Make Sarumar's, Mino's, etc.Characters Into the Game!

Unstructured ideas, requests and suggestions for the development of the game.
Tulkas
Posts: 288
Joined: Sun Jul 22, 2012 3:34 pm
android_version: 4.0

Make Sarumar's, Mino's, etc.Characters Into the Game!

Post by Tulkas »

I would love to have this idea be implemented into the game. Make select board posters' character builds as characters in the game of an upcoming release! Or perhaps their character build can be part of an arena style event.

It would be *almost * like PvP!
Lvl: 196, XP: 13,700,094, Gold: 1,447,699, RoLS: 1, ElyR: 0, RoL: 1, ChaR: 1, GoLF: 0, ShaF: 2, SRoV: 12, VSH: 6, WMC: 0, GoW: 0
HP: 1081, AC: 400, AD: 106-122, AP: 4, ECC: 39%, CM: 5.75, BC: 213%, DR: 4
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PK17
Posts: 839
Joined: Fri Jul 20, 2012 7:33 pm
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Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Post by PK17 »

Yeah... good luck beat sarumar my friend
Take a stop by my game thread for some forum fun!!!

http://andorstrail.com/viewtopic.php?f=9&t=4577
Tulkas
Posts: 288
Joined: Sun Jul 22, 2012 3:34 pm
android_version: 4.0

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Post by Tulkas »

PK17 wrote:Yeah... good luck beat sarumar my friend
Haha I know right? But everybody needs a challenge!
Lvl: 196, XP: 13,700,094, Gold: 1,447,699, RoLS: 1, ElyR: 0, RoL: 1, ChaR: 1, GoLF: 0, ShaF: 2, SRoV: 12, VSH: 6, WMC: 0, GoW: 0
HP: 1081, AC: 400, AD: 106-122, AP: 4, ECC: 39%, CM: 5.75, BC: 213%, DR: 4
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Antison
Posts: 5266
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Location: A home without a beagle is just a house

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Post by Antison »

PK17 wrote:Yeah... good luck beat sarumar my friend
Whatever! My level 130 can take him!
"A home without a beagle is just a house"
Tulkas
Posts: 288
Joined: Sun Jul 22, 2012 3:34 pm
android_version: 4.0

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Post by Tulkas »

Put Teks character in too! I think my Tulkas can take my fair share against the best of em! :twisted:
Lvl: 196, XP: 13,700,094, Gold: 1,447,699, RoLS: 1, ElyR: 0, RoL: 1, ChaR: 1, GoLF: 0, ShaF: 2, SRoV: 12, VSH: 6, WMC: 0, GoW: 0
HP: 1081, AC: 400, AD: 106-122, AP: 4, ECC: 39%, CM: 5.75, BC: 213%, DR: 4
Tulkas
Posts: 288
Joined: Sun Jul 22, 2012 3:34 pm
android_version: 4.0

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Post by Tulkas »

So if our characters go into the game they can have the Board username be the character name in-game and upload all the stats, skills etc by a certain deadline (as well as equipped items.) Obviously they would use a different sprite image for each character.
Lvl: 196, XP: 13,700,094, Gold: 1,447,699, RoLS: 1, ElyR: 0, RoL: 1, ChaR: 1, GoLF: 0, ShaF: 2, SRoV: 12, VSH: 6, WMC: 0, GoW: 0
HP: 1081, AC: 400, AD: 106-122, AP: 4, ECC: 39%, CM: 5.75, BC: 213%, DR: 4
Sarumar
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Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Post by Sarumar »

tek wrote:
PK17 wrote:Yeah... good luck beat sarumar my friend
Whatever! My level 130 can take him!
Yes .... if you're really lucky you have a really small chance :lol:
Last edited by Sarumar on Tue Apr 02, 2013 10:09 pm, edited 1 time in total.
Sarumar
..dansing left foot polka with Hirathil

Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
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Meirerion
Posts: 210
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Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Post by Meirerion »

Well, looks like it's time to settle some old rancors. ;D
Here is the fruit of my imagination. Don't feel bad if you're not inside, I don't know you enough to create a cliché.

