scream pain and fire quest

Unstructured ideas, requests and suggestions for the development of the game.

should the sword of shadow fire be a 1h or 2h weapon?

1h weapon
4
50%
2h weapon
4
50%
 
Total votes: 8

Pyrizzle
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Posts: 6435
Joined: Sat Jun 25, 2011 1:00 am
android_version: 6.0 - Marshmallow
Location: Fire Nation HQ

Re: scream pain and fire quest

Post by Pyrizzle »

sorrow wrote:Quest log:.
This is a good start but right now the wording is still very choppy.

Read the quest log on your game and see how they are written already. Just try to keep your quest log written in a similar style of writing.

Also there should only be 5 quest logs and you have 6.
sorrow wrote:Quest log:
#1. Met an old man name Stephen. He tells me a storybof his village and how it was destroyed. Asked for my help. Sends me to find cartographer.
#2. Found cartographer in Stoutford. Says his house was burned in away and has no supplies to make the map. Asks for me to get supplies.
#3. Retrieve supplies for map maker. Received the map to demon cave.
#3. Found entrance to demon cave. Fought my way to there leader.
#4. Defeated the leader and received the wing of the demon. Returned to Stephen
#5. Gave wing of the demon to Stephen. Received the blessing of the shadow. End quest.
Here is something just to give you an idea, if you like it you can use it, if not i don't mind.

Quest Log:
#1. I met a man named Stephen, he is the leader of survivors from Ash, he asked me to help him defeat the demons who destroyed his village. Stephen said that I must first find the Cartographer in Stoutford., he will be able to help me find my way.
#2. I found the Cartographer in Stoutford but his map making supplies where lost during the attack. He needs me to find 5 Arulir skins, 10 dead spiders, a Griffin feather, and a gall from an Oaken.
#3. I have retrieved all the supplies for the Cartographer. The Cartographer gave me a map to where the demons are hiding.
#3. Found entrance to demon cave. Fought my way to there leader. ((Not needed))
#4. I have found and destroyed Jezebeth. He was the one who got the Feygard guards to leave the village unprotected. I should return to Stephen and tell him what happened.
#5. I gave the Demon Wing to Stephen as proof that i have dispatched the demon's leader Jezebeth. Stephen was so grateful that he blessed me with the Blessing of the Shadow.
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
User avatar
sorrow
Posts: 1898
Joined: Sun Apr 21, 2013 2:32 pm
android_version: 2.3 - Gingerbread
Location: the land of the devil dogs

Re: scream pain and fire quest

Post by sorrow »

How are these for the quest log?

Code: Select all

 [
  {
    "id": "Scream Pain and Fire",
    "name": "Scream Pain and Fire",
    "showInLog": 1,
    "stages": [
      {
        "progress": 1,
        "logText": "I met a man named Stephen, he is the leader of survivors from Ash, he asked me to help him defeat the demons who destroyed his village. Stephen said that I must first find the Cartographer in Stoutford., he will be able to help me find my way."
      },
      {
        "progress": 2,
        "logText": "I found the Cartographer in Stoutford but his map making supplies where lost during the attack. He needs me to find 5 Arulir skins, 10 dead spiders, a Griffin feather, and a gall from an Oaken."
      },
      {
        "progress": 3,
        "logText": "I have retrieved all the supplies for the Cartographer. The Cartographer gave me a map to where the demons are hiding.",
        "rewardExperience": 75
      },
      {
        "progress": 4,
        "logText": "I have found and destroyed Jezebeth. He was the one who got the Feygard guards to leave the village unprotected. I should return to Stephen and tell him what happened."
      },
      {
        "progress": 5,
        "logText": "I gave the Demon Wing to Stephen as proof that i have dispatched the demon's leader Jezebeth. Stephen was so grateful that he blessed me with the Blessing of the Shadow.",
        "rewardExperience": 1000,
        "finishesQuest": 1
      }
    ]
  }
]
------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------

Added here are the monsters new ones are here to. Sorry for alot of post but these are gonna be big.

