Boss drop vs shop items
Posted: Tue Aug 09, 2016 6:21 am
Sorry if this has been posted already (did look through a few pages here and through Pyrizzle's 'Already suggested Ideas!' post) or is a bad idea for whatever reason.
I've looked at my equipment loadout at various times and its mostly all store-bought items, rather than monster drops. To clarify, quest-driven boss encounters (even early ones) do net some shiny items
Random early access dungeons/caves such as the wolf/dog cave and the ooze cave do feature bosses, aren't trivial for new characters, and mete out rewards that are ... not good (Wolfpack's animal hide ? Bloodletter?). Drops do start getting nicer later on ...
However, some seriously powerful items can just be bought even in beginner-friendly areas (Crossglen, Fallhaven), and not for much gold at that.
A bit more balance between the two (early drops and items at beginner town stores), particularly at lower levels, would be nice, I think.
I've looked at my equipment loadout at various times and its mostly all store-bought items, rather than monster drops. To clarify, quest-driven boss encounters (even early ones) do net some shiny items
A bit more balance between the two (early drops and items at beginner town stores), particularly at lower levels, would be nice, I think.