Monsters:

Code: Select all

[
  {
    "id": "Pyrizzle",
    "name": "Pyrizzle",
    "maxHP": 500,
    "unique": 1,
    "monsterClass": 2,
    "hitEffect": {
      "conditionsTarget": [
        {
          "magnitude": 10,
          "duration": 10,
          "chance": 100,
          "condition": "Burn"
        },
        {
          "magnitude": 1,
          "duration": 1,
          "chance": 1,
          "condition": "Death by fire is the purest death"
        }
      ]
    },
    "iconID": "monsters_rltiles1:2",
    "spawnGroup": "Noobs",
    "attackCost": 1,
    "attackChance": 1000
  },
  {
    "id": "Sarumar",
    "name": "Sarumar",
    "maxHP": 9001,
    "maxAP": 14,
    "unique": 1,
    "attackDamage": {
      "min": 50,
      "max": 100
    },
    "iconID": "monsters_eye4:0",
    "spawnGroup": "Noobs",
    "attackCost": 2,
    "attackChance": 300,
    "blockChance": 200,
    "damageResistance": 20,
    "criticalSkill": 50,
    "criticalMultiplier": 2
  },
  {
    "id": "Nyktos",
    "name": "Nyktos",
    "maxHP": 500,
    "unique": 1,
    "attackDamage": {
      "min": 1,
      "max": 1
    },
    "hitEffect": {
      "conditionsSource": [
        {
          "magnitude": 1,
          "duration": 1,
          "chance": 100,
          "condition": "Nyktos"
        }
      ],
      "conditionsTarget": [
        {
          "magnitude": 1,
          "duration": 1,
          "chance": 100,
          "condition": "Nyktos2"
        }
      ]
    },
    "iconID": "monsters_rltiles1:37",
    "spawnGroup": "Noobs",
    "attackCost": 1,
    "attackChance": 100,
    "blockChance": 100,
    "damageResistance": 100
  }
]
Actor Conditions:

Code: Select all

[
  {
    "id": "Burn",
    "name": "Buuuuuurn Heretic",
    "isStacking": 1,
    "roundEffect": {
      "increaseCurrentHP": {
        "min": -1,
        "max": -1
      }
    },
    "fullRoundEffect": {
      "increaseCurrentHP": {
        "min": -1,
        "max": -1
      }
    },
    "iconID": "actorconditions_1:1",
    "category": 1
  },
  {
    "id": "Nyktos",
    "name": "Mmmh... Fresh flesh.",
    "roundEffect": {
      "visualEffectID": 1,
      "increaseCurrentHP": {
        "min": 100,
        "max": 100
      }
    },
    "iconID": "actorconditions_2:2"
  },
  {
    "id": "Nyktos2",
    "name": "Wait.. What?! MY ARM!",
    "abilityEffect": {
      "increaseUseItemCost": 10,
      "increaseReequipCost": 10,
      "increaseAttackCost": 10,
      "increaseAttackChance": -1000,
      "increaseBlockChance": -1000
    },
    "iconID": "actorconditions_2:2",
    "category": 1
  },
  {
    "id": "burn2",
    "name": "*Death by fire is the purest death*",
    "roundEffect": {
      "increaseCurrentHP": {
        "min": -10000,
        "max": -10000
      }
    },
    "iconID": "actorconditions_1:3",
    "category": 2
  }
]
~May Elythara's wisdom light your path
Sarumar
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Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Post by Sarumar »

Meirerion wrote:Well, looks like it's time to settle some old rancors. ;D
Here is the fruit of my imagination. Don't feel bad if you're not inside, I don't know you enough to create a cliché.