Code: Select all

 [
  {
    "id": "Griffin",
    "name": "Griffin",
    "maxHP": 250,
    "maxAP": 12,
    "monsterClass": 4,
    "attackDamage": {
      "min": 25,
      "max": 30
    },
    "droplistID": "Griffin",
    "attackCost": 4,
    "attackChance": 220,
    "criticalSkill": 25,
    "criticalMultiplier": "2.5",
    "blockChance": 250,
    "damageResistance": 5,
    "iconID": "monsters_rltiles1:20"
  },
  {
    "id": "Tree Walkers",
    "name": "Tree Walkers",
    "maxHP": 300,
    "maxAP": 12,
    "monsterClass": 3,
    "attackDamage": {
      "min": 50,
      "max": 55
    },
    "hitEffect": {
      "conditionsTarget": [
        {
          "magnitude": 1,
          "duration": 10,
          "chance": 50,
          "condition": "splinters strong"
        }
      ]
    },
    "droplistID": "Tree Walkers",
    "attackCost": 6,
    "attackChance": 250,
    "blockChance": 300,
    "damageResistance": 10,
    "iconID": "monsters_rltiles1:58"
  },
  {
    "id": "Lesser Dark Fire Demon",
    "name": "Lesser Dark Fire Demon",
    "maxHP": 50,
    "maxAP": 12,
    "monsterClass": 2,
    "attackDamage": {
      "min": 15,
      "max": 20
    },
    "hitEffect": {
      "conditionsTarget": [
        {
          "magnitude": 1,
          "duration": 15,
          "chance": 10,
          "condition": "Dark Burn Weak"
        }
      ]
    },
    "iconID": "monsters_wraiths:0",
    "droplistID": "LDFD",
    "attackCost": 4,
    "attackChance": 150,
    "blockChance": 190,
    "damageResistance": 5
  },
  {
    "id": "Dark Fire Demon",
    "name": "Dark Fire Demon",
    "maxHP": 100,
    "maxAP": 14,
    "monsterClass": 2,
    "attackDamage": {
      "min": 20,
      "max": 25
    },
    "hitEffect": {
      "conditionsTarget": [
        {
          "magnitude": 1,
          "duration": 10,
          "chance": 20,
          "condition": "Dark Burn"
        }
      ]
    },
    "iconID": "monsters_wraiths:1",
    "droplistID": "DFD",
    "attackCost": 7,
    "attackChance": 155,
    "blockChance": 195,
    "damageResistance": 7
  },
  {
    "id": "Jezebeth",
    "name": "Jezebeth",
    "maxHP": 400,
    "maxAP": 12,
    "unique": 1,
    "monsterClass": 2,
    "attackDamage": {
      "min": 25,
      "max": 30
    },
    "hitEffect": {
      "conditionsTarget": [
        {
          "magnitude": 1,
          "duration": 15,
          "chance": 50,
          "condition": "Dark Burn Strong"
        }
      ]
    },
    "iconID": "monsters_rltiles1:2",
    "droplistID": "Jezebeth",
    "attackCost": 12,
    "attackChance": 200,
    "blockChance": 199,
    "damageResistance": 10
  },
  {
    "id": "walking branch",
    "name": "walking branch",
    "maxHP": 200,
    "maxAP": 12,
    "monsterClass": 3,
    "attackDamage": {
      "min": 25,
      "max": 30
    },
    "hitEffect": {
      "conditionsTarget": [
        {
          "magnitude": 1,
          "duration": 5,
          "chance": 25,
          "condition": "splinters normal"
        }
      ]
    },
    "droplistID": "Walking Branch",
    "attackCost": 4,
    "attackChance": 150,
    "blockChance": 200,
    "damageResistance": 5,
    "iconID": "monsters_rltiles1:58"
  },
  {
    "id": "walking stick",
    "name": "Walking Stick",
    "maxHP": 100,
    "maxAP": 12,
    "monsterClass": 3,
    "attackDamage": {
      "min": 10,
      "max": 15
    },
    "hitEffect": {
      "conditionsTarget": [
        {
          "magnitude": 1,
          "duration": 3,
          "chance": 10,
          "condition": "splinters weak"
        }
      ]
    },
    "droplistID": "Walking Stick",
    "attackCost": 3,
    "attackChance": 50,
    "blockChance": 100,
    "iconID": "monsters_rltiles1:58"
  },
  {
    "id": "pheonix",
    "name": "pheonix",
    "monsterClass": 4,
    "iconID": "monsters_rltiles1:51"
  }
] 

------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------
Next are drop list and again I'm sorry when I come to short ones ill try and combined the short ones together.

Code: Select all

 [
  {
    "id": "Griffin",
    "items": [
      {
        "quantity": {
          "min": 100,
          "max": 100
        },
        "itemID": "gold",
        "chance": 75
      },
      {
        "quantity": {
          "min": 1,
          "max": 4
        },
        "itemID": "broken feather",
        "chance": 50
      },
      {
        "quantity": {
          "max": 1
        },
        "itemID": "feather",
        "chance": 25
      },
      {
        "quantity": {
          "max": 1
        },
        "itemID": "Phoenix egg",
        "chance": 25
      }
    ]
  },
  {
    "id": "Tree Walkers",
    "items": [
      {
        "quantity": {
          "min": 110,
          "max": 110
        },
        "itemID": "gold",
        "chance": 75
      },
      {
        "quantity": {
          "max": 1
        },
        "itemID": "oak gall",
        "chance": 25
      },
      {
        "quantity": {
          "min": 1,
          "max": 5
        },
        "itemID": "oak planks",
        "chance": 50
      }
    ]
  },
  {
    "id": "LDFD",
    "items": [
      {
        "quantity": {
          "min": 100,
          "max": 100
        },
        "itemID": "gold",
        "chance": 75
      },
      {
        "quantity": {
          "min": 1,
          "max": 3
        },
        "itemID": "Major Health Potins",
        "chance": 50
      },
      {
        "quantity": {
          "min": 1,
          "max": 1
        },
        "itemID": "Essence of Fire",
        "chance": 25
      }
    ]
  },
  {
    "id": "DFD",
    "items": [
      {
        "quantity": {
          "min": 150,
          "max": 150
        },
        "itemID": "gold",
        "chance": 75
      },
      {
        "quantity": {
          "min": 1,
          "max": 5
        },
        "itemID": "Major Health Potion",
        "chance": 50
      },
      {
        "quantity": {
          "min": "q",
          "max": 1
        },
        "itemID": "Essence of Fire",
        "chance": 25
      }
    ]
  },
  {
    "id": "Jezebeth",
    "items": [
      {
        "quantity": {
          "min": 1000,
          "max": 1000
        },
        "itemID": "gold",
        "chance": 100
      },
      {
        "quantity": {
          "min": 5,
          "max": 5
        },
        "itemID": "Major Health Potion",
        "chance": 100
      },
      {
        "quantity": {
          "min": 1,
          "max": 1
        },
        "itemID": "Sword of Shadows Fire",
        "chance": 100
      },
      {
        "quantity": {
          "min": 1,
          "max": 1
        },
        "itemID": "Wing of the Demon",
        "chance": 100
      }
    ]
  },
  {
    "id": "Walking Branch",
    "items": [
      {
        "quantity": {
          "min": 55,
          "max": 55
        },
        "itemID": "gold",
        "chance": 75
      },
      {
        "quantity": {
          "min": 1,
          "max": 4
        },
        "itemID": "branch",
        "chance": 50
      }
    ]
  },
  {
    "id": "Walking Stick",
    "items": [
      {
        "quantity": {
          "min": 27,
          "max": 28
        },
        "itemID": "gold",
        "chance": 75
      },
      {
        "quantity": {
          "min": 1,
          "max": 4
        },
        "itemID": "stick",
        "chance": 50
      }
    ]
  }
] 
------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------

This one combineds dialogue and actor conditions again I'm sorry for all these but as you see there long. I only got one more after this one.

