Please suggest a list of possibilities available to continue the game after completing all the Quests.
I am planning to now approach some of the toughest areas with another character levelled at 25 and seems strong enough to continue the adventures outside the initial areas accessible to the player in the beginning.
Approaching Remgard is on the list but not at level 25. Maybe later.
Can you please guide me through all the options still available to continue in the game?
v0.8.9 (Bugfixes + translations) released to Google Play!
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Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.9) from Google, F-Droid, our server, or itch.io
List of possibilities after you complete all Quests
- Osho
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- Antison
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Re: List of possibilities after you complete all Quests
1. Grind for XP, gold, etc. and become overpowering. Not recommended.
2. Start a new character and build it differently than you did the first one. I recommend that you pick a weapon and build around that.
2. Start a new character and build it differently than you did the first one. I recommend that you pick a weapon and build around that.
"A home without a beagle is just a house"
- rijackson741
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Re: List of possibilities after you complete all Quests
The rare drop extraordinary and legendary items were originally added to give players something else to do. It has never appealed to me though. Too much of a grind. Having said that, there's a certain whip I want badly
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
- Osho
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- android_version: 9.0 - Pie
- Location: India
Re: List of possibilities after you complete all Quests
Perfect! Trying a different build after completing a high BC playthrough which didn't turn out as fun as I had hoped for. It's now going to be a high AD playrhrough which will help to make me go through tougher areas in future.
I wish the game had a possible solution to earn gold with minimum grinding like in GTA games where property or asset missions offer a periodic amount of money.rijackson741 wrote: ↑Fri Aug 21, 2020 12:50 pm The rare drop extraordinary and legendary items were originally added to give players something else to do. It has never appealed to me though. Too much of a grind. Having said that, there's a certain whip I want badly
In case of AT, there's a great potential for side missions involving businesses across the large game world with constant flow of gold. There seems to be a hint in this direction with couple of empty houses and unutilised fields available in game
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Re: List of possibilities after you complete all Quests
Even without alot of grinding, gold does stack up quickly. Besides a few items you may want or need, gold stacks quickly and becomes uselessOsh wrote: ↑Fri Aug 21, 2020 1:12 pmPerfect! Trying a different build after completing a high BC playthrough which didn't turn out as fun as I had hoped for. It's now going to be a high AD playrhrough which will help to make me go through tougher areas in future.
I wish the game had a possible solution to earn gold with minimum grinding like in GTA games where property or asset missions offer a periodic amount of money.rijackson741 wrote: ↑Fri Aug 21, 2020 12:50 pm The rare drop extraordinary and legendary items were originally added to give players something else to do. It has never appealed to me though. Too much of a grind. Having said that, there's a certain whip I want badly
In case of AT, there's a great potential for side missions involving businesses across the large game world with constant flow of gold. There seems to be a hint in this direction with couple of empty houses and unutilised fields available in game
Sinn Féin~~~saighdiúir éireannach
- rijackson741
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Re: List of possibilities after you complete all Quests
Gold is in short supply in the beginning, but later on most players have more of it than they know what to do with.
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
- Osho
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- Location: India
Re: List of possibilities after you complete all Quests
Is it possible to *at least* improve the selling values of precious gems and other couple of loot drops which practically should offer more value than a meat @ 25G.rijackson741 wrote: ↑Fri Aug 21, 2020 10:24 pm Gold is in short supply in the beginning, but later on most players have more of it than they know what to do with.
That will surely help to bring some relief. I don't think it'll cause any balancing issues either. Since gems and rare potion drops from specific monsters do not happen too often unlike say, meat drops available from more than 1 sources (monsters)
For example: a precious gem should fetch at least 100G.
- Antison
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Re: List of possibilities after you complete all Quests
I'm not so sure that a small ruby is worth 100 gold. But I get your overall point.
"A home without a beagle is just a house"
- rijackson741
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Re: List of possibilities after you complete all Quests
I would like to do something useful with gems. There are many types. But what to do with them? Increasing their selling price is one option, but not a very exciting one.
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
- Osho
- Posts: 565
- Joined: Wed Aug 12, 2020 4:45 am
- android_version: 9.0 - Pie
- Location: India
Re: List of possibilities after you complete all Quests
Crafting equipment like special necklaces as seen in Brimhaven being sold as a highly priced item, besides making it powerful with stat boosters. I guess crafting is already in the pipeline as fiture goals?rijackson741 wrote: ↑Sat Aug 22, 2020 12:44 pm I would like to do something useful with gems. There are many types. But what to do with them? Increasing their selling price is one option, but not a very exciting one.
Inclusion in quests as requirements
It will surely help to improve the first impression to new players who might be put off with only meat as the source of raising money despite variety of loot drops already available. All it needs is a tweak to their prices.
It will certainly encourage players to invest time in grinding too - if it's made a rewarding experience!