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Re: Time for teleport

Posted: Mon Oct 12, 2020 6:44 pm
by Simbioz
What about having a horse for faster movement?
Or a train that goes through every city but you can only unlock it later in the game and the train does not wait for you it departs every x time

Re: Time for teleport

Posted: Mon Oct 12, 2020 6:58 pm
by Tomcat
All these ideas have been tossed out before and rejected.

Re: Time for teleport

Posted: Tue Oct 13, 2020 12:27 pm
by rijackson741
Trains do not exist in a Medieval world.

Re: Time for teleport

Posted: Tue Oct 13, 2020 8:57 pm
by Simbioz
Then why are there train rails in some villages?

Re: Time for teleport

Posted: Tue Oct 13, 2020 9:02 pm
by Tomcat
Mine carts rolled around on tracks centuries before trains.

Re: Time for teleport

Posted: Thu Oct 15, 2020 2:07 am
by Osho
Some more ways of making long distance travelling more interesting:
1) Offer high XP for the tasks or quests that involve much travelling. As already mentioned, more activities on the way to Remgard would make it worth the efforts if the players get maximum benefits in the form of variety of equipments (traders like Teksin), faster leveling up opportunities (high XP monsters), and lots of hidden suprises with juicy rewards.
2) Adding more human settlements along the path to Remgard. It's boring to keep killing monsters. Similar to Dulian Road having presence of wood settlement, and other diversions in the form of NPC characters like Argoth, and that guy with quest related to amulet (forgot his name, illegarias or something)

Re: Time for teleport

Posted: Thu Oct 15, 2020 2:16 am
by Tomcat
Brimhaven *is* part of making the road toward Remgard both more populated and more rewarding, as you suggest. Arulir Mountain *is* part of adding high XP monsters along the way.

Be patient.

Re: Time for teleport

Posted: Thu Oct 15, 2020 2:22 am
by Osho
Great 👍😊

Re: Time for teleport

Posted: Thu Oct 15, 2020 4:15 pm
by ruleofthirds13
Osho wrote: Fri Oct 09, 2020 10:36 am Teleportation can be unlocked after 100% completion of the game (all quests, places visited) as a reward for the players.
This should satisfy both sides.
but still the game is in developing *status.
:)

Re: Time for teleport

Posted: Thu Oct 15, 2020 5:04 pm
by Osho
ruleofthirds13 wrote: Thu Oct 15, 2020 4:15 pm
Osho wrote: Fri Oct 09, 2020 10:36 am Teleportation can be unlocked after 100% completion of the game (all quests, places visited) as a reward for the players.
This should satisfy both sides.
but still the game is in developing *status.
:)
Not talking about the project but the actual playthrough. Every quest (78) and places visited (555) are completed. Similar to 100% reward of classic GTA SA - tank, hydra, spawn at CJ's house with lots of cash