Page 1 of 1

Display player stats

Posted: Sat Nov 10, 2012 5:17 pm
by oskarwiksten
I've been working on refactoring how we store the player's and the monsters' stats. As you probably know, we have something on the player called the "base stats", which are the stats that are the stats that the player has, before any skills & equipment are applied. We also have "equipped stats", (also called "Combat stats (current)", which are the stats that are actually used in combat.

With the latest refactoring of these stats, I also toyed with how we display them on the player overview screen. In v0.6.12, we don't display the base stats for "reequip cost", "move cost" or "use item cost" - but in order to give the player as much info as possible, I think we should display them. This is how they currently look in a test build:
Image

What are your opinions, should we display these stats or do they only clutter up the display of the combat stats? Should they be separated somewhere else? Can we display the player's stats in some other, more compact way? Should the base stats be displayed in some other way, to make the effective stats more apparent?

Re: Display player stats

Posted: Sat Nov 10, 2012 5:26 pm
by Pyrizzle
oskarwiksten wrote:I've been working on refactoring how we store the player's and the monsters' stats. As you probably know, we have something on the player called the "base stats", which are the stats that are the stats that the player has, before any skills & equipment are applied. We also have "equipped stats", (also called "Combat stats (current)", which are the stats that are actually used in combat.

With the latest refactoring of these stats, I also toyed with how we display them on the player overview screen. In v0.6.12, we don't display the base stats for "reequip cost", "move cost" or "use item cost" - but in order to give the player as much info as possible, I think we should display them. This is how they currently look in a test build:
Image

What are your opinions, should we display these stats or do they only clutter up the display of the combat stats? Should they be separated somewhere else? Can we display the player's stats in some other, more compact way? Should the base stats be displayed in some other way, to make the effective stats more apparent?
i like the idea of having these stats added to the player statistics page.

The Use item cost and Move cost should definitly be displayed (expecially since there are so many pieces of equipment that can effect move cost and use item cost) , not sure if the Re-equip cost would be needed.

Re: Display player stats

Posted: Sat Nov 10, 2012 8:23 pm
by sdevaney
I agree with Pyro. I like that the info is there but I am unsure about the re-equip cost being needed. Maybe in the future if we have things that affect it.

Re: Display player stats

Posted: Sat Nov 10, 2012 8:40 pm
by Antison
I agree with Scott and Pyro as well.

Re: Display player stats

Posted: Sun Nov 11, 2012 1:35 pm
by Sarumar
Echoing here :-) and how about Increased Fortitude, It affect on bace hp...

Re: Display player stats

Posted: Mon Nov 12, 2012 1:58 am
by Pyrizzle
Sarumar wrote:Echoing here :-) and how about Increased Fortitude, It affect on bace hp...
Something like this?

Base HP: 25 (+39 from Increased Fortitude)

next level

Base HP: 25 (+40 from Increased Fortitude)

Re: Display player stats

Posted: Mon Nov 12, 2012 4:39 pm
by Sarumar
Pyrizzle wrote:
Sarumar wrote:Echoing here :-) and how about Increased Fortitude, It affect on bace hp...
Something like this?

Base HP: 25 (+39 from Increased Fortitude)

next level

Base HP: 25 (+40 from Increased Fortitude)
Or: Bace combat stats without equipment and skill except Increase Fortitude.

just a small thing