Code: Select all

 Dialogue:
[
  {
    "id": "cartographer"
  }
]

Code: Select all

 actor conditions:
 [
  {
    "id": "Splinters strong",
    "name": "splinters strong",
    "isStacking": 1,
    "roundEffect": {
      "visualEffectID": -1,
      "increaseCurrentHP": {
        "min": -20,
        "max": -20
      }
    },
    "iconID": "actorconditions_1:56",
    "category": 2
  },
  {
    "id": "Dark Burn Weak",
    "name": "Dark Burn Weak",
    "roundEffect": {
      "visualEffectID": -1,
      "increaseCurrentHP": {
        "min": -10,
        "max": -10
      }
    },
    "abilityEffect": {
      "increaseAttackDamage": {
        "min": -10,
        "max": -10
      },
      "increaseAttackCost": "p",
      "increaseAttackChance": -20
    },
    "iconID": "actorconditions_1:19",
    "category": 2
  },
  {
    "id": "Shadows Burn",
    "name": "Shadows Burn",
    "roundEffect": {
      "visualEffectID": -1,
      "increaseCurrentHP": {
        "min": -10,
        "max": -10
      }
    },
    "abilityEffect": {
      "increaseAttackChance": -10
    },
    "iconID": "actorconditions_1:19",
    "category": 2
  },
  {
    "id": "Dark Burn",
    "name": "Dark Burn",
    "roundEffect": {
      "visualEffectID": -1,
      "increaseCurrentHP": {
        "min": -15,
        "max": -15
      }
    },
    "abilityEffect": {
      "increaseAttackDamage": {
        "min": -15,
        "max": -15
      },
      "increaseAttackChance": -25
    },
    "iconID": "actorconditions_1:19",
    "category": 2
  },
  {
    "id": "Dark Burn Strong",
    "name": "Dark Burn Strong",
    "roundEffect": {
      "visualEffectID": -1,
      "increaseCurrentHP": {
        "min": -15,
        "max": -15
      }
    },
    "abilityEffect": {
      "increaseAttackDamage": {
        "min": -20,
        "max": -20
      },
      "increaseAttackChance": -30
    },
    "iconID": "actorconditions_1:19",
    "category": 2
  },
  {
    "id": "Splinters weak",
    "name": "splinters weak",
    "isStacking": 1,
    "roundEffect": {
      "visualEffectID": -1,
      "increaseCurrentHP": {
        "min": -10,
        "max": -10
      }
    },
    "iconID": "actorconditions_1:56",
    "category": 2
  },
  {
    "id": "Splinters normal",
    "name": "splinters normal",
    "isStacking": 1,
    "roundEffect": {
      "visualEffectID": -1,
      "increaseCurrentHP": {
        "min": -15,
        "max": -15
      }
    },
    "iconID": "actorconditions_1:56",
    "category": 2
  }
] 
------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------
------------------------------------------------------------------------------------------------

LAST ONE I PROMISE!!! this last one contains the items. I tried doing this all as one or 2 post but it froze my internet when I tried pasting it in full editor.

Code: Select all

 Items:
[
  {
    "id": "Sword of Shadows Fire",
    "name": "Sword of Shadows Fire",
    "displaytype": 3,
    "category": "lsword",
    "equipEffect": {
      "increaseAttackDamage": {
        "min": 5,
        "max": 10
      },
      "increaseAttackCost": 4,
      "increaseAttackChance": 25,
      "increaseCriticalSkill": 15,
      "setCriticalMultiplier": "2.0"
    },
    "hitEffect": {
      "increaseCurrentHP": {
        "min": -10,
        "max": -10
      },
      "conditionsTarget": [
        {
          "magnitude": 1,
          "condition": "Shadows Burn",
          "duration": 5,
          "chance": 20
        }
      ]
    },
    "iconID": "items_weapons_3:12",
    "description": "Sword said to be created from the Shadows own Fire."
  },
  {
    "id": "Wing of the Demon",
    "name": "Wing of the Demon",
    "displaytype": 1,
    "hasManualPrice": 1,
    "category": "animal",
    "description": "A wing from the demon Jezebeth."
  },
  {
    "id": "broken feather",
    "name": "broken feather",
    "hasManualPrice": 1,
    "category": "animal",
    "description": "Ordinary broken feather",
    "baseMarketCost": 3
  },
  {
    "id": "feather",
    "name": "feather",
    "hasManualPrice": 1,
    "category": "animal",
    "description": "Ordinary feather. Needed to make quills from.",
    "baseMarketCost": 5
  },
  {
    "id": "oak gall",
    "name": "oak gall",
    "hasManualPrice": 1,
    "category": "flask",
    "description": "A gall made from oak.",
    "baseMarketCost": 2
  },
  {
    "id": "oak plank",
    "name": "oak plank",
    "hasManualPrice": 1,
    "description": "Oak board that can be used in construction.",
    "baseMarketCost": 10
  },
  {
    "id": "stick",
    "name": "stick",
    "description": "Ordinary stick."
  },
  {
    "id": "branch",
    "name": "branch",
    "hasManualPrice": 1,
    "description": "Item may be used to start and maintain a fire.",
    "baseMarketCost": 2
  },
  {
    "id": "phoenix egg",
    "name": "Phoenix  egg",
    "displaytype": 1,
    "hasManualPrice": 1,
    "category": "animal",
    "description": "An egg laid by a Phoenix"
  },
  {
    "id": "essence of fire",
    "name": "essence of fire",
    "hasManualPrice": 1,
    "description": "The essence of fire said to be from the shadow.",
    "baseMarketCost": 9
  }
]
Last edited by Pyrizzle on Sun Jun 09, 2013 10:16 pm, edited 1 time in total.
Reason: Combined Posts

