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taunt skill

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Sarumar
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Re: taunt skill

Post by Sarumar »

tek wrote:I agree with mino. Taunt is the high level skill that Tek wants. :D. But he still needs two levels of evasion.
I agree... but it is three levels of evasion what you want :twisted:
Last edited by Sarumar on Sat Aug 18, 2012 4:56 am, edited 2 times in total.
Sarumar
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Antison
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Re: taunt skill

Post by Antison »

Sarumar wrote:
tek wrote:I agree with mino. Taunt is the high level skill that Tek wants. :D. But he still needs two levels of evasion.
I agreee that idea... but it is three levels of evasion vs none :twisted:
Need two levels of evasion. I have none with my Tek hero.
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Pyrizzle
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Re: taunt skill

Post by Pyrizzle »

Right off of my phone:

Taunt: Lvl 0/1

When the attacker makes an attack and misses, there is a 25% chance that the attacker looses 2 Action Points (AP). This applies to all melee attacks against you.

To level up this skill, you need at least Level 2 of the Evasion Skill.

To level up this skill, you need at least Level 4 of the Dodge Skill.


--------------------------------------
This is definitly my favorite for the High Level Skills.
because
The requirements are not too rediculous
and
making your target unable to swing back is awesome!

Taunt = 7 sp needed (2 evas, 4 dodge , 1 Taunt)
Internal Bleeding = 7 sp needed (3 More Crit, 3 Better crit, 1 Internal bleeding)
Fracture = 14 sp needed (6 more crit, 6 better crit, 1 internal bleeding, 1 fracture)
Rejuvenation = 10 sp needed (3 pure blood, 3 strong mind, 3 enduring body, 1 rejuvenation)
Concussion = 11 sp needed (2 combat speed, 3 Weapon accuracy, 5 hard hit, 1 concussion)

Color code: (Are all personal opinions)
RED = disliked skill
BLUE = Great skill (i use it anyways)
GREEN = Good/Bad depending on your build
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
Sarumar
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Re: taunt skill

Post by Sarumar »

Pyrizzle wrote:Right off of my phone:

Taunt: Lvl 0/1

When the attacker makes an attack and misses, there is a 25% chance that the attacker looses 2 Action Points (AP). This applies to all melee attacks against you.

To level up this skill, you need at least Level 2 of the Evasion Skill.

To level up this skill, you need at least Level 4 of the Dodge Skill.


--------------------------------------
This is definitly my favorite for the High Level Skills.
because
The requirements are not too rediculous
and
making your target unable to swing back is awesome!

Taunt = 7 sp needed (2 evas, 4 dodge , 1 Taunt)
Internal Bleeding = 7 sp needed (3 More Crit, 3 Better crit, 1 Internal bleeding)
Fracture = 14 sp needed (6 more crit, 6 better crit, 1 internal bleeding, 1 fracture)
Rejuvenation = 10 sp needed (3 pure blood, 3 strong mind, 3 enduring body, 1 rejuvenation)
Concussion = 11 sp needed (2 combat speed, 3 Weapon accuracy, 5 hard hit, 1 concussion)

Color code: (Are all personal opinions)
RED = disliked skill
BLUE = Great skill (i use it anyways)
GREEN = Good/Bad depending on your build
IMO Internal Bleeding and Fracture are useless too.. Because when you meet the preguisities and land a crit blow every enemy are toast ... no need for some extra bleeding this enemy are already splattered around the field.
Sarumar
..dansing left foot polka with Hirathil

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Pyrizzle
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Re: taunt skill

Post by Pyrizzle »

Sarumar wrote:IMO Internal Bleeding and Fracture are useless too.. Because when you meet the preguisities and land a crit blow every enemy are toast ... no need for some extra bleeding this enemy are already splattered around the field.
I agree! By the time you get the chance to even get a status effect from a crit most NPCs are already dead.

Don't get me wrong i love my crit build, but i quickly changed my mind on using my treasured Skill Points on Internal Bleeding and Fracture.
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------
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Kruncha
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Re: taunt skill

Post by Kruncha »

I like the idea of 'taunt', but having to put 4 in evasion when it's something i never use is just not gonna happen. that's 16 levels as a prerequisite, shocking :o
Shadow is faster than light - how else can it get out of the way?
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nether
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Re: taunt skill

Post by nether »

Kruncha wrote:I like the idea of 'taunt', but having to put 4 in evasion when it's something i never use is just not gonna happen. that's 16 levels as a prerequisite, shocking :o

So worth it though. Think about it, on average enemies get 3 attacks. In addition, depending on where your at currently in the game, most enemies will miss at least once or twice every other attack, even three times. So every miss is almost like subtracting an attack. Some enemies won't be able to attack at all at some points because they only attack once. Plus evasion I hear is pretty good (even though I'm not personally convinced), and block chance is a pain in the butt to increase by level up . So it's got its benefits.
Sarumar
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Re: taunt skill

Post by Sarumar »

Kruncha wrote:I like the idea of 'taunt', but having to put 4 in evasion when it's something i never use is just not gonna happen. that's 16 levels as a prerequisite, shocking :o
8 lvl for evasion 2 and 16 lvl for dodge 4 ;) .. it is still one of the best high lvl skills and the needed prequisity skills are not bad one ;)
Sarumar
..dansing left foot polka with Hirathil

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Antison
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Re: taunt skill

Post by Antison »

Kruncha wrote:I like the idea of 'taunt', but having to put 4 in evasion when it's something i never use is just not gonna happen. that's 16 levels as a prerequisite, shocking :o
You don't need 4 levels of evasion. You need 2. See screenshot below.
Screenshot_2012-08-22-19-03-45.png
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Kruncha
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Re: taunt skill

Post by Kruncha »

Ah right, it's dodge you need four of, I don't mind the dodge one so much, still not sure about putting two into evasion though.
Shadow is faster than light - how else can it get out of the way?
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