Spiked Armor Set, 2H Sword, Full Plates Sets
Posted: Wed Aug 01, 2012 3:22 am
Spiked Armor Set
Spiked Shield +10 AC, +1AD, -3BC 1500gp
Spiked Helm +12 Ac, +1AD, -1 bc 1500gp
Spiked Armor +19 Ac, +1AD, -1BC 1500gp
Spiked boots (solleret) +10 Ac, +1AD -1 bc 1500gp
Spiked gorget (necklage slot) +19 ac, +1AD, -1bc 3500gp (give an alternative to JOF or Necklace of the protector)
Spiked guntlet +14 AC, +1AD, -1 bc 1500gp
When wearing 5 or 6 Spiked item on you, you have 5% or 6% chance to inflict bleeding wound on a monster attacking you (check for every attacks)
You get no bonus from 1-4 spiked items
If wearing the complete set (5 or 6 item) it could give a set bonus like an extra +5 /+6 Ac OR AD.
You get no bonus from 1-4 spiked items
Some images of what the complete set could look like:
http://th01.deviantart.net/fs71/PRE/f/2 ... 31p3o9.jpg
http://blazerbaby.deviantart.com/art/Sp ... -135654900
http://i.imgur.com/bLqcb.jpg
http://mythicmktg.fileburst.com/war/us/ ... 707_03.jpg
http://4.bp.blogspot.com/-cw1U4LtiFyU/T ... knight.jpg
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FULL PLATE ARMOR SETS
(Note you can not wear a necklace with a full plate, since the plate already take the neck area)
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Iron Full Plate Armor
One item that when equipped it take the slot of Helm, Neck, Armor, Gauntlet, Boots (if not possible I can give the stats of each items)
The iron full plate armor is made to be the thickest, heaviest protection possible for the wearer covering completely all parts of his body, it does that very well at the cost of maneuverability and attack accuracy.
AC -10, -3 max AP, +76 block, +5DR, it block all bleeding wounds and poison 95% of the time. Cost 6000 gp
Look like
http://l2.shaft-e.com/data/equipment/im ... _armor.jpg
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Steel Full Plate Armor
One item that when equipped it take the slot of Helm, Neck, Armor, Gauntlet, Boots (if not possible I can give the stats of each items)
The steel full plate armor is made to be the thickest, heaviest protection possible for the wearer, it does that very well at the cost of maneuverability and attack accuracy.
The Steel being a stronger material than iron can offer more protection and less loss of maneuverability
AC -5, -2 max AP, +86 block, +6DR, it block all bleeding wounds and poison 96% of the time. Cost 16K gp
Look like
http://cdn.mos.totalfilm.com/images/e/e ... 190-75.jpg
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Mithril Full Plate Armor
One magical item that when equipped it take the slot of Helm, Neck, Armor, Gauntlet, Boots (if not possible I can give the stats of each items)
The Mithril full plate armor is made to be the strongest, heaviest protection possible for the wearer, it does that very well without a cost of maneuverability and attack accuracy.
The Mithril is a magical alloy, that is stronger than steel and his light like leather armor.
+86 block, +6DR, it block all bleeding wounds and poison 97% of the time. Cost 32K gp
Look like
http://dragonage.nexusmods.com/mods/ima ... 854703.png
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2H Sword
Use weapon and shield slot.
+32 AC, 5-10 dmg Need 6AP per strike, and does 3X AD damage per strike cost 4000gp
If I use a quick strike dagger using only one slot I can do 6X26 dam = 156, if i hit 2 time with the 2hsword above I do 10 + 6xAD = 166
Both minimum damage used, and the 2h weapon use and extra slot vs dagger or unarmed. The extra X Ad damage compensate for the damage losse from not doing 6 attacks, and doing only 2 , even with the Jewel of Fallhaven equipped.
It would be a viable option.
P.S.
All items are in line of the current released item found here
https://docs.google.com/spreadsheet/pub ... TVXc&gid=4
Except they cost a lot more, and could possibly become a set.