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
Pyrizzle
VIP
Posts: 6435
Joined: Sat Jun 25, 2011 1:00 am
android_version: 6.0 - Marshmallow
Location: Fire Nation HQ

Re: scream pain and fire quest

Post by Pyrizzle »

[Combined all the posts into one]

Sorrow: Nice work bub!

Looks like you went with the quest log i wrote up. I'm glad you like it. Seems like we are getting close to having a whole quest here. Pretty soon it will be time to put it all together. =)
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
User avatar
sorrow
Posts: 1898
Joined: Sun Apr 21, 2013 2:32 pm
android_version: 2.3 - Gingerbread
Location: the land of the devil dogs

Re: scream pain and fire quest

Post by sorrow »

Ya I liked your log that you made. Seemed to tie everything together nicely. And thanks for combinding all the post sorry I couldn't make it as one or even 2 every time I tried my phone force closed on me again I'm sorry for all the post.

Any ways what's next? With regards of making items only images that come up are weapons and armour so some items have no image.

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
Pyrizzle
VIP
Posts: 6435
Joined: Sat Jun 25, 2011 1:00 am
android_version: 6.0 - Marshmallow
Location: Fire Nation HQ

Re: scream pain and fire quest

Post by Pyrizzle »

No worries it wasn't too difficult to fix. Just takes a lil time (and is much easier to do while on a computer)

Not sure what's next... let me see if i can find something....
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
User avatar
sorrow
Posts: 1898
Joined: Sun Apr 21, 2013 2:32 pm
android_version: 2.3 - Gingerbread
Location: the land of the devil dogs

Re: scream pain and fire quest

Post by sorrow »

I know I need to do dialogue but I don't wanna do that till we are 100% done with it you know? Just wanna knock that out all at one time. I also hope I'm doing the codes right.

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
Pyrizzle
VIP
Posts: 6435
Joined: Sat Jun 25, 2011 1:00 am
android_version: 6.0 - Marshmallow
Location: Fire Nation HQ

Re: scream pain and fire quest

Post by Pyrizzle »

I'm starting to pull everything together for one big post with all quest information:

~SCREAM PAIN AND FIRE QUEST~
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Section #1: Directory of Sections
1) Directory of sections
2) Quest Log (Main overview of story)
3) Dialog
4) NPCs (Non player characters)
5) Drop List
6) Actor Conditions
7) Items

------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Section #2: Quest Log
In Plain Text:
#1. I met a man named Stephen, he is the leader of survivors from Ash, he asked me to help him defeat the demons who destroyed his village. Stephen said that I must first find the Cartographer in Stoutford., he will be able to help me find my way.
#2. I found the Cartographer in Stoutford but his map making supplies where lost during the attack. He needs me to find 5 Arulir skins, 10 dead spiders, a Griffin feather, and a gall from an Oaken.
#3. I have retrieved all the supplies for the Cartographer. The Cartographer gave me a map to where the demons are hiding.
#4. I have found and destroyed Jezebeth. He was the one who got the Feygard guards to leave the village unprotected. I should return to Stephen and tell him what happened.
#5. I gave the Demon Wing to Stephen as proof that i have dispatched the demon's leader Jezebeth. Stephen was so grateful that he blessed me with the Blessing of the Shadow.
Coded:

Code: Select all

 [
  {
    "id": "Scream Pain and Fire",
    "name": "Scream Pain and Fire",
    "showInLog": 1,
    "stages": [
      {
        "progress": 1,
        "logText": "I met a man named Stephen, he is the leader of survivors from Ash, he asked me to help him defeat the demons who destroyed his village. Stephen said that I must first find the Cartographer in Stoutford., he will be able to help me find my way."
      },
      {
        "progress": 2,
        "logText": "I found the Cartographer in Stoutford but his map making supplies where lost during the attack. He needs me to find 5 Arulir skins, 10 dead spiders, a Griffin feather, and a gall from an Oaken."
      },
      {
        "progress": 3,
        "logText": "I have retrieved all the supplies for the Cartographer. The Cartographer gave me a map to where the demons are hiding.",
        "rewardExperience": 75
      },
      {
        "progress": 4,
        "logText": "I have found and destroyed Jezebeth. He was the one who got the Feygard guards to leave the village unprotected. I should return to Stephen and tell him what happened."
      },
      {
        "progress": 5,
        "logText": "I gave the Demon Wing to Stephen as proof that i have dispatched the demon's leader Jezebeth. Stephen was so grateful that he blessed me with the Blessing of the Shadow.",
        "rewardExperience": 1000,
        "finishesQuest": 1
      }
    ]
  }
]
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Section #3: Dialog
In Plain Text:
~Work in Progress~ [Updated with newly added dialog]


Color Guide:
Red = new content
Blue = flavor text (just tells of location or what you just did)
normal text = Added before
Strike = removed text
[Bold] = an action or reward
Pyrizzle wrote: -----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
"Our hero (aka you) comes across a small encampment were you find an old man among the encampment who asks for your help."

