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Useful links
Project news  Source code of the game  Contribution guide  Docs  ATCS Content Editor Translate the game on Weblate  Example walkthrough  Andor's Trail Directory
Get the game from Google, our server, or FDroid
IF, Regen & MF
 Zukero
 Lead Developer
 Posts: 1958
 Joined: Thu Jul 21, 2011 9:56 am
 android_version: 8.0
 Location: Eclipse
Re: IF, Regen & MF
IIRC, only the items from this list are affected.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: , RoL: , ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 3847, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
HP: 71, AC: 301%, AD: 3847, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
 rijackson741
 Posts: 2655
 Joined: Tue Aug 20, 2013 2:04 am
 android_version: 9.0  Pie
 Location: Somewhere in Dhayavar
Re: IF, Regen & MF
How does the game engine know what to apply MF to? Are the items enumerated?
Level:68, XP:5672461, PV:497, FQ:62
HP:220, AC:247, AD:4658, AP:3, ECC:23%, CM:3, BC:171, DR:3
Gold: 222889  RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1
HP:220, AC:247, AD:4658, AP:3, ECC:23%, CM:3, BC:171, DR:3
Gold: 222889  RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1
 Zukero
 Lead Developer
 Posts: 1958
 Joined: Thu Jul 21, 2011 9:56 am
 android_version: 8.0
 Location: Eclipse
Re: IF, Regen & MF
Nope. It just applies to the drop chance of 1/1000 and 1/10000.
Lvl: 78, XP: 8622632, Gold: 271542, RoLS: 1, ElyR: , RoL: , ChaR: 1, GoLF: 1, ShaF: 1, SRoV: 1, VSH: 1, WMC: 1, GoW: 1
HP: 71, AC: 301%, AD: 3847, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2
HP: 71, AC: 301%, AD: 3847, AP: 3, ECC: 50%, CM: 3.75, BC: 101%, DR: 2

 Posts: 147
 Joined: Sat Sep 05, 2015 3:58 pm
 android_version: 6.0  Marshmallow
 Location: On the OTHER other side of the world
 Contact:
Re: IF, Regen & MF
It's funny that this thread has gotten action because I ended up going in a totally different direction with Sala Vol Ley. After obtaining the RoLS (not one, but two) I figured Magic Find wasn't all that important for skill points. I looked carefully at my options and realized that if I wanted to best grind... the caves with all the ghosts would be optimal. They come to me...
Suffice it to say, I opted for HH + WA = Clv.... which affords me DAM + ATT, and extra AP upon kills. I managed to level all three to 2 points each... and I am currently running the Green Maze for the third time to see how well this plan actually works out. I assume that if I get my damage up sufficiently, I can be surrounded by Hirathil and in one turn wipe them all out.
Of course... I could be ghost toast just as easily... we'll see.
Suffice it to say, I opted for HH + WA = Clv.... which affords me DAM + ATT, and extra AP upon kills. I managed to level all three to 2 points each... and I am currently running the Green Maze for the third time to see how well this plan actually works out. I assume that if I get my damage up sufficiently, I can be surrounded by Hirathil and in one turn wipe them all out.
Of course... I could be ghost toast just as easily... we'll see.
Alsa  Lvl:60, HP:174 AC:230%, AD:2734 BC:174%, DR:4 BM used: 12 (Lodars)
Most Kills: Shdw Garg Mstr:3700(+3281 trnrs)
Gold:313,705  HoF: 1 ChaR: 2
WA: 2, HH: 2, Clv: 2, IF: 3, Re: 3, MF: 2, DP: 2, LAP: 1, HAP: 1
Most Kills: Shdw Garg Mstr:3700(+3281 trnrs)
Gold:313,705  HoF: 1 ChaR: 2
WA: 2, HH: 2, Clv: 2, IF: 3, Re: 3, MF: 2, DP: 2, LAP: 1, HAP: 1

