Re: Shadow Juggernaut's Set
Posted: Tue Jun 02, 2020 1:22 pm
it was very unconsiderated of me, i will fix it in my both post, and then head to make post about last set i had in my mind.
Already thought of that. without set you can get only 1 stack (unstackable) as described in main post, which is 2 AP, cuirass itself takes 3 AP. Set would provide abillity to have that skill stacking up to 5 times once you aquire all pieces of set, and only then you can use the weapon. Set would also provide that each of stacks of that skill lasts until it gets debuffed insteas of 1 round which wouldnt be easiest thing to code..rijackson741 wrote: ↑Tue Jun 02, 2020 7:01 pm It can't work, because if you just used the cuirass you could get a big AP bonus, and if you are using a low AP weapon that would be massively OP.
I see, but we have no ability to change one piece of equipment based on what other pieces of equipment you are wearing.Grim Reaper wrote: ↑Tue Jun 02, 2020 8:10 pm I think you will have to make 2 same looking effects and 2 same looking cuirasses and then replace them when whole set is equppied or 1 item from the set is unequppied.. i am not seeing other way to go about it
are you reffering to 100%, 80%, 60%, 40% and 20% chances to proc Juggernaut's Rage?
Yea, i am aware of that.. all my 3 posts about new item sets are based on the idea that you will indeed implement item sets. I did see set items were already suggested at "Links to Already suggested Ideas!" post at "Set Items Idea" post and i do hope they become a reallity.
Aw, would it be implentable? Either way, i am not seeing, nor it would be benefitional, to implent any of those item sets before at least 0.9 version of the game, as they would be a lil bit overpowered at this point.rijackson741 wrote: ↑Tue Jun 02, 2020 9:00 pmI see, but we have no ability to change one piece of equipment based on what other pieces of equipment you are wearing.Grim Reaper wrote: ↑Tue Jun 02, 2020 8:10 pm I think you will have to make 2 same looking effects and 2 same looking cuirasses and then replace them when whole set is equppied or 1 item from the set is unequppied.. i am not seeing other way to go about it