Andor's Trail game mechanics

A place for general discussion about the content and gameplay of Andor's Trail.
User avatar
rijackson741
Posts: 3381
Joined: Tue Aug 20, 2013 2:04 am
android_version: 10 - Android 10
Location: Somewhere in Dhayavar

Re: Andor's Trail game mechanics

Post by rijackson741 »

CKork wrote:
Thu May 07, 2020 1:49 pm
I'm unsure about the crits, as in some cases it said multiplier 2 to 5. To be on the safe side, I went with the max multiplier of 5 in those cases.
I think you mean 2.5. No monster has a CM higher than 4.
Level:69, XP:6009681, PV:551, FQ:73
HP:224, AC:200, AD:42-52, AP:3, ECC:23%, CM:3, BC:174, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1

JaSP
Posts: 33
Joined: Mon Mar 23, 2020 12:21 am
android_version: 1.6 - Donut

Re: Andor's Trail game mechanics

Post by JaSP »

CKork wrote:
Thu May 07, 2020 1:49 pm
100% hit chance doesn't help, if 100% of your damage gets absorbed :-)
Are you sure? Is it impossible to kill a monster rated as "Impossible"?
Hints to get to the monster with BC 500:
Roses.
Nut wrote:
Thu May 07, 2020 9:01 am
No. Who would believe in such nightmares?
Exam question:
Can you survive the encounter in permadeath mode?

User avatar
rijackson741
Posts: 3381
Joined: Tue Aug 20, 2013 2:04 am
android_version: 10 - Android 10
Location: Somewhere in Dhayavar

Re: Andor's Trail game mechanics

Post by rijackson741 »

JaSP wrote:
Thu May 07, 2020 11:55 pm
Exam question:
Can you survive the encounter in permadeath mode?
If you are in this situation in permadeath mode, it's end of game. Your only way out of the dungeon is to die...
Level:69, XP:6009681, PV:551, FQ:73
HP:224, AC:200, AD:42-52, AP:3, ECC:23%, CM:3, BC:174, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1

JaSP
Posts: 33
Joined: Mon Mar 23, 2020 12:21 am
android_version: 1.6 - Donut

Re: Andor's Trail game mechanics

Post by JaSP »

rijackson741 wrote:
Fri May 08, 2020 12:17 am
Your only way out of the dungeon is to die...
... unless you planned the escape.

CKork
Posts: 186
Joined: Thu May 19, 2016 5:04 am
android_version: 10 - Android 10

Re: Andor's Trail game mechanics

Post by CKork »

rijackson741 wrote:
Thu May 07, 2020 8:37 pm
CKork wrote:
Thu May 07, 2020 1:49 pm
I'm unsure about the crits, as in some cases it said multiplier 2 to 5. To be on the safe side, I went with the max multiplier of 5 in those cases.
I think you mean 2.5. No monster has a CM higher than 4.
Thanks. Rechecked the original data, and there must have been a copy/paste error
which caused the 2.5 crits to display as a date. When converting back, it displayed as text with 2-5. It affected flame/inferno and the brute monsters. It correctly states 2.5 now and I've corrected my last post
.

Fixed it and updated my post :-)
Andor's "Vanilla" Bro
:ElyR x1:RolS x2:RoflS x1:RoL x2:HoF x1:ChaR x2:GoLF x1:ShaF x2:SRoV x1:VSH x3:WMC x1:GoW x2:BD x1:HS x2:
LVL 35 (+24 dmg, 2x IF, next to no quests & unique bosses, xp saved 2get2 lvl 80 straight)

Oonamistwalker
Posts: 7
Joined: Sun Mar 29, 2020 9:42 am
android_version: 9.0 - Pie

Re: Andor's Trail game mechanics

Post by Oonamistwalker »

Im on an Android phone running Pie and i cant open the file. Doesnt work in Chrome, Privacy Browser or Epic. 😕 Am i just screwed?

Tomcat
VIP
Posts: 1289
Joined: Tue Feb 08, 2011 7:05 am
android_version: 7.0

Re: Andor's Trail game mechanics

Post by Tomcat »

Which file? The places script?
Norbert
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6

Oonamistwalker
Posts: 7
Joined: Sun Mar 29, 2020 9:42 am
android_version: 9.0 - Pie

Re: Andor's Trail game mechanics

Post by Oonamistwalker »

Hi, Tomcat. The file in the first post in this thread. Its called at download/file.php?id=1944&sid=31ac97132 ... 7b1d7dc577.

User avatar
Antison
Posts: 3746
Joined: Mon Mar 28, 2011 11:33 pm
android_version: 10 - Android 10
Location: A home without a beagle is just a house

Re: Andor's Trail game mechanics

Post by Antison »

Oonamistwalker wrote:
Mon May 25, 2020 4:17 am
Hi, Tomcat. The file in the first post in this thread. Its called at download/file.php?id=1944&sid=31ac97132 ... 7b1d7dc577.
Google Docs' spreadsheet app opens it just fine.
"A home without a beagle is just a house"

User avatar
rijackson741
Posts: 3381
Joined: Tue Aug 20, 2013 2:04 am
android_version: 10 - Android 10
Location: Somewhere in Dhayavar

Re: Andor's Trail game mechanics

Post by rijackson741 »

Either OpenOffice (https://www.openoffice.org/) or LibreOffice (https://www.libreoffice.org/) should also be able to open it.
Level:69, XP:6009681, PV:551, FQ:73
HP:224, AC:200, AD:42-52, AP:3, ECC:23%, CM:3, BC:174, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, AP:L:1, FS:DW:2, S:DW:1

Post Reply