3
52  3/12 150 261 33-42 81  4 59  3.0 29
52  4/12 163 334 30-47 77  3
49  3/12 99  347 40-46 171 1
49  6/12 131 263 35-80 107 3
48  2/12 121 267 34-43 103 5

Tomcat
Posts: 933
Joined: Tue Feb 08, 2011 7:05 am
android_version: 7.0

Re: Current Status, Roadmap and General News

Post by Tomcat » Wed May 17, 2017 2:34 am

Undertell is not exactly bottom left. Stoutford and perhaps Mt Galmore are planned further left (west), I believe.
Norbert
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6

User avatar
Milo Hiroya
Posts: 13
Joined: Thu Aug 13, 2015 8:02 am
android_version: 4.0

Re: Current Status, Roadmap and General News

Post by Milo Hiroya » Wed May 17, 2017 3:04 pm

Tomcat wrote:
Wed May 17, 2017 2:34 am
Undertell is not exactly bottom left. Stoutford and perhaps Mt Galmore are planned further left (west), I believe.
I thought Stoutford was very near...
milo lv:17 HP:62 AC:133 AD:6-17 CS:10 CM:2.0 BC:22 DR:1

User avatar
rijackson741
Posts: 1445
Joined: Tue Aug 20, 2013 2:04 am
android_version: 6.0
Location: Somewhere in Dhayavar

Re: Current Status, Roadmap and General News

Post by rijackson741 » Wed May 17, 2017 3:48 pm

The maps shown here viewtopic.php?f=6&t=4736 are out of date, not entirely complete, and subject to change. They are approximately correct though.
Level: 64, XP: 4734786, HP: 196, AC: 246%, AD: 49-59, AP: 3, ECC: 25%, CM: 3, BC: 127%, DR: 2
Gold: 232355 | RoLS: 1, RoL: 1, GoW: 1
HH: 1, CS: 2, IF: 4, Ev: 3, Re: 2, WP:DA: 1, WP:1S: 1, AP:L: 1, FS:DW: 2, S:DW: 1
SR

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest