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Why 13 AP?
Posted: Wed Dec 26, 2018 2:51 am
by Yeerk
Just wondering why 13 AP cost. Almost impossible to use.
Re: Why 13 AP?
Posted: Wed Dec 26, 2018 9:37 am
by Schmmiiirc
I'd wondered that initially myself, but with a little thought, a high end character dealing plenty of damage with one hit and using an object to lower the AP cost by one it's a feasible weapon. I've used it a couple of times but wouldn't use it in circumstances where I need 3 or 4 swings.
Re: Why 13 AP?
Posted: Wed Dec 26, 2018 12:39 pm
by rijackson741
Because I decided, on a whim, to create a weapon with the maximum possible attack cost that can actually be used in the game. It seemed like a suitable thing for a troll to have
Re: Why 13 AP?
Posted: Wed Dec 26, 2018 3:19 pm
by Yeerk
rijackson741 wrote: ↑Wed Dec 26, 2018 12:39 pm
Because I decided, on a whim, to create a weapon with the maximum possible attack cost that can actually be used in the game. It seemed like a suitable thing for a troll to have
Makes sense then lol.