Can someone explain to me how the dice rolls work?

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Chest_Rockfield
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Re: Can someone explain to me how the dice rolls work?

Post by Chest_Rockfield »

The new skill points make me want to GRIND. I can't wait until my crit is near 100, which is really odd because until this release with the new CC equipment & skill points, I never used a crit weapon a day in my life. Now I already have one of the highest AC & CC on the high score board...
Lvl: 162, XP: 77,249,000, Gold: 2,508,000 RoLS: 0, ElyR: 0, RoL: 0, ChaR: 18, GoLF: 0, ShaF: 2
HP: 517, AC: 333%, AD: 60-61, AP: 3, CC: 90%, CM: 3, BC: 218%, DR: 0, BMP: 4k+
Mino
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Re: Can someone explain to me how the dice rolls work?

Post by Mino »

The milk quest can be done without choosing a side. I remember looking through the town hoping I could buy some milk without going all the way back through the mines, since it was more difficult back then.
Lvl: 206 XP: 159262572, Gold: 1657119, RoLS: 2, ElyR: 1, RoL: 1, ChaR: 2, GoLF: 1, ShaF: 6, SRoV: 1, VSH: 6, WMC: 1, GoW: 1
HP: 241, AP: 3, AC: 562%, AD: 116-130, CM: 3.0, ECC: 38%, BC: 139%, DR: 3

QL 25, MF 3

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nyktos
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Re: Can someone explain to me how the dice rolls work?

Post by nyktos »

Chest_Rockfield wrote:The new skill points make me want to GRIND. I can't wait until my crit is near 100, which is really odd because until this release with the new CC equipment & skill points, I never used a crit weapon a day in my life. Now I already have one of the highest AC & CC on the high score board...
i see this [both critical skills] getting CAPPED @2
maybe more than 2, but not much

[considering speed is CAPPED @2]
or remove all restrictions & make the mobs harder?

whatever goes best with balancing everything
AND having it FLOW with the final storyline

not grinding for a ring, or maxing out the stats...
but being excited about progressing the story.

[although, this is a ways off... ;) ]
just thoughts... 8-)
"Embrace the Shadow"

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[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
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Chest_Rockfield
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Re: Can someone explain to me how the dice rolls work?

Post by Chest_Rockfield »

nyktos wrote: i see this [both critical skills] getting CAPPED @2
maybe more than 2, but not much
Then I best get a'grindin' before the next update just in case (need 4.6 million exp to get to 97% CC)... He wouldn't take away my stats... would he?
Lvl: 162, XP: 77,249,000, Gold: 2,508,000 RoLS: 0, ElyR: 0, RoL: 0, ChaR: 18, GoLF: 0, ShaF: 2
HP: 517, AC: 333%, AD: 60-61, AP: 3, CC: 90%, CM: 3, BC: 218%, DR: 0, BMP: 4k+
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nyktos
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Re: Can someone explain to me how the dice rolls work?

Post by nyktos »

hard to say, people have said things like 'return the points' to the players upon the update...
but i dont know how hard that would be to program / code?

or if it's even neccesary to fix BETA characters...
and just have the CAP there for new [non-BETA] players
"Embrace the Shadow"

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[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]
Chest_Rockfield
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Re: Can someone explain to me how the dice rolls work?

Post by Chest_Rockfield »

I think of you spend 28-32 levels worth of skill points in one thing you should be super awesome at it. In that respect, I don't think anything is wrong with it. Using your rationale, everything should be capped. What if I bark skinned til I had DR of 25? I wouldn't really need to worry about AC, BC, CC, MC etc. If everything gets capped, all of our characters will end up being the same which I believe is precisely what the skill points thing was meant to prevent.
Lvl: 162, XP: 77,249,000, Gold: 2,508,000 RoLS: 0, ElyR: 0, RoL: 0, ChaR: 18, GoLF: 0, ShaF: 2
HP: 517, AC: 333%, AD: 60-61, AP: 3, CC: 90%, CM: 3, BC: 218%, DR: 0, BMP: 4k+
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Re: Can someone explain to me how the dice rolls work?

Post by Pyrizzle »

Chest_Rockfield wrote:I think of you spend 28-32 levels worth of skill points in one thing you should be super awesome at it. In that respect, I don't think anything is wrong with it. Using your rationale, everything should be capped. What if I bark skinned til I had DR of 25? I wouldn't really need to worry about AC, BC, CC, MC etc. If everything gets capped, all of our characters will end up being the same which I believe is precisely what the skill points thing was meant to prevent.
+1 great point
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Antison
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Re: Can someone explain to me how the dice rolls work?

Post by Antison »

Chest_Rockfield wrote:I think of you spend 28-32 levels worth of skill points in one thing you should be super awesome at it. In that respect, I don't think anything is wrong with it. Using your rationale, everything should be capped. What if I bark skinned til I had DR of 25? I wouldn't really need to worry about AC, BC, CC, MC etc. If everything gets capped, all of our characters will end up being the same which I believe is precisely what the skill points thing was meant to prevent.
Bark Skin is capped at 5.
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Re: Can someone explain to me how the dice rolls work?

Post by Pyrizzle »

tek wrote:
Chest_Rockfield wrote:I think of you spend 28-32 levels worth of skill points in one thing you should be super awesome at it. In that respect, I don't think anything is wrong with it. Using your rationale, everything should be capped. What if I bark skinned til I had DR of 25? I wouldn't really need to worry about AC, BC, CC, MC etc. If everything gets capped, all of our characters will end up being the same which I believe is precisely what the skill points thing was meant to prevent.
Bark Skin is capped at 5.
I didnt know that there was a cap on bark skin.
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
Chest_Rockfield
Posts: 530
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android_version: 2.3 - Gingerbread
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Re: Can someone explain to me how the dice rolls work?

Post by Chest_Rockfield »

tek wrote: Bark Skin is capped at 5.

*Facepalm


You get my point though...
Lvl: 162, XP: 77,249,000, Gold: 2,508,000 RoLS: 0, ElyR: 0, RoL: 0, ChaR: 18, GoLF: 0, ShaF: 2
HP: 517, AC: 333%, AD: 60-61, AP: 3, CC: 90%, CM: 3, BC: 218%, DR: 0, BMP: 4k+
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