Arulir Skins

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Flaming
Posts: 223
Joined: Sun Mar 02, 2014 4:35 pm
android_version: 4.4 - Kitkat

Re: Arulir Skins

Post by Flaming » Mon Apr 28, 2014 9:28 pm

Argh.

No double posting please. Use the edit button if needed.

The moderators will hopefully fix the double posts.
Fabulous idea! I like the idea of disguising your self with a carcass of said beast!

Just like solid snake in a box... But a little boy in a arudir carcass?

:mrgreen: I can't wait until this is finished! :mrgreen:
Ferenc, level 30, 472343 exp, 20707 gold. HP 74, AP 12/4, Attack 226 17-24 +45x2.0, Defense 58/5
Unspent 0, BS 1, CS 2, IF 2, FS:DW 2
RoLS: 0, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0, SRoV: 0, VSH: 0, WMC: 0, GoW: 0

dangoz
Posts: 8
Joined: Sat Jan 26, 2019 5:32 am
android_version: 4.4 - Kitkat

Re: Arulir Skins

Post by dangoz » Tue Feb 05, 2019 4:44 pm

i got my first skin without grinding (with a maximum of 30 kills, i guess). i must be used all the luck in that piece of skin. bad news for that boring RoLS grinding (~2000 for now).

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RaptorNXT
Posts: 116
Joined: Sat Jun 23, 2012 3:00 pm
android_version: 9.0 - Pie

Re: Arulir Skins

Post by RaptorNXT » Wed Feb 06, 2019 10:46 pm

dangoz wrote:
Tue Feb 05, 2019 4:44 pm
i got my first skin without grinding (with a maximum of 30 kills, i guess). i must be used all the luck in that piece of skin. bad news for that boring RoLS grinding (~2000 for now).
Same luck here for RoLS, at 2500+ relevant kills with no RoLS yet... :!: :?
RaptorNXT

Sentinel

L = 60
AC = 312%
AD = 37-52
CHS = 23
CM = 2
ECC = 16%

BC = 65%
DR = 7

WA L2, HH L2, CS L2, CL L1, CE L1, IF, Reg, OHS, SP L2
Fighting style: Weapon and shield L2

eggmatters
Posts: 3
Joined: Wed Jul 10, 2013 9:14 pm
android_version: 4.1 - Jellybean

Re: Arulir Skins

Post by eggmatters » Mon Apr 15, 2019 6:22 pm

Ach! 1/100 is a horrible drop rate! I'm having the same experience as dangoz:
dangoz wrote:
Tue Feb 05, 2019 4:44 pm
i got my first skin without grinding (with a maximum of 30 kills, i guess). i must be used all the luck in that piece of skin. bad news for that boring RoLS grinding (~2000 for now).
I too picked up a skin at about 30 kills. I'm at 2xx now and am quickly losing interest. The Math says that this could easily stretch into 1-2 K attempts. I would suggest a "limit" on such extreme drops, that if a person has killed X-number of beasts without an expected drop, the drop just happens. Should be easier than adding a new map or content:

Code: Select all

drop_rate = 1/x (in this case x = 100)
max_kills = y 
C = (some constant)
if (y == (x * C) ) { dropTheThingAlready(); }
I just don't see it as a fun or engaging gaming experience to potentially have to traverse one area, killing up to a few thousand beasts to pick up one potion.

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rijackson741
Posts: 2580
Joined: Tue Aug 20, 2013 2:04 am
android_version: 9.0 - Pie
Location: Somewhere in Dhayavar

Re: Arulir Skins

Post by rijackson741 » Tue Apr 16, 2019 1:27 am

You don't need the skins to complete any quest, or visit any area in the game. They are much easier to get than extraordinary or legendary items (perhaps you are not even aware these exist?). If you are not interested in grinding for enough skins to get one potion, then don't. It's there for players that are willing to do that, which is certainly not all players (myself included).
Level:68, XP:5672461, PV:497, FQ:62
HP:220, AC:247, AD:46-58, AP:3, ECC:23%, CM:3, BC:171, DR:3
Gold: 222889 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1

Capeditiea
Posts: 230
Joined: Mon Feb 06, 2017 6:44 pm
android_version: 7.1 - Nougat
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Re: Arulir Skins

Post by Capeditiea » Tue Apr 16, 2019 2:22 pm

So, um, did the cave just not happen? :O
Player Name: ESC LVL: 47 (ChillIin' with Kayla, awaiting next update.)
i am spoiler happy now that i have figured it out. :3
:D

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rijackson741
Posts: 2580
Joined: Tue Aug 20, 2013 2:04 am
android_version: 9.0 - Pie
Location: Somewhere in Dhayavar

Re: Arulir Skins

Post by rijackson741 » Tue Apr 16, 2019 3:33 pm

What cave?
Level:68, XP:5672461, PV:497, FQ:62
HP:220, AC:247, AD:46-58, AP:3, ECC:23%, CM:3, BC:171, DR:3
Gold: 222889 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1

Capeditiea
Posts: 230
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Re: Arulir Skins

Post by Capeditiea » Tue Apr 16, 2019 3:47 pm

rijackson741 wrote:
Tue Apr 16, 2019 3:33 pm
What cave?
page 3
Player Name: ESC LVL: 47 (ChillIin' with Kayla, awaiting next update.)
i am spoiler happy now that i have figured it out. :3
:D

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Zukero
Lead Developer
Posts: 1922
Joined: Thu Jul 21, 2011 9:56 am
android_version: 8.0
Location: Eclipse

Re: Arulir Skins

Post by Zukero » Tue Apr 16, 2019 6:45 pm

Oh it will certainly happen someday. I have to revive these files. It's been on my todo list for a while...
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2

Capeditiea
Posts: 230
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android_version: 7.1 - Nougat
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Re: Arulir Skins

Post by Capeditiea » Tue Apr 16, 2019 10:18 pm

Zukero wrote:
Tue Apr 16, 2019 6:45 pm
Oh it will certainly happen someday. I have to revive these files. It's been on my todo list for a while...
:D *optimistically awaits patiently. :D
Player Name: ESC LVL: 47 (ChillIin' with Kayla, awaiting next update.)
i am spoiler happy now that i have figured it out. :3
:D

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