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Make Sarumar's, Mino's, etc.Characters Into the Game!

Unstructured ideas, requests and suggestions for the development of the game.
Thystonius
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android_version: 2.3 - Gingerbread
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Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Post by Thystonius »

Meirerion wrote:
Thystonius wrote: Well yes Sarumar would be a challenge for sure, still I love this idea, some higher levels will be able to fight him :-)
That's not the spirit. :evil:
Let's make a Sarumar v.3 with 100% crit chance and a 100x crit multiplier.
Who wanted to fight him? :twisted:
Since in AT all that matters is who atacks first and then some stats are compared, as long as I have enough AC and AD to slay him while getting hit first, it doesn't matter how much damage or crits the guy has :-P
Lvl 74|XP 7,280,442|€ 364,324|2013.08.27
HP 229|AC 238%|AD 46-55|AP 3|ECC 25%|CM 3.0|BC 140%|DR 10|SR
RoLS 2|ElyR 1|RoL 0|ChaR 0|GoLF 1|ShaF 1|SRoV 0|VSH 0|WMC 0|GoW 0
WA 1|HH 1|Clv 1|BS 5|CS 2|CE 1|IF 5|Reg 1|DPS 1|DP 1|SP 2|LAP 1
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Meirerion
Posts: 210
Joined: Sun Jun 24, 2012 10:49 am
android_version: 2.3 - Gingerbread
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Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Post by Meirerion »

Thystonius wrote: Since in AT all that matters is who atacks first and then some stats are compared, as long as I have enough AC and AD to slay him while getting hit first, it doesn't matter how much damage or crits the guy has :-P
And if I add this one:

Code: Select all

 
[
 {
    "id": "entangle",
    "name": "entangle",
    "abilityEffect": {
      "increaseMoveCost": 100
    },
    "iconID": "actorconditions_1:95",
    "category": 2
  }
 ]
You may want to tell me: I'll get the first hit and then run away. Let's just say it entangles you anyway, if you attack him or if he attacks you.
Then, what would you do? (except pray)

ps: No save-cheating, let's be RP :twisted:
~May Elythara's wisdom light your path
only1doug
Posts: 169
Joined: Sun Feb 03, 2013 10:21 am
android_version: 4.1 - Jellybean
Location: London

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Post by only1doug »

Meirerion wrote:
Thystonius wrote: Since in AT all that matters is who atacks first and then some stats are compared, as long as I have enough AC and AD to slay him while getting hit first, it doesn't matter how much damage or crits the guy has :-P
And if I add this one:

Code: Select all

 
[
 {
    "id": "entangle",
    "name": "entangle",
    "abilityEffect": {
      "increaseMoveCost": 100
    },
    "iconID": "actorconditions_1:95",
    "category": 2
  }
 ]
You may want to tell me: I'll get the first hit and then run away. Let's just say it entangles you anyway, if you attack him or if he attacks you.
Then, what would you do? (except pray)

ps: No save-cheating, let's be RP :twisted:
So now we are at version 4?

In a few more levels (maybe 60 more :P) I would have a chance, as others have said its all about going first and killing before you can be attacked.
Lvl: 80, XP: -, Gold: -, RoLS: 1, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0, SRoV: 0, VSH: 0
HP: 259, AC: 250%, AD: 63-69, AP: 2, ECC: 0%, CM: -, BC: 30%, DR: 5
Pyrizzle
VIP
Posts: 6435
Joined: Sat Jun 25, 2011 1:00 am
android_version: 6.0 - Marshmallow
Location: Fire Nation HQ

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Post by Pyrizzle »

If you are fighting Sarumar I'm pretty sure that the Internal Bleeding and fracture skills might be a lil handy. ;)

Taunt probably won't help since i doubt he would miss
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
Tulkas
Posts: 288
Joined: Sun Jul 22, 2012 3:34 pm
android_version: 4.0

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Post by Tulkas »

Haha I do! Give me a piece of Sarumar! Wonder if the devs are considering this? I think it would be an awesome reward for our community members to be honored in the game.
Lvl: 196, XP: 13,700,094, Gold: 1,447,699, RoLS: 1, ElyR: 0, RoL: 1, ChaR: 1, GoLF: 0, ShaF: 2, SRoV: 12, VSH: 6, WMC: 0, GoW: 0
HP: 1081, AC: 400, AD: 106-122, AP: 4, ECC: 39%, CM: 5.75, BC: 213%, DR: 4
Thystonius
Posts: 490
Joined: Thu Jul 19, 2012 11:49 am
android_version: 2.3 - Gingerbread
Location: Netherlands (ikbendebob {at} yahoo {dot} com)
Contact:

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Post by Thystonius »

The concept of entangle would be interesting as a skill. Monsters will chase in next release, letting monsters apply hit and run tactics (requiring you to use entangle to slay them) would be a next step.

+1, I would need more levels to kill the Sarumar without getting slaughtered :-)
Lvl 74|XP 7,280,442|€ 364,324|2013.08.27
HP 229|AC 238%|AD 46-55|AP 3|ECC 25%|CM 3.0|BC 140%|DR 10|SR
RoLS 2|ElyR 1|RoL 0|ChaR 0|GoLF 1|ShaF 1|SRoV 0|VSH 0|WMC 0|GoW 0
WA 1|HH 1|Clv 1|BS 5|CS 2|CE 1|IF 5|Reg 1|DPS 1|DP 1|SP 2|LAP 1
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