 Posts: 135
 Joined: Mon Apr 28, 2014 7:31 am
 android_version: 5.1  Lolipop
Re: IF, Regen & MF
Idk my mf is at 66 but im also level 475 (my goal is 714) i may just keep adding points to mf there isnt much left for me to put the points in that makes a difference.
CUCHULAINN
Level~ 481
HP~ 626
Xp~ 2,040,560,,770
AP~ 12
AP cost~ 3
AC~ 496
Ad~ 418431
Critical hit skill 32
Bc~ 502
Rols~ 8
Damage resistance~10.
Level~ 481
HP~ 626
Xp~ 2,040,560,,770
AP~ 12
AP cost~ 3
AC~ 496
Ad~ 418431
Critical hit skill 32
Bc~ 502
Rols~ 8
Damage resistance~10.
 rijackson741
 Posts: 2655
 Joined: Tue Aug 20, 2013 2:04 am
 android_version: 9.0  Pie
 Location: Somewhere in Dhayavar
Re: IF, Regen & MF
The only way that is possible is that you are playing one of the alpha builds that were posted to the forums. In 0.7.1 the maximum level you can reach is 400, because the formula for calculating level from XP does not work past that. I changed the way the calculation works for 0.7.2 so that the limit is increased to 489. Beyond that, the math still fails, and it would be a lot more work to extend it further.
So, once again, Savegames from alpha or beta builds of the game cannot be loaded into a release version of the game on Google Play!. Test versions of the game are usable only for testing. Don't invest a lot of time in building your character in test versions.
Level:68, XP:5672461, PV:497, FQ:62
HP:220, AC:247, AD:4658, AP:3, ECC:23%, CM:3, BC:171, DR:3
Gold: 222889  RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1
HP:220, AC:247, AD:4658, AP:3, ECC:23%, CM:3, BC:171, DR:3
Gold: 222889  RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1

 Posts: 135
 Joined: Mon Apr 28, 2014 7:31 am
 android_version: 5.1  Lolipop
Re: IF, Regen & MF
Ah ok so my three level 400 is maxed. No biggie and yes i know not to overwrite my saves. My mf is still at 66
CUCHULAINN
Level~ 481
HP~ 626
Xp~ 2,040,560,,770
AP~ 12
AP cost~ 3
AC~ 496
Ad~ 418431
Critical hit skill 32
Bc~ 502
Rols~ 8
Damage resistance~10.
Level~ 481
HP~ 626
Xp~ 2,040,560,,770
AP~ 12
AP cost~ 3
AC~ 496
Ad~ 418431
Critical hit skill 32
Bc~ 502
Rols~ 8
Damage resistance~10.

 Posts: 135
 Joined: Mon Apr 28, 2014 7:31 am
 android_version: 5.1  Lolipop
Re: IF, Regen & MF
I noticed when playing with the xp if you did go fast on v0.7.1 it goes negative then levels out at a fixed number but still the game is fun
CUCHULAINN
Level~ 481
HP~ 626
Xp~ 2,040,560,,770
AP~ 12
AP cost~ 3
AC~ 496
Ad~ 418431
Critical hit skill 32
Bc~ 502
Rols~ 8
Damage resistance~10.
Level~ 481
HP~ 626
Xp~ 2,040,560,,770
AP~ 12
AP cost~ 3
AC~ 496
Ad~ 418431
Critical hit skill 32
Bc~ 502
Rols~ 8
Damage resistance~10.

 Posts: 4
 Joined: Tue Jan 22, 2019 7:49 pm
 android_version: 7.1  Nougat
Re: IF, Regen & MF
Ist the formula for calculating the XP for wach Level somewhere in the Forum. Ich didnt manage to find them Up to now.
Lvl: 5, XP: 1962, Gold: 315, RoLS: 0, ElyR: 0, RoL: 0, ChaR: 0, GoLF: 0, ShaF: 0, SRoV: 0, VSH: 0, WMC: 0, GoW: 0
HP: 27, AC: 86%, AD: 15, AP: 3, ECC: 0%, CM: , BC: 23%, DR: 0
HP: 27, AC: 86%, AD: 15, AP: 3, ECC: 0%, CM: , BC: 23%, DR: 0
 rijackson741
 Posts: 2655
 Joined: Tue Aug 20, 2013 2:04 am
 android_version: 9.0  Pie
 Location: Somewhere in Dhayavar
Re: IF, Regen & MF
XP needed to go from one level to the next is 55*(Current Level)^2. So for example to go from 3 to 4 requires 495 XP. Total XP required to get to level 4 is 55+220+495=770.
Level:68, XP:5672461, PV:497, FQ:62
HP:220, AC:247, AD:4658, AP:3, ECC:23%, CM:3, BC:171, DR:3
Gold: 222889  RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1
HP:220, AC:247, AD:4658, AP:3, ECC:23%, CM:3, BC:171, DR:3
Gold: 222889  RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1