v0.8.9 (Bugfixes + translations) released to Google Play!

Useful links
Source code of the game - Contribution guide - ATCS Editor - Translate the game on Weblate - Example walkthrough - Andor's Trail Directory - Join the Discord
Get the game (v0.8.9) from Google, F-Droid, our server, or itch.io

Review: Dual wield w/ heavy armor

A place for general discussion about the content and gameplay of Andor's Trail.
Tomcat
VIP
Posts: 1353
Joined: Tue Feb 08, 2011 7:05 am
android_version: 7.0

Re: Review: Dual wield w/ heavy armor

Post by Tomcat »

"On hitting" already implies a successful hit. Otherwise it would say "on swing" or "when attacking", etc.

All such "on hit" conditions are like this. The edge case is: if you hit, but DR reduces damage to zero, does this still count as a successful hit? I forget the answer, actually, but it's the same for all "on hit" effects.
Norbert
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
User avatar
Osho
Posts: 565
Joined: Wed Aug 12, 2020 4:45 am
android_version: 9.0 - Pie
Location: India

Re: Review: Dual wield w/ heavy armor

Post by Osho »

Tomcat wrote: Wed Nov 18, 2020 12:31 am "On hitting" already implies a successful hit. Otherwise it would say "on swing" or "when attacking", etc.

All such "on hit" conditions are like this.
Thanks. There's still one confusion, which was the main point of our previous discussions.

Can a monster get a condition effect from the player without a melee attack ?

Is it necessary to make a successful melee hit for inflicting a condition hit ??
User avatar
Antison
Posts: 5254
Joined: Mon Mar 28, 2011 11:33 pm
android_version: 14 - Android 14
Location: A home without a beagle is just a house

Re: Review: Dual wield w/ heavy armor

Post by Antison »

Every encounter with a monster is a melee attack.
"A home without a beagle is just a house"
Tomcat
VIP
Posts: 1353
Joined: Tue Feb 08, 2011 7:05 am
android_version: 7.0

Re: Review: Dual wield w/ heavy armor

Post by Tomcat »

Antison wrote: Wed Nov 18, 2020 2:17 am Every encounter with a monster is a melee attack.
Otherwise there are only conversations. There is no way for the player to give a condition just by talking with an npc, although you can receive a condition in a conversation, generally due to reaching a quest step (e.g. rotworms, the temporary blessings from the priest in Loneford, etc).
Norbert
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6
CKork
Posts: 274
Joined: Thu May 19, 2016 5:04 am
android_version: 10 - Android 10

Re: Review: Dual wield w/ heavy armor

Post by CKork »

Tomcat wrote: Wed Nov 18, 2020 12:31 am The edge case is: if you hit, but DR reduces damage to zero, does this still count as a successful hit? I forget the answer, actually, but it's the same for all "on hit" effects.
I'm very certain that the DR does not have an effect.
If you hit the target, the condition is applied, no matter the damage delt (even if 0).

That is also one of the reasons why block is better than dmg reduction.

Block reduces damage AND conditions by lowering the chance of infliction. If blocked, the dmg and condition are not applied at all.

Damage reduction lowers the dmg you get by x, but does have no effect on likelyhood of getting hit and therefore has no effect on conditions (even if 0).
Even if you have enough DR to nullify all dmg, applied conditions can stil kill you
Andor's "Vanilla" Bro
:ElyR x1:RolS x2:RoflS x1:RoL x2:HoF x1:ChaR x2:GoLF x1:ShaF x2:SRoV x1:VSH x3:WMC x1:GoW x2:BD x1:HS x2:
LVL 35 (+24 dmg, 2x IF, next to no quests & unique bosses, xp saved 2get2 lvl 80 straight)
Soullessktty
Posts: 217
Joined: Sun Nov 10, 2019 3:05 am
android_version: 11 - Android 11

Re: Review: Dual wield w/ heavy armor

Post by Soullessktty »

Hm... This thread has gone off topic :-D
User avatar
rijackson741
Posts: 4451
Joined: Tue Aug 20, 2013 2:04 am
android_version: 10 - Android 10
Location: