Page 2 of 6

Re: Andor's Trail Project Meeting #27

Posted: Fri May 10, 2013 7:51 pm
by PK17
define a while.... what ver. do you have? 0.6.12 is the newest. But 0.7.0 is on it's way in the next few months.

Re: Andor's Trail Project Meeting #27

Posted: Fri May 10, 2013 8:03 pm
by sorrow
Like I forgot my password and last time I was on was in April :p lol I got 6.12 I think lol

Re: Andor's Trail Project Meeting #27

Posted: Fri May 10, 2013 8:28 pm
by Thystonius
nyktos wrote: i like when i die in an RPG,
they make them too easy nowadays...

:evil:

give me a challenge!!!

:twisted:
Totally agree. If hard is still boring, I vote for insane mode :-)

Re: Andor's Trail Project Meeting #27

Posted: Fri May 10, 2013 9:14 pm
by PK17
your caught up then.

Re: Andor's Trail Project Meeting #27

Posted: Fri May 10, 2013 9:46 pm
by Tomcat
sorrow wrote:So is there a new version up? Been gone for a while
It's 0.6.12 out now

Re: Andor's Trail Project Meeting #27

Posted: Fri May 10, 2013 10:24 pm
by sorrow
I have 6.12 and ya I'm caught up

Re: Andor's Trail Project Meeting #27

Posted: Fri May 10, 2013 11:10 pm
by Pyrizzle
only1doug wrote:BWM cabin and bed: I know there is an existing warning but perhaps it should be amplified... before the bed can be used the first time a skeleton has to be removed from the bed, clutching a note that says "don't rest here".
+1 great idea!! :twisted:

Re: Andor's Trail Project Meeting #27

Posted: Fri May 10, 2013 11:19 pm
by PK17
Pyrizzle wrote:
only1doug wrote:BWM cabin and bed: I know there is an existing warning but perhaps it should be amplified... before the bed can be used the first time a skeleton has to be removed from the bed, clutching a note that says "don't rest here".
+1 great idea!! :twisted:
Save people from the same experience I went through...... man... I was stuck there for weeks.

Re: Andor's Trail Project Meeting #27

Posted: Fri May 10, 2013 11:39 pm
by sorrow
I got stuck in spider mnt same warning should b put there as well... man and I was far had to start all over

Re: Andor's Trail Project Meeting #27

Posted: Sat May 11, 2013 3:54 pm
by Sarumar
Pyrizzle wrote:
only1doug wrote:BWM cabin and bed: I know there is an existing warning but perhaps it should be amplified... before the bed can be used the first time a skeleton has to be removed from the bed, clutching a note that says "don't rest here".
+1 great idea!! :twisted:
hopefully that skeleton will attack when you try to drop it out of bed...

Restless undead adventurer
HP: 200
AP: 2/12
AC: 150%
AD: 10-11
BC: 100%
DR: 10
Immune to criticals and any status conditition
Drop: Gold ( 15-150 ), Small rock (10-100), Emty bottles (1-10), weak poison (1-10), Jewell of fallhaven, Jinxed ring of damage resistance, Blood stained gloves, crackled shield, Qick steike dagger
Exp: 255