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Axe Wielding Vampire

A place for general discussion about the content and gameplay of Andor's Trail.
Duke
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Re: Axe Wielding Vampire

Post by Duke »

Duke wrote:Ah, gotcha. Well, then I like your idea, because I was thinking of building a character that would dual wield the axe of whirlwind and the axe of fear
I am not interested in this axe. It has a negative affect on BC which I will not tolerate with an axe. Plus, 1-2 AD on an axe? Seems really under powered to me.
Now that I look again, you are right, this weapon is too weak.
Duke wrote:Woodcutter's hatchet for the awesome 6-12 dmg!
I agree. Nice damage points. Maybe duel wielding it?

Yes, dual wield this puppy!
Lvl78 XP9403007 Gold 248643 AP3 HP139 AC350 AD42-59 BC97 DR1
SP:D MC3 BC CS2 QL4 IF MF EB DW2
Rols1Rol2Elyr1Char1Golf1Shaf0Srov1Vsh1
Ozzy
lvl:47 HP114 AC254 AD27-37 BC112
SP:WA HH CS(2) CL CE IF(2) Reg
Rols1Rol0ElyR0Char2Shaf1Golf1Srov1Vsh1
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Schmmiiirc
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Re: Axe Wielding Vampire

Post by Schmmiiirc »

Antison wrote: Wed Mar 29, 2017 6:10 pm For those who care about how I'm building this character or for those who are looking for something to read...
I'm currently at lvl 16. I haven't ventured north of Loneford, west of the Highway man, or east of Vilgrad yet. I've been grinding for meat to sell for gold. I've optained my end-game (as of 0.7.1) helmet (Heavy Steel Skullcap) and 1 Ring of the Protector. Currently grinding to buy a second. Then I will venture into the Gargoyle cave and stay long enough to build my nest-egg and rock collection (using for those hard to see places). I don't care to grind for a RoLS. I will then venture to the prison and then off to Blackwater region to get my end-game axe.

HP 60
AP 3/10
AC 126
AD 11-15
CHS 9
CM 2.0
ECC 8
BC 30


How I got here so far:
Levels-ups
1. AD
2. AD
3. AD
4. AD
5. AC
Increased Fortitude
6. AD
7. AD
8. AC
Regeneration
9. AD
10. AC
11. AC
12. AD
Corpse Eater
13. HP
14. AD
15. AC
16. AD
Saving Skill Point

Future:
17. AC
18. AD
19. AC
20. AD
Increased Fortitude & Regeneration

Skill points earned between 20 and 36 will be saved for 4 points in Heavy Armor Prof.


I need to know how you've got 60HP @ lvl 16 with HP taken on level up just the once - I know there are items you can wear which increase HP, but don't recall having so many at that level myself.

One of my characters was @ lvl 16 this morning with 37HP. :oops:
See the puppies scatter.
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rijackson741
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Re: Axe Wielding Vampire

Post by rijackson741 »

IF was taken at level 5, so every level after that gives +1 HP. So that's 11. RoP gives 3, for a total of 14. You start with 25, so that brings the total to 39. Good question about where the other 21 came from though :D
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
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Antison
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Re: Axe Wielding Vampire

Post by Antison »

I might have missed a couple HP level ups because I didn't start tracking my levels ups until about level 9. Doing the math for the prerequisites for CE and Reg, I've fixed the breakdown. I am also using the Troublemaker's gloves for a +1 gain.
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Antison
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Re: Axe Wielding Vampire

Post by Antison »

I just reached level 20...Time to head to the Kazual Shrine to get my axe. :mrgreen:
Screenshot_20170401-184138.png
Screenshot_20170401-184256.png
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rijackson741
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Re: Axe Wielding Vampire

Post by rijackson741 »

Go get that beastie :evil:
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
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Antison
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Re: Axe Wielding Vampire

Post by Antison »

Well I got my axe. Halfway to level 24 now.
I can't decide wether to go to Loneford and do the quest east of it, or head to Charwood. I'm thinking the former is best because I won't have enough saved skill points to fill up the heavy armor Proficiency skill by the time I finish Charwood. Plus, I can head to Remgard afterwards.

I also found a need to fill out Combat Speed after all. The actor conditions that affect your AP. Fatigue for example would be negated with the extra 2 AP.
Last edited by Antison on Mon Apr 03, 2017 3:51 pm, edited 1 time in total.
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Schmmiiirc
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Re: Axe Wielding Vampire

Post by Schmmiiirc »

Antison wrote: Mon Apr 03, 2017 11:33 am
I can't decide whether to go to Loneford and do the quest east of it, or head to Chadwick.

OK, as it's no longer 1st April, I'll bite. :)

Where is Chadwick?
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Zukero
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Re: Axe Wielding Vampire

Post by Zukero »

I believe it's Charwood.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: -, RoL: -, ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 38-47, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
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Antison
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Re: Axe Wielding Vampire

Post by Antison »

Schmmiiirc wrote: Mon Apr 03, 2017 3:37 pm
Antison wrote: Mon Apr 03, 2017 11:33 am
I can't decide whether to go to Loneford and do the quest east of it, or head to Chadwick.

OK, as it's no longer 1st April, I'll bite. :)

Where is Chadwick?
Sorry, Typo.
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