Stephen: Please young boy help us!
Hero:
*What do you need help with old man?
*Whatever old man. (ends conversation, can be restarted)
Stephen: My name is Stephen, I am the leader of the survivors from Ash.
Stephen: One day we were betrayed by the Feygard guards sent to defend our villages.
Hero:
*What? The Feygard guards would never do such a thing. You're lying old man! (ends conversation, can be restarted)
* Stephen can you tell me what happened to Ash?
* I don't care what happened to your city just get on with what you need help with.
Stephen:*Closes his eyes and tries to remember* It was early morning. The town's lamps that lit our streets were starting to go out. All of a sudden I heard a loud scream and then saw one of the farmers run by on fire.
Hero:
*Please go on
*I've herd enough good bye (ends conversation to be restarted)
Stephen: As Some of the villagers tried to help the poor man by pouring water on him, the farmer screamed louder and the fire burned even stronger as though the water was feeding the flames.
Hero:
* But what caused the fire?
* This seems like it will go one forever can we speed things up?
Stephen: I decided to go to where the farmer lived to tell his family what had happened, but when I got there I saw these... These... these demons burning down his farm. His family was no where to be found. I fear that they too were burned alive.
Hero:
* Oh my God please go on.
* Ok are we almost done yet?
Stephen: I ran back to our village and rang the alarm to alert the guards but they never showed up. The demons came and destroyed our town. Our warriors tried to fend off the demons but they were all wiped out, they were all burned to ashes.
Stephen: Our village is overrun by monsters that burn everything they touch.
Stephen: We here are the only ones that got away alive. We fear that if they are not stopped that they will spread and eventually destroy everything.
Hero:
*Okay old man, I will help you destroy this evil.
*No way old man your story is full of lies and I should report you to the Feygard guards and see what they have to say. (ends conversation to be restarted)
Stephen: oh good, but before you go destroy this evil you must first find the Cartographer.
Stephen: The Cartographer had been mapping the areas around the mountains for years and would certainly know where these demons come from.
Stephen: last I heard he went to Stoutford to get away from everything.
Hero:
*Ok, I will go to Stoutford and seek the Cartographer.
*This sounds like something you should deal with on your own (End conversation, can be restarted)
*Alright but there better be some kind of reward in the end.

[Quest log started: Entry #1] ((<------ NEW! ))

"After talking to Stephen of Ash. He sends you to find the Cartographer and believes he's in Stoutford."

You travel to Stoutford to find the map maker.(placement will be determined by Tom if he wishes)

Cartographer:*looking scared* who are you? What do you want?
Hero:
* I'm looking for a Cartographer from Ash. Are you him?
* I forget why I am here. (ends conversation to be restarted)
Cartographer: Yes I am the Cartographer. Did Ash survived? Can I go back now? That's why you came right? To tell me I can go home?
Hero:
* Well no I'm sorry to say that the city of Ash has been destroyed. All that's left is a small encampment.
* I'm sorry but the city of Ash is now just a pile of ashes.
Cartographer:* crying* Why? Why did those monsters destroy our town?
Hero:
* I don't know but I will find out. That's why I need the map, do you have it?
* I don't know and don't care. Do you have the map I need?
Cartographer: Well that's the problem. All my map making supplies were destroyed in ash. If you are able to get the supplies I need, I can make you the map you seek.
Hero:
* Ok, what supplies do you need?
* I don't need the map that bad (ends conversation to be restarted)
* This better be worth it.
Cartographer: In order to make the map I require 5 Arulir skin, 10 dead spiders, a Griffin feather, and a gall from an Tree Walker.
Hero:
* Where can I find a Griffin?
Cartographer: I haven't seen a Griffin in years. Last I herd they live up in high places.
Hero
* Where can I find an Oaken?
Cartographer: The Tree Walkers live in the forest south of here. Please be careful, the Oakens have been known to take out their enemies even after being stricken down. The splinters they shoot out are quite poisonous to humans.
Hero:
* What was it I needed again?
* Where can I find a Griffin?
* Where can I find a Tree Walker?
* I will be right back with the supplies you need. (ends conversation, if you return he asks "Have you found my supplies yet?" then gives you the options listed above again)

[Quest log Entry: #2] ((<------ NEW! ))

"After retrieving the items to make the map you return to the Cartographer."

Cartographer: Did you find my supplies yet?
Hero:
* No not yet. (ends conversation to be restarted)
* Yes, here they are.
* Where can I find a Griffin?
* Where can I find the Tree Walkers?
Cartographer: Thank you! These will work perfectly.
[You gain 75xp ]
Cartographer: While you were gone I found the map u wanted. It was in my pocket this whole time. Funny right?
Hero:
* So I did all that for nothing?
* Very funny.
Cartographer: In return for your help, if you ever need a map I'll make you one free of charge.

(map maker can make maps to unknown treasure caves)
[You receive the map]


[Quest Log entry #3] ((<------ NEW! ))

"After fighting your way past the dark fire monsters you see their leader standing next to the Feygard commander."

