Which is great - in the future. I understand and really appreciate the idea in this game about making choices for your character that will have ramifications later, like prim vs. Blackwater, etc. and hope to see even more of this. But it is presented as a choice between somewhat-equal options, and this is WILDLY not even close. Not even remotely. And the reason it has made me mad is that I looked into the matter in advance, and even then did not discover that my choice was actually between one of the best items in the game, and absolutely nothing (right now, but maybe less than nothing later).
So I just wanted to make sure that anyone else trying to make an informed decision on this didn't feel, like me, that they had researched it and STILL got boned on their choice. Yes, the info is on this site, if you bore down 8 pages into a conversations about Marrowtaint to find out.
But as a consolation
IMHO an aspect of the game that makes you put the game down in disgust and not pick it back up for days or weeks is something that those developing the game might want to look at fixing. Suggestions for balancing it:
Also, as a work in progress I wanted to make sure that this info was placed here for consideration as to future tweaking. Unfortunately my experience so far in suggesting things (and what I have seen in others making suggestions) is that there is a component of this community who seem to scold every suggestion as "bad idea; here's why" - not the most conducive to feeling like this is a community supportive of suggestions on a work in progress. Not every suggestion is a good one, but getting slapped making a suggestion makes sure that those good suggestions will not get left.
As mentioned before, I have loved this game since finding it and have played it every day, usually for multiple hours. I am taking the weekend off and will see what I think about picking it back up in a few days.