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Way to navigate between Buy and Inventory, or to compare

Posted: Sun Feb 01, 2015 11:56 am
by oumph
Hi,

(hmm sorry, it should be in "Miscellaneous Ideas" section instead...)

UI idea: when discussing with a vendor, if I'm potentially interested by SomeEquipment, I need to end discussion, go to my inventory, look for the equipment I already own, get info, compare with previous info in my memory, leave inventory, go back to vendor, buy SomeEquipement. It would be nice to be able to directly go to Inventory from Buy/Sell (and return back to Buy/Sell after closing Inventory), or perhaps better, to be able to compare SomeEquipment with the corresponding equipment(s) I already own when looking at SomeEquipment info.

Something like that (after clicking on "Info" about the Ring of laziness):
- (object to buy) Ring of laziness -3 AP Cost: 1 gold
- (object I wear) Ring of peace -30 attack Value for sell: 2 golds
- (object i wear too) Ring of short life -12 HP Value for sell: 1 gold

Re: Way to navigate between Buy and Inventory, or to compare

Posted: Wed Feb 04, 2015 8:50 pm
by Pistos
+1 This is definitely needed.

Re: Way to navigate between Buy and Inventory, or to compare

Posted: Mon Feb 23, 2015 3:00 pm
by Lille1_opendev2015
Hi ! I'm Arnaud, i'm part of the opendev 2015 Lille 1 group.
I added an HeroInfo-Inventory-like tab in the shopping screen to go directly to the inventory screen and use, equip, and see the items.

The pull request is here : https://github.com/Zukero/andors-trail/pull/8

Feel free to give me feedbacks ! Thank you !

Edit : there is a 404 error with the screenshot, here's a link to it : (in french here but I translated it in several languages) :
http://postimg.org/image/6umq2uw8p/

Re: Way to navigate between Buy and Inventory, or to compare

Posted: Mon Feb 23, 2015 3:20 pm
by Zukero
That's a good idea.
I'll have a look at the code ASAP.