Jezebeth: Awww... so your the one who has been interrupting my plans...
Hero:
* What's going on here?
* Yeah I'm the one that's messing up your plans! Why are you just standing there commander?
* Why is a Feygard commander here?
Jezebeth: The commander is my puppet.
Jezebeth: I bribed him into believing that he will receive riches beyond his wildest dreams if he were to have his troops leave the village of Ash.
Hero:
*but why?
*Why would you do such an awful thing?
Jezebeth : Just for the fun of it... I love hearing you pathetic humans scream in pain and burned by my fire muahahahah!
Commander: I did what you asked NOW WHERE'S MY GOLD!?!?!?!
Jezebeth: You are of no use to me anymore.
Commander: *Becomes consumed by dark fire and screams in agony and is then killed*
Jezebeth: Hahaha yes that is the scream I love.
Jezebeth: Now it's your turn to feel the burn muahahahaha!!!!!
Hero:
*For the shadow you will die!
*Just shut up and die already!
*Please don't hurt me!!!
[Enter Fight with Jezebeth ]

[Quest Log Entry #4] ((<------ NEW! ))

"After destroying the dark fire demon Jezebeth and receiving the wing of the demon you leave the cave,"

Stephen: Did you kill them?
Hero:
* Yes I slayed their leader Jezebeth, and here's proof.
* No not yet (ends conversation, can be restarted)
* Can you tell me your story again? (old man retells the story)
Stephen: What's this? ... This can't be... Yes it is! Its the wing from Jezebeth !!!
Stephen: *Over joyed* You did it! You actually did it!!!
Stephen: Oh thank you! Thank you very much! How can we ever repay you?

[ you receive 1000 XP and 500 gold]
[Final Quest Log Entry #5]
((<------ NEW! ))

Stephen: Oh please young hero; please allow me to give you a blessing of the shadow.
Hero:
*Sure
*Ill pass thank you. (ends conversation. Is restarted from Stephen's last sentence "oh please young hero")
[You receive: Blessing of the Shadow]
Stephen: Thank you again hero.
Coded:

Code: Select all

 Dialogue:
[
  {
    "id": "cartographer"
  }
]
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Section #4: NPCs (Non-player Characters)
In Plain Text:
Working on getting information...
Coded:

Code: Select all

 [
  {
    "id": "Griffin",
    "name": "Griffin",
    "maxHP": 250,
    "maxAP": 12,
    "monsterClass": 4,
    "attackDamage": {
      "min": 25,
      "max": 30
    },
    "droplistID": "Griffin",
    "attackCost": 4,
    "attackChance": 220,
    "criticalSkill": 25,
    "criticalMultiplier": "2.5",
    "blockChance": 250,
    "damageResistance": 5,
    "iconID": "monsters_rltiles1:20"
  },
  {
    "id": "Tree Walkers",
    "name": "Tree Walkers",
    "maxHP": 300,
    "maxAP": 12,
    "monsterClass": 3,
    "attackDamage": {
      "min": 50,
      "max": 55
    },
    "hitEffect": {
      "conditionsTarget": [
        {
          "magnitude": 1,
          "duration": 10,
          "chance": 50,
          "condition": "splinters strong"
        }
      ]
    },
    "droplistID": "Tree Walkers",
    "attackCost": 6,
    "attackChance": 250,
    "blockChance": 300,
    "damageResistance": 10,
    "iconID": "monsters_rltiles1:58"
  },
  {
    "id": "Lesser Dark Fire Demon",
    "name": "Lesser Dark Fire Demon",
    "maxHP": 50,
    "maxAP": 12,
    "monsterClass": 2,
    "attackDamage": {
      "min": 15,
      "max": 20
    },
    "hitEffect": {
      "conditionsTarget": [
        {
          "magnitude": 1,
          "duration": 15,
          "chance": 10,
          "condition": "Dark Burn Weak"
        }
      ]
    },
    "iconID": "monsters_wraiths:0",
    "droplistID": "LDFD",
    "attackCost": 4,
    "attackChance": 150,
    "blockChance": 190,
    "damageResistance": 5
  },
  {
    "id": "Dark Fire Demon",
    "name": "Dark Fire Demon",
    "maxHP": 100,
    "maxAP": 14,
    "monsterClass": 2,
    "attackDamage": {
      "min": 20,
      "max": 25
    },
    "hitEffect": {
      "conditionsTarget": [
        {
          "magnitude": 1,
          "duration": 10,
          "chance": 20,
          "condition": "Dark Burn"
        }
      ]
    },
    "iconID": "monsters_wraiths:1",
    "droplistID": "DFD",
    "attackCost": 7,
    "attackChance": 155,
    "blockChance": 195,
    "damageResistance": 7
  },
  {
    "id": "Jezebeth",
    "name": "Jezebeth",
    "maxHP": 400,
    "maxAP": 12,
    "unique": 1,
    "monsterClass": 2,
    "attackDamage": {
      "min": 25,
      "max": 30
    },
    "hitEffect": {
      "conditionsTarget": [
        {
          "magnitude": 1,
          "duration": 15,
          "chance": 50,
          "condition": "Dark Burn Strong"
        }
      ]
    },
    "iconID": "monsters_rltiles1:2",
    "droplistID": "Jezebeth",
    "attackCost": 12,
    "attackChance": 200,
    "blockChance": 199,
    "damageResistance": 10
  },
  {
    "id": "walking branch",
    "name": "walking branch",
    "maxHP": 200,
    "maxAP": 12,
    "monsterClass": 3,
    "attackDamage": {
      "min": 25,
      "max": 30
    },
    "hitEffect": {
      "conditionsTarget": [
        {
          "magnitude": 1,
          "duration": 5,
          "chance": 25,
          "condition": "splinters normal"
        }
      ]
    },
    "droplistID": "Walking Branch",
    "attackCost": 4,
    "attackChance": 150,
    "blockChance": 200,
    "damageResistance": 5,
    "iconID": "monsters_rltiles1:58"
  },
  {
    "id": "walking stick",
    "name": "Walking Stick",
    "maxHP": 100,
    "maxAP": 12,
    "monsterClass": 3,
    "attackDamage": {
      "min": 10,
      "max": 15
    },
    "hitEffect": {
      "conditionsTarget": [
        {
          "magnitude": 1,
          "duration": 3,
          "chance": 10,
          "condition": "splinters weak"
        }
      ]
    },
    "droplistID": "Walking Stick",
    "attackCost": 3,
    "attackChance": 50,
    "blockChance": 100,
    "iconID": "monsters_rltiles1:58"
  },
  {
    "id": "pheonix",
    "name": "pheonix",
    "monsterClass": 4,
    "iconID": "monsters_rltiles1:51"
  }
] 
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Section #5: Droplist
In Plain Text:
Working on getting information...
Coded:

