Re: Andor's Trail Content Studio [ATCS] - Win/Mac/Linux Content Editor
Posted: Fri Aug 11, 2017 10:23 pm
Thank you for anwsering me quickly.
So just I have to make one spawn area,and deactivate it by default in ATCS.Then,I could activate it as a reward of a dialogue...
I created something like a fight beetween two NPCs,and one of them dies,and then it's player turn to fight.However,there're two obstacles in my way to do that dialogue correctly.
ATCS really makes doing content easy for all people who want it,thank you for making it and mantaining it.
Greetings!
So just I have to make one spawn area,and deactivate it by default in ATCS.Then,I could activate it as a reward of a dialogue...
I created something like a fight beetween two NPCs,and one of them dies,and then it's player turn to fight.However,there're two obstacles in my way to do that dialogue correctly.
- I cannot remove one NPC without ending the dialogue.
- Another way could be killing one NPC,and deactivate both spawn areas.But,to make sense I need when you talk again with the NPC,He/She tells you something that makes sense,like "I'm severely wounded"...The fact is I don't know how to make that one NPC has two initial phrases (One without condition,another with questid:queststage requirement).
ATCS really makes doing content easy for all people who want it,thank you for making it and mantaining it.
Greetings!