Monsters:

Code: Select all

[
  {
    "id": "Pyrizzle",
    "name": "Pyrizzle",
    "maxHP": 500,
    "unique": 1,
    "monsterClass": 2,
    "hitEffect": {
      "conditionsTarget": [
        {
          "magnitude": 10,
          "duration": 10,
          "chance": 100,
          "condition": "Burn"
        },
        {
          "magnitude": 1,
          "duration": 1,
          "chance": 1,
          "condition": "Death by fire is the purest death"
        }
      ]
    },
    "iconID": "monsters_rltiles1:2",
    "spawnGroup": "Noobs",
    "attackCost": 1,
    "attackChance": 1000
  },
  {
    "id": "Sarumar",
    "name": "Sarumar",
    "maxHP": 9001,
    "maxAP": 14,
    "unique": 1,
    "attackDamage": {
      "min": 50,
      "max": 100
    },
    "iconID": "monsters_eye4:0",
    "spawnGroup": "Noobs",
    "attackCost": 2,
    "attackChance": 300,
    "blockChance": 200,
    "damageResistance": 20,
    "criticalSkill": 50,
    "criticalMultiplier": 2
  },
  {
    "id": "Nyktos",
    "name": "Nyktos",
    "maxHP": 500,
    "unique": 1,
    "attackDamage": {
      "min": 1,
      "max": 1
    },
    "hitEffect": {
      "conditionsSource": [
        {
          "magnitude": 1,
          "duration": 1,
          "chance": 100,
          "condition": "Nyktos"
        }
      ],
      "conditionsTarget": [
        {
          "magnitude": 1,
          "duration": 1,
          "chance": 100,
          "condition": "Nyktos2"
        }
      ]
    },
    "iconID": "monsters_rltiles1:37",
    "spawnGroup": "Noobs",
    "attackCost": 1,
    "attackChance": 100,
    "blockChance": 100,
    "damageResistance": 100
  }
]
Actor Conditions:

Code: Select all

[
  {
    "id": "Burn",
    "name": "Buuuuuurn Heretic",
    "isStacking": 1,
    "roundEffect": {
      "increaseCurrentHP": {
        "min": -1,
        "max": -1
      }
    },
    "fullRoundEffect": {
      "increaseCurrentHP": {
        "min": -1,
        "max": -1
      }
    },
    "iconID": "actorconditions_1:1",
    "category": 1
  },
  {
    "id": "Nyktos",
    "name": "Mmmh... Fresh flesh.",
    "roundEffect": {
      "visualEffectID": 1,
      "increaseCurrentHP": {
        "min": 100,
        "max": 100
      }
    },
    "iconID": "actorconditions_2:2"
  },
  {
    "id": "Nyktos2",
    "name": "Wait.. What?! MY ARM!",
    "abilityEffect": {
      "increaseUseItemCost": 10,
      "increaseReequipCost": 10,
      "increaseAttackCost": 10,
      "increaseAttackChance": -1000,
      "increaseBlockChance": -1000
    },
    "iconID": "actorconditions_2:2",
    "category": 1
  },
  {
    "id": "burn2",
    "name": "*Death by fire is the purest death*",
    "roundEffect": {
      "increaseCurrentHP": {
        "min": -10000,
        "max": -10000
      }
    },
    "iconID": "actorconditions_1:3",
    "category": 2
  }
]
:lol: :lol: ..... looking forward to meet those :twisted:
Last edited by Sarumar on Tue Apr 02, 2013 10:11 pm, edited 1 time in total.
Sarumar
..dansing left foot polka with Hirathil

Lvl 313|XP 559721474|Gold 7965188|AP 3/12|AC 516|AD 161-175|ECC 48|CM 6|BC 311|HP 591|DR 2|RoLS 3|RoL 2|ElyR 2|ChaR 45|GoLF 3|ShaF 9|SRoV 28|VSH 13|GoW 1|WMC 1
Tulkas
Posts: 288
Joined: Sun Jul 22, 2012 3:34 pm
android_version: 4.0

Re: Make Sarumar's, Mino's, etc.Characters Into the Game!

