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Need help with skills allocation Ninja build

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carrot00
Posts: 22
Joined: Sat Apr 19, 2014 4:14 am
android_version: 2.3 - Gingerbread

Need help with skills allocation Ninja build

Post by carrot00 »

Image 3x Weapon Accuracy, 1x Increased Fortitude. Is it ok to add corpse eater or regeneration? Or rather, which do you prefer?
Carl
Level 34 738877 XP, 56106 Gold
AP 12/3, HP 60, AC 189%, AD 39-49+12x2.0 BC 6%
WA 3, HH 1, CS 2, IF 1, Regen 1, DP 1

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Flaming
Posts: 228
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android_version: 8.0

Re: Need help with skills allocation Ninja build

Post by Flaming »

Hello again carrot! Can you please post a post of your items page like this? From there I can see your damage resistance and ideas for equipment setup.
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RoLS: 0, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0, SRoV: 0, VSH: 0, WMC: 0, GoW: 0
carrot00
Posts: 22
Joined: Sat Apr 19, 2014 4:14 am
android_version: 2.3 - Gingerbread

Re: Need help with skills allocation Ninja build

Post by carrot00 »

there uploaded :D
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Carl
Level 34 738877 XP, 56106 Gold
AP 12/3, HP 60, AC 189%, AD 39-49+12x2.0 BC 6%
WA 3, HH 1, CS 2, IF 1, Regen 1, DP 1

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rijackson741
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Re: Need help with skills allocation Ninja build

Post by rijackson741 »

I view 1x Regeneration as a must have, because then you can stand in a corner and heal, even with no potions. Much more important though is to get both levels of Combat Speed as soon as you can. Also get the Jewel of Falhaven. That will give you 4 strikes per round with a 4AP weapon (or 6 strikes per round with the QSD). For a while you will of course only have 1x CS, in which case you might want to consider the Villain's Leather Armor, which lowers your move cost by 1, so you could strike twice and then attempt to flee (which you will succeed at 80% of the time).
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
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Flaming
Posts: 228
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android_version: 8.0

Re: Need help with skills allocation Ninja build

Post by Flaming »

I recommend getting a shield and a hat.
Rule of thumb.
In rpgs don't ever leave armor or accessory slots empty! It is wasting easy stat boosts!
A fine green cap from the fallhaven Taylor will suffice for now.

A reinforced wooden buckler is the best shield that you can get in the next few levels.

A seriously important upgrade to your equipment is the hardened leather shirt. 5 percent block with 1 Damage resistance! :mrgreen:

As for your skills... OMG! Weapon accuracy? You should have saved those three points for more useful things like attack speed or more increased fortitude in the later levels. Weapon accuracy goes into a late skill called concussion... But three is all you need!
RoLS: 0, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0, SRoV: 0, VSH: 0, WMC: 0, GoW: 0
carrot00
Posts: 22
Joined: Sat Apr 19, 2014 4:14 am
android_version: 2.3 - Gingerbread

Re: Need help with skills allocation Ninja build

Post by carrot00 »

@rijackson741 Ok, I think I'm going for regeneration on my skill point. Can I hit and run on this game?

@Flaming ok, i'll buy someitems with BC.

Well, I added 3 Weapon accuracy for concussion actually O_O
Carl
Level 34 738877 XP, 56106 Gold
AP 12/3, HP 60, AC 189%, AD 39-49+12x2.0 BC 6%
WA 3, HH 1, CS 2, IF 1, Regen 1, DP 1

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Duke
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Re: Need help with skills allocation Ninja build

Post by Duke »

you don't need BC if you hit em hard and often, which you have the build for. Just get Increased Fort when you can, Combat speed twice. Regen skill is nice, unless you can grind and get lucky by finding the Ring of Lesser Shadow. You may want the evasion skill, to help you get the first attack, because, yes, you can hit and run. :-)
Lvl78 XP9403007 Gold 248643 AP3 HP139 AC350 AD42-59 BC97 DR1
SP:D MC3 BC CS2 QL4 IF MF EB DW2
Rols1Rol2Elyr1Char1Golf1Shaf0Srov1Vsh1
Ozzy
lvl:47 HP114 AC254 AD27-37 BC112
SP:WA HH CS(2) CL CE IF(2) Reg
Rols1Rol0ElyR0Char2Shaf1Golf1Srov1Vsh1
carrot00
Posts: 22
Joined: Sat Apr 19, 2014 4:14 am
android_version: 2.3 - Gingerbread

Re: Need help with skills allocation Ninja build

Post by carrot00 »

@Duke 1 Regeneration is enough, or not?

Ok, so evasion determines who attacks first?
Carl
Level 34 738877 XP, 56106 Gold
AP 12/3, HP 60, AC 189%, AD 39-49+12x2.0 BC 6%
WA 3, HH 1, CS 2, IF 1, Regen 1, DP 1

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Flaming
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Re: Need help with skills allocation Ninja build

Post by Flaming »

Regeneration 1 is enough. More points make it regenerate faster if you are impatient.

Evasion does not determine who attacks first.
Whoever engages the battle gets the first strike.

If you tap the baddie before it engages the battle... You get first strike.

If the baddie engages the battle... You get hit first.

Evasion skill decreases the chance that the baddie will engage the battle.
It also increases the chance of successful fleeing. USEFUL.
RoLS: 0, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0, SRoV: 0, VSH: 0, WMC: 0, GoW: 0
carrot00
Posts: 22
Joined: Sat Apr 19, 2014 4:14 am
android_version: 2.3 - Gingerbread

Re: Need help with skills allocation Ninja build

Post by carrot00 »

Ahh I see. So I should focus on damage + evasion? not damage + crit?
Carl
Level 34 738877 XP, 56106 Gold
AP 12/3, HP 60, AC 189%, AD 39-49+12x2.0 BC 6%
WA 3, HH 1, CS 2, IF 1, Regen 1, DP 1

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