Queststage based NPC placement.

Unstructured ideas, requests and suggestions for the development of the game.
Tomcat
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Re: Queststage based NPC placement.

Post by Tomcat »

nyktos wrote:
Tomcat wrote:Can the spawn group on the map simply be given a new property whose value is the proper quest status?
it's just a matter of having someone code it properly

we have a huge list to work on before we get to anything like this,
but, again, if someone submits code they wrote - that works - it will be a reality / faster.

Yes, yes, but am I barking up the right ”coding properly” tree?
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sdevaney
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Re: Queststage based NPC placement.

Post by sdevaney »

It's on the list.
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