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Partly visible gems?

Posted: Tue Jan 01, 2019 5:55 pm
by Adventurer
I found these two "partly visible" gems in
a new mountainous area on the way to Remgard.
What's up with these? Are they part of a quest? No quest items have been added to my inventory, just regular gems. I see a "questProgress" reward type in the game files but that could just be a way to prevent multiple pickups, I'm not sure.

The message on pickup reads:

Code: Select all

You find a partly visible gem sticking out of the exposed rock.

Re: Partly visible gems?

Posted: Tue Jan 01, 2019 7:06 pm
by Urbain
I was wondering the same... are the deva teasing us with a future update?

Re: Partly visible gems?

Posted: Tue Jan 01, 2019 7:33 pm
by Antison
I believe that this is just an "Easter Egg". Adding intrigue and depth into the world. A nice little addition if you ask me.

Re: Partly visible gems?

Posted: Tue Jan 01, 2019 10:39 pm
by rijackson741
Adventurer wrote: Tue Jan 01, 2019 5:55 pm I see a "questProgress" reward type in the game files but that could just be a way to prevent multiple pickups, I'm not sure.
That's exactly what it is. There are visible quests, and non-visible quests. Both are used to keep track of what you have done, but you do not always need to know things are being tracked. For visible quests the quest log entry is what you see. For non-visible quests it's usually something to tell the dev team what it's for, such as "Found gem 1 on waytolake6". That is the entry for one of those gems, and waytolake6 is the internal ID of the map. When you find the gem that quest stage is set, and it's checked if you go looking a second time.

I'm not going to say anything about the gems themselves, but we would never allow you to sell an item that would later be required for a quest. Also, do not assume everything has a use (beyond selling it for some amount of money). It may, or it may not. Maybe we don't even know yet :lol: .

Re: Partly visible gems?

Posted: Thu Jan 03, 2019 12:47 pm
by MorrisMac
I was wondering what those things are and if you're able to somehow interact with them as well. A neat little idea that adds depth to the game for sure. Love it!