Guide to Picking a Build

A place for general discussion about the content and gameplay of Andor's Trail.
Post Reply
Tomcat
Posts: 933
Joined: Tue Feb 08, 2011 7:05 am
android_version: 7.0

Re: Guide to Picking a Build

Post by Tomcat » Fri Jan 20, 2017 9:54 pm

rijackson741 wrote:I view the Evasion skill as an all or nothing deal. With 3 levels you can stand next to a monster for ever without it attacking you, which means a lot more safe places to stand. It also means your chance to flee is 95% (or 100% if you get Ev4). If you don't use those tactics though, it's not useful at all.
Maybe it's because I've never given the dpad much of a try, but I often find that as I'm charging fast towards a monster to attack it, it still gets the first shot in. I suppose that's just going to happen sometimes no matter what, but I keep thinking that sometimes I'm getting to the next space just at the end of a 6 second cycle and it's seeing me there next to it and choosing to attack me, rather than just stumbling blindly into my new position. If that is correct, wouldn't Evasion reduce the chance that it chooses to attack, thereby increasing my chances of getting the first swing?

That said (and asked), I do still occasionally fall back on hit and run tactics if I find myself badly overpowered.
Norbert
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6

User avatar
nyktos
Posts: 3399
Joined: Wed Sep 14, 2011 5:38 pm
android_version: 7.1
Location: Nor City, Dhayavar
Contact:

Re: Guide to Picking a Build

Post by nyktos » Fri Jan 20, 2017 9:59 pm

i feel like i hit first more often with Evasion.

like what Jax said - sometimes you can just stand next to them for a few moments :lol:
"Embrace the Shadow"

Image

[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]

User avatar
rijackson741
Posts: 1652
Joined: Tue Aug 20, 2013 2:04 am
android_version: 6.0
Location: Somewhere in Dhayavar

Re: Guide to Picking a Build

Post by rijackson741 » Fri Jan 20, 2017 10:09 pm

I'm actually not entirely sure what happens if you just run at a monster and attack it. I think it gets a chance at the first attack, and that chance is reduced with Evasion, but I'm not certain of that
Level: 64, XP: 4734786, HP: 196, AC: 246%, AD: 49-59, AP: 3, ECC: 25%, CM: 3, BC: 127%, DR: 2
Gold: 232355 | RoLS: 1, RoL: 1, GoW: 1
HH: 1, CS: 2, IF: 4, Ev: 3, Re: 2, WP:DA: 1, WP:1S: 1, AP:L: 1, FS:DW: 2, S:DW: 1
SR

User avatar
rijackson741
Posts: 1652
Joined: Tue Aug 20, 2013 2:04 am
android_version: 6.0
Location: Somewhere in Dhayavar

Re: Guide to Picking a Build

Post by rijackson741 » Fri Jan 20, 2017 11:41 pm

OK. I did some research. A monster can initiate an attack in one of two ways. If you are adjacent to the monster, which includes on the diagonals, it has a 15% chance of attacking you. Each level of Evasion reduces this by 5%, so with 3 levels it will never happen. Whether or not you are adjacent is checked every 1.2 seconds (so much shorter than a movement round). A monster will also attack if it attempts to move onto your square, in which case it will always get the first attack. Monsters cannot move on diagonals though. If you move onto the monsters square you always get the first attack, and, importantly, you can move on a diagonal. So if you run straight at a monster (i.e. not on a diagonal) there is a chance the monster will get the first attack because you are adjacent to it (even if only briefly), and also a chance that it will get the first attack because it moves onto your square before you move onto it's square. If you run at a monster on a diagonal, the only chance it has to attack first is because you are adjacent to it, and with three levels of Evasion you can eliminate that chance altogether.
Level: 64, XP: 4734786, HP: 196, AC: 246%, AD: 49-59, AP: 3, ECC: 25%, CM: 3, BC: 127%, DR: 2
Gold: 232355 | RoLS: 1, RoL: 1, GoW: 1
HH: 1, CS: 2, IF: 4, Ev: 3, Re: 2, WP:DA: 1, WP:1S: 1, AP:L: 1, FS:DW: 2, S:DW: 1
SR

Tomcat
Posts: 933
Joined: Tue Feb 08, 2011 7:05 am
android_version: 7.0

Re: Guide to Picking a Build

Post by Tomcat » Sat Jan 21, 2017 1:38 am

Ahh than you for the explanation! I had no idea that diagonal runs give you an advantage :) I do think I'll take Evasion 3 before I start on Cleave and its prereqs.
Last edited by Tomcat on Sat Jan 21, 2017 2:49 am, edited 1 time in total.
Norbert
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6

Pyrizzle
Posts: 6436
Joined: Sat Jun 25, 2011 1:00 am
android_version: 6.0
Location: Fire Nation HQ

Re: Guide to Picking a Build

Post by Pyrizzle » Sat Jan 21, 2017 2:11 am

What a happy coincidence that the same day that i start a new player someone posts on this helpful guide!

