sdevaney wrote:Hmmmm...."the dark protector" eh? Sounds cuddly... What could it mean for our brave young hero!?
I'm sure it means cute fluffy bunnies and flowery meadows with golden lining. Not at all *CERTAIN DOOM* for whoever dares to follow the dark protector. No, no - fluffy bunnies it is.
Or was it the other way around? I can't remember how I wrote it.
nyktos wrote:
cleave is amazing!
im happy with the decision & im looking foreward to cleave 2 @ lvl. 92
Yeah, I had one level of cleave on my old character (which was around level 50), and it made all the difference in the Iqhan cave. Prior to that, I would die often when fighting more than one enemy, but cleave really improved those situations a lot.
Cleave and the way it was made was my suggestion, and I'm just glad it translated to exactly how I felt it would in the game! It's a great ability, but not overpowered. I have 1 Level and it's the big different in the Iqan cave.
Bugfix for spawning NPCs on top of sign areas (such as for Ulirfendor for the
"Dark protector" quest).
Minor conversations in Remgard.
Disable Android Lint errors for building with incomplete translations.
Renamed start of Remgard questline (thanks ctnbeh13).
I have been eyeing certain new items available in Remgard (wherever that will be) for weeks now.
I have already mapped out a list of new items I plan to obtain and how they affect my hero's overall numbers.