Code: Select all

 [
  {
    "id": "Griffin",
    "items": [
      {
        "quantity": {
          "min": 100,
          "max": 100
        },
        "itemID": "gold",
        "chance": 75
      },
      {
        "quantity": {
          "min": 1,
          "max": 4
        },
        "itemID": "broken feather",
        "chance": 50
      },
      {
        "quantity": {
          "max": 1
        },
        "itemID": "feather",
        "chance": 25
      },
      {
        "quantity": {
          "max": 1
        },
        "itemID": "Phoenix egg",
        "chance": 25
      }
    ]
  },
  {
    "id": "Tree Walkers",
    "items": [
      {
        "quantity": {
          "min": 110,
          "max": 110
        },
        "itemID": "gold",
        "chance": 75
      },
      {
        "quantity": {
          "max": 1
        },
        "itemID": "oak gall",
        "chance": 25
      },
      {
        "quantity": {
          "min": 1,
          "max": 5
        },
        "itemID": "oak planks",
        "chance": 50
      }
    ]
  },
  {
    "id": "LDFD",
    "items": [
      {
        "quantity": {
          "min": 100,
          "max": 100
        },
        "itemID": "gold",
        "chance": 75
      },
      {
        "quantity": {
          "min": 1,
          "max": 3
        },
        "itemID": "Major Health Potins",
        "chance": 50
      },
      {
        "quantity": {
          "min": 1,
          "max": 1
        },
        "itemID": "Essence of Fire",
        "chance": 25
      }
    ]
  },
  {
    "id": "DFD",
    "items": [
      {
        "quantity": {
          "min": 150,
          "max": 150
        },
        "itemID": "gold",
        "chance": 75
      },
      {
        "quantity": {
          "min": 1,
          "max": 5
        },
        "itemID": "Major Health Potion",
        "chance": 50
      },
      {
        "quantity": {
          "min": "q",
          "max": 1
        },
        "itemID": "Essence of Fire",
        "chance": 25
      }
    ]
  },
  {
    "id": "Jezebeth",
    "items": [
      {
        "quantity": {
          "min": 1000,
          "max": 1000
        },
        "itemID": "gold",
        "chance": 100
      },
      {
        "quantity": {
          "min": 5,
          "max": 5
        },
        "itemID": "Major Health Potion",
        "chance": 100
      },
      {
        "quantity": {
          "min": 1,
          "max": 1
        },
        "itemID": "Sword of Shadows Fire",
        "chance": 100
      },
      {
        "quantity": {
          "min": 1,
          "max": 1
        },
        "itemID": "Wing of the Demon",
        "chance": 100
      }
    ]
  },
  {
    "id": "Walking Branch",
    "items": [
      {
        "quantity": {
          "min": 55,
          "max": 55
        },
        "itemID": "gold",
        "chance": 75
      },
      {
        "quantity": {
          "min": 1,
          "max": 4
        },
        "itemID": "branch",
        "chance": 50
      }
    ]
  },
  {
    "id": "Walking Stick",
    "items": [
      {
        "quantity": {
          "min": 27,
          "max": 28
        },
        "itemID": "gold",
        "chance": 75
      },
      {
        "quantity": {
          "min": 1,
          "max": 4
        },
        "itemID": "stick",
        "chance": 50
      }
    ]
  }
] 
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Section #6: Actor Contidtions
In Plain Text:
....
Coded:

Code: Select all

 actor conditions:
 [
  {
    "id": "Splinters strong",
    "name": "splinters strong",
    "isStacking": 1,
    "roundEffect": {
      "visualEffectID": -1,
      "increaseCurrentHP": {
        "min": -20,
        "max": -20
      }
    },
    "iconID": "actorconditions_1:56",
    "category": 2
  },
  {
    "id": "Dark Burn Weak",
    "name": "Dark Burn Weak",
    "roundEffect": {
      "visualEffectID": -1,
      "increaseCurrentHP": {
        "min": -10,
        "max": -10
      }
    },
    "abilityEffect": {
      "increaseAttackDamage": {
        "min": -10,
        "max": -10
      },
      "increaseAttackCost": "p",
      "increaseAttackChance": -20
    },
    "iconID": "actorconditions_1:19",
    "category": 2
  },
  {
    "id": "Shadows Burn",
    "name": "Shadows Burn",
    "roundEffect": {
      "visualEffectID": -1,
      "increaseCurrentHP": {
        "min": -10,
        "max": -10
      }
    },
    "abilityEffect": {
      "increaseAttackChance": -10
    },
    "iconID": "actorconditions_1:19",
    "category": 2
  },
  {
    "id": "Dark Burn",
    "name": "Dark Burn",
    "roundEffect": {
      "visualEffectID": -1,
      "increaseCurrentHP": {
        "min": -15,
        "max": -15
      }
    },
    "abilityEffect": {
      "increaseAttackDamage": {
        "min": -15,
        "max": -15
      },
      "increaseAttackChance": -25
    },
    "iconID": "actorconditions_1:19",
    "category": 2
  },
  {
    "id": "Dark Burn Strong",
    "name": "Dark Burn Strong",
    "roundEffect": {
      "visualEffectID": -1,
      "increaseCurrentHP": {
        "min": -15,
        "max": -15
      }
    },
    "abilityEffect": {
      "increaseAttackDamage": {
        "min": -20,
        "max": -20
      },
      "increaseAttackChance": -30
    },
    "iconID": "actorconditions_1:19",
    "category": 2
  },
  {
    "id": "Splinters weak",
    "name": "splinters weak",
    "isStacking": 1,
    "roundEffect": {
      "visualEffectID": -1,
      "increaseCurrentHP": {
        "min": -10,
        "max": -10
      }
    },
    "iconID": "actorconditions_1:56",
    "category": 2
  },
  {
    "id": "Splinters normal",
    "name": "splinters normal",
    "isStacking": 1,
    "roundEffect": {
      "visualEffectID": -1,
      "increaseCurrentHP": {
        "min": -15,
        "max": -15
      }
    },
    "iconID": "actorconditions_1:56",
    "category": 2
  }
] 
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Section #7: Items
In Plain Text:
...
Coded:

Code: Select all

 Items:
[
  {
    "id": "Sword of Shadows Fire",
    "name": "Sword of Shadows Fire",
    "displaytype": 3,
    "category": "lsword",
    "equipEffect": {
      "increaseAttackDamage": {
        "min": 5,
        "max": 10
      },
      "increaseAttackCost": 4,
      "increaseAttackChance": 25,
      "increaseCriticalSkill": 15,
      "setCriticalMultiplier": "2.0"
    },
    "hitEffect": {
      "increaseCurrentHP": {
        "min": -10,
        "max": -10
      },
      "conditionsTarget": [
        {
          "magnitude": 1,
          "condition": "Shadows Burn",
          "duration": 5,
          "chance": 20
        }
      ]
    },
    "iconID": "items_weapons_3:12",
    "description": "Sword said to be created from the Shadows own Fire."
  },
  {
    "id": "Wing of the Demon",
    "name": "Wing of the Demon",
    "displaytype": 1,
    "hasManualPrice": 1,
    "category": "animal",
    "description": "A wing from the demon Jezebeth."
  },
  {
    "id": "broken feather",
    "name": "broken feather",
    "hasManualPrice": 1,
    "category": "animal",
    "description": "Ordinary broken feather",
    "baseMarketCost": 3
  },
  {
    "id": "feather",
    "name": "feather",
    "hasManualPrice": 1,
    "category": "animal",
    "description": "Ordinary feather. Needed to make quills from.",
    "baseMarketCost": 5
  },
  {
    "id": "oak gall",
    "name": "oak gall",
    "hasManualPrice": 1,
    "category": "flask",
    "description": "A gall made from oak.",
    "baseMarketCost": 2
  },
  {
    "id": "oak plank",
    "name": "oak plank",
    "hasManualPrice": 1,
    "description": "Oak board that can be used in construction.",
    "baseMarketCost": 10
  },
  {
    "id": "stick",
    "name": "stick",
    "description": "Ordinary stick."
  },
  {
    "id": "branch",
    "name": "branch",
    "hasManualPrice": 1,
    "description": "Item may be used to start and maintain a fire.",
    "baseMarketCost": 2
  },
  {
    "id": "phoenix egg",
    "name": "Phoenix  egg",
    "displaytype": 1,
    "hasManualPrice": 1,
    "category": "animal",
    "description": "An egg laid by a Phoenix"
  },
  {
    "id": "essence of fire",
    "name": "essence of fire",
    "hasManualPrice": 1,
    "description": "The essence of fire said to be from the shadow.",
    "baseMarketCost": 9
  }
]
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

Edits:
06/09/13: Changed Oakens to Tree Walkers
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
User avatar
sorrow
Posts: 1898
Joined: Sun Apr 21, 2013 2:32 pm
android_version: 2.3 - Gingerbread
Location: the land of the devil dogs

Re: scream pain and fire quest

Post by sorrow »

Ok in a few days ill get the dialogue written and posted in code.

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
Pyrizzle
VIP
Posts: 6435
Joined: Sat Jun 25, 2011 1:00 am
android_version: 6.0 - Marshmallow
Location: Fire Nation HQ

Re: scream pain and fire quest

Post by Pyrizzle »

sorrow wrote:Ok in a few days ill get the dialogue written and posted in code.
Don't worry about that until we are 100% sure the text is typo free and grammatically correct.

(I'm reading over the quest making tutorial right now to see what should be next)


Getting everything together into one post is the beginning of the end for this quest. :D
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
User avatar
sorrow
Posts: 1898
Joined: Sun Apr 21, 2013 2:32 pm
android_version: 2.3 - Gingerbread
Location: the land of the devil dogs

Re: scream pain and fire quest

Post by sorrow »

Lol well I did find a change that needs to be made the Oakens I changed the name to Tree Walkers.

Sorrow
Lvl:80 XP:9214038 Gold:1mil Hp:243 AC:301 Ad:28-49 Ch:21 Cm:2.0 Ecc:15 BC:148 Dr:3

skills:
WA:2. HH:2. CS:2. TH:2 QL:2 IF:2 REG:2 MF:5 DBS:1 2HSP:1 LAP:2 HAP:1 SREG:1
L/E
CHAR:1 ROLS:1 ELYR:1 GOLF:1 SHAF: 1
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