=) LOL I still know how i like to build my characters from the countless starter guides that i have written too. *thumbs up*
---------------------------------------------------------------------------------------

Player Name:Pyro
Lvl:24XP:244KAP:2/10HP:80AC: 189%AD:13-21CHS:-6CM: 0BC: 20%DR:2
IF:2Reg:2FSDW:1

May Elythara bless you and light your path!

---------------------------------------------------------------------------------------

Tomcat
Posts: 933
Joined: Tue Feb 08, 2011 7:05 am
android_version: 7.0

Re: Guide to Picking a Build

Post by Tomcat » Sat Jan 21, 2017 2:51 am

Yeah, like I have anything to teach you about playing this game :)

So, any opinions on my questions above?
Norbert
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6

User avatar
Voom
Posts: 492
Joined: Sat Dec 19, 2015 5:24 pm
android_version: 4.4
Location: Fort Lauderdale, FL

Re: Guide to Picking a Build

Post by Voom » Sat Jan 21, 2017 2:53 am

Pyrizzle!! Nice to see you posting these days. Thank you. I hope the guide helps many players. More will be coming but I have currently been swamped with work.

Help/suggestions is/are welcome for..
-How to improve current guide
-What specifically needs to be added

Evasion seems like a great option now that I know it will be easier to pass by monsters. It always bugged me whenever I get trapped, but Evasion is an ancillary skill for me.
Voomster Lvl 23 |HP 52 |AC 173% |AD 17-52 |ECC 20% |CM 3.0 |BC 61% |DR 2 Build 2/3221/0

Voomboy Retired at 41 and is reading The Fey of Feygard
Voom Retired at 46 and took up translating

Duke
Posts: 547
Joined: Sun Nov 25, 2012 8:10 pm
android_version: 6.0
Location: Minneapolis, MN

Re: Guide to Picking a Build

Post by Duke » Sat Jan 21, 2017 3:59 am

Tomcat wrote: So, the rest of the gear. JoF goes without saying. Polished Ring of Backstabbing and Ring of Damage +6. Leather Cap, Lightweight Chainmail, Troublemakers Gloves, and Woodcutter's Boots. Stats are:

AC 194, BC 79, AD 26-35, Crit skill 27, mult 2.0, ECC 18%

So before I head up to Remgard, what gear should I upgrade? Better armor to survive the spider caves? Wait til I get the to buy better? Swap out the BSS for DotSP? At some point I will have to decide between two daggers or two swords before spending Oegyth Crystals on training for one or the other. Decisions, decisions...
Well, the spiders have very high BC, low AC, but they cause nasty actor conditions. So, you are gonna want to be able to keep them from hitting you, so, either hit and run, or raise your bc. Or equip stuff that will lower their AC and/or BC, ie. shadowstalker, worn plated gloves (my favorite) or axe of fear or chaosreaper (sweet weapon when used properly with dual wield).
Lvl78 XP9403007 Gold 248643 AP3 HP139 AC350 AD42-59 BC97 DR1
SP:D MC3 BC CS2 QL4 IF MF EB DW2
Rols1Rol2Elyr1Char1Golf1Shaf0Srov1Vsh1
Ozzy
lvl:47 HP114 AC254 AD27-37 BC112
SP:WA HH CS(2) CL CE IF(2) Reg
Rols1Rol0ElyR0Char2Shaf1Golf1Srov1Vsh1

Tomcat
Posts: 933
Joined: Tue Feb 08, 2011 7:05 am
android_version: 7.0

Re: Guide to Picking a Build

Post by Tomcat » Sat Jan 21, 2017 5:13 am

Yeah, I made it through the spiders without burning too many potions, but I would still love to improve my armor. I'm liking the look of the lightweight splint mail in Remgard. Lots of options for helm and boots and gloves. Ring of Protector might be a good swap for PRoB in crit immune areas. And not much gold on me. Gotta prioritize!
Norbert
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6

Post Reply

Who is online

Users browsing this forum: No registered users and 1 guest