Post by Tulkas »

Meirerion wrote:Well, looks like it's time to settle some old rancors. ;D
Here is the fruit of my imagination. Don't feel bad if you're not inside, I don't know you enough to create a cliché.

Monsters:

Code: Select all

[
  {
    "id": "Pyrizzle",
    "name": "Pyrizzle",
    "maxHP": 500,
    "unique": 1,
    "monsterClass": 2,
    "hitEffect": {
      "conditionsTarget": [
        {
          "magnitude": 10,
          "duration": 10,
          "chance": 100,
          "condition": "Burn"
        },
        {
          "magnitude": 1,
          "duration": 1,
          "chance": 1,
          "condition": "Death by fire is the purest death"
        }
      ]
    },
    "iconID": "monsters_rltiles1:2",
    "spawnGroup": "Noobs",
    "attackCost": 1,
    "attackChance": 1000
  },
  {
    "id": "Sarumar",
    "name": "Sarumar",
    "maxHP": 9001,
    "maxAP": 14,
    "unique": 1,
    "attackDamage": {
      "min": 50,
      "max": 100
    },
    "iconID": "monsters_eye4:0",
    "spawnGroup": "Noobs",
    "attackCost": 2,
    "attackChance": 300,
    "blockChance": 200,
    "damageResistance": 20,
    "criticalSkill": 50,
    "criticalMultiplier": 2
  },
  {
    "id": "Nyktos",
    "name": "Nyktos",
    "maxHP": 500,
    "unique": 1,
    "attackDamage": {
      "min": 1,
      "max": 1
    },
    "hitEffect": {
      "conditionsSource": [
        {
          "magnitude": 1,
          "duration": 1,
          "chance": 100,
          "condition": "Nyktos"
        }
      ],
      "conditionsTarget": [
        {
          "magnitude": 1,
          "duration": 1,
          "chance": 100,
          "condition": "Nyktos2"
        }
      ]
    },
    "iconID": "monsters_rltiles1:37",
    "spawnGroup": "Noobs",
    "attackCost": 1,
    "attackChance": 100,
    "blockChance": 100,
    "damageResistance": 100
  }
]
Actor Conditions:

Code: Select all

[
  {
    "id": "Burn",
    "name": "Buuuuuurn Heretic",
    "isStacking": 1,
    "roundEffect": {
      "increaseCurrentHP": {
        "min": -1,
        "max": -1
      }
    },
    "fullRoundEffect": {
      "increaseCurrentHP": {
        "min": -1,
        "max": -1
      }
    },
    "iconID": "actorconditions_1:1",
    "category": 1
  },
  {
    "id": "Nyktos",
    "name": "Mmmh... Fresh flesh.",
    "roundEffect": {
      "visualEffectID": 1,
      "increaseCurrentHP": {
        "min": 100,
        "max": 100
      }
    },
    "iconID": "actorconditions_2:2"
  },
  {
    "id": "Nyktos2",
    "name": "Wait.. What?! MY ARM!",
    "abilityEffect": {
      "increaseUseItemCost": 10,
      "increaseReequipCost": 10,
      "increaseAttackCost": 10,
      "increaseAttackChance": -1000,
      "increaseBlockChance": -1000
    },
    "iconID": "actorconditions_2:2",
    "category": 1
  },
  {
    "id": "burn2",
    "name": "*Death by fire is the purest death*",
    "roundEffect": {
      "increaseCurrentHP": {
        "min": -10000,
        "max": -10000
      }
    },
    "iconID": "actorconditions_1:3",
    "category": 2
  }
]
Very very cool! But I was hoping to have their actual stats won't that be awesome?
Lvl: 196, XP: 13,700,094, Gold: 1,447,699, RoLS: 1, ElyR: 0, RoL: 1, ChaR: 1, GoLF: 0, ShaF: 2, SRoV: 12, VSH: 6, WMC: 0, GoW: 0
HP: 1081, AC: 400, AD: 106-122, AP: 4, ECC: 39%, CM: 5.75, BC: 213%, DR: 4
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