Spiked Shield +10 AC, +1AD, -3BC 1500gp
Spiked Helm +12 Ac, +1AD, -1 bc 1500gp
Spiked Armor +19 Ac, +1AD, -1BC 1500gp
Spiked boots (solleret) +10 Ac, +1AD -1 bc 1500gp
Spiked gorget (necklage slot) +19 ac, +1AD, -1bc 3500gp (give an alternative to JOF or Necklace of the protector)
Spiked guntlet +14 AC, +1AD, -1 bc 1500gp
When wearing 5 or 6 Spiked item on you, you have 5% or 6% chance to inflict bleeding wound on a monster attacking you (check for every attacks)
You get no bonus from 1-4 spiked items
If wearing the complete set (5 or 6 item) it could give a set bonus like an extra +5 /+6 Ac OR AD.
You get no bonus from 1-4 spiked items
Some images of what the complete set could look like:
http://th01.deviantart.net/fs71/PRE/f/2 ... 31p3o9.jpg
http://blazerbaby.deviantart.com/art/Sp ... -135654900
http://i.imgur.com/bLqcb.jpg
http://mythicmktg.fileburst.com/war/us/ ... 707_03.jpg
http://4.bp.blogspot.com/-cw1U4LtiFyU/T ... knight.jpg
_________________________________________________________________________________________
FULL PLATE ARMOR SETS
(Note you can not wear a necklace with a full plate, since the plate already take the neck area)
___________________________________________________________________________________
Iron Full Plate Armor
One item that when equipped it take the slot of Helm, Neck, Armor, Gauntlet, Boots (if not possible I can give the stats of each items)
The iron full plate armor is made to be the thickest, heaviest protection possible for the wearer covering completely all parts of his body, it does that very well at the cost of maneuverability and attack accuracy.
AC -10, -3 max AP, +76 block, +5DR, it block all bleeding wounds and poison 95% of the time. Cost 6000 gp
Look like
http://l2.shaft-e.com/data/equipment/im ... _armor.jpg
____________________________________________________________________________________
Steel Full Plate Armor
One item that when equipped it take the slot of Helm, Neck, Armor, Gauntlet, Boots (if not possible I can give the stats of each items)
The steel full plate armor is made to be the thickest, heaviest protection possible for the wearer, it does that very well at the cost of maneuverability and attack accuracy.
The Steel being a stronger material than iron can offer more protection and less loss of maneuverability
AC -5, -2 max AP, +86 block, +6DR, it block all bleeding wounds and poison 96% of the time. Cost 16K gp
Look like
http://cdn.mos.totalfilm.com/images/e/e ... 190-75.jpg
____________________________________________________________________________________
Mithril Full Plate Armor
One magical item that when equipped it take the slot of Helm, Neck, Armor, Gauntlet, Boots (if not possible I can give the stats of each items)
The Mithril full plate armor is made to be the strongest, heaviest protection possible for the wearer, it does that very well without a cost of maneuverability and attack accuracy.
The Mithril is a magical alloy, that is stronger than steel and his light like leather armor.
+86 block, +6DR, it block all bleeding wounds and poison 97% of the time. Cost 32K gp
Look like
http://dragonage.nexusmods.com/mods/ima ... 854703.png
____________________________________________________________________________________
2H Sword
Use weapon and shield slot.
+32 AC, 5-10 dmg Need 6AP per strike, and does 3X AD damage per strike cost 4000gp
If I use a quick strike dagger using only one slot I can do 6X26 dam = 156, if i hit 2 time with the 2hsword above I do 10 + 6xAD = 166
Both minimum damage used, and the 2h weapon use and extra slot vs dagger or unarmed. The extra X Ad damage compensate for the damage losse from not doing 6 attacks, and doing only 2 , even with the Jewel of Fallhaven equipped.
It would be a viable option.
P.S.
All items are in line of the current released item found here
https://docs.google.com/spreadsheet/pub ... TVXc&gid=4
Except they cost a lot more, and could possibly become a set.