Alpha test Andor's Trail v0.7.0
Posted: Thu Jun 27, 2013 8:51 pm
The expectations. The waiting. The preparations.
The world of Andor's Trail is about to be expanded with one of the largest content additions we've seen so far. As usual, before we release the update to Google Play, we'll have a period of public alpha & beta testing. For those of you that want to help make the game even better, and that want to help find all the bugs before the relase, this alpha and beta period is for you.
Please note, however, that this is an ALPHA version, which means that there may be several bugs still left in the game. It is therefore very important to SAVE YOUR GAME to some untouched slot and to BACKUP YOUR SAVEGAME before even installing this alpha version. The game might still contain bugs in the storyline or otherwise that are not reversible. Savegames produced by this version might not be readable by the release version.
In addition to one of the largest content updates so far, with almost 1500 lines of new dialogue, this release also contains some major new gameplay features that will take Andor's Trail to a higher level of RPG. See below for list of changes.
The alpha version can be downloaded from the following link:
https://docs.google.com/file/d/0B1zojXW ... sp=sharing
Anyway, note that this is an alpha test, so the purpose of releasing this version is that we want your input on things that work and things that does not work. For example, can your old savegames be loaded? Do you get any force-closes?
Major changes:
I want to thank the following people for their hard work in contributing content, code or ideas for this release:
(in alphabetic order)
Thank you!
Given the popularity of Andor's Trail, we can safely say that this game is a huge success. With this version we will likely see a lot more new players reach this forum.
We developers will now focus on fixing the last few issues that are still present in this alpha before we release it to Google Play, and then continue the work on the next major features and content for v0.7.0.
Thanks in advance for testing, and we in the development team hope you will enjoy the new version!
The world of Andor's Trail is about to be expanded with one of the largest content additions we've seen so far. As usual, before we release the update to Google Play, we'll have a period of public alpha & beta testing. For those of you that want to help make the game even better, and that want to help find all the bugs before the relase, this alpha and beta period is for you.
Please note, however, that this is an ALPHA version, which means that there may be several bugs still left in the game. It is therefore very important to SAVE YOUR GAME to some untouched slot and to BACKUP YOUR SAVEGAME before even installing this alpha version. The game might still contain bugs in the storyline or otherwise that are not reversible. Savegames produced by this version might not be readable by the release version.
In addition to one of the largest content updates so far, with almost 1500 lines of new dialogue, this release also contains some major new gameplay features that will take Andor's Trail to a higher level of RPG. See below for list of changes.
The alpha version can be downloaded from the following link:
https://docs.google.com/file/d/0B1zojXW ... sp=sharing
Anyway, note that this is an alpha test, so the purpose of releasing this version is that we want your input on things that work and things that does not work. For example, can your old savegames be loaded? Do you get any force-closes?
Major changes:
- 95 new maps, up to a total of 379 (Major thanks to Ian!)
- 8 new quests, including an update to the main story-line
- 167 new monsters & NPCs
- 96 new items
- ~1500 lines of dialogue, up to a total of ~7500.
- 16 new skills
- Certain NPCs that can teach skills
- Dual-wielding weapons
- Two-handed weapons
- Fighting style specialization
- Certain monsters that can move towards the player during combat
- Scrollable combat log
- Increased exp reward for most quests tenfold. (thanks to jrozek!)
- Food now heals more in total, but does so over time instead of instantaneously.
- Show quest progress updates in conversation.
- Resource files as json instead of our previous custom format.
- Translations now use a standardized format.
- Major overhaul to the content editor.
- Lots of fixes for tiles and alignment issues on worldmap. (thanks to TomCat!)
- Lots of gameplay bugfixes!
(in alphabetic order)
- ctnbeh13
- Fala
- Ian Haase
- istasman
- jrozek
- Meirerion
- Mino
- Nyktos
- Pyrizzle
- SamuelPlentz
- sdevaney
- surgecurrent
- tobik9090siemens
- Tomcat
- toudi5
- TriangleGM
Thank you!
Given the popularity of Andor's Trail, we can safely say that this game is a huge success. With this version we will likely see a lot more new players reach this forum.
We developers will now focus on fixing the last few issues that are still present in this alpha before we release it to Google Play, and then continue the work on the next major features and content for v0.7.0.
Thanks in advance for testing, and we in the development team hope you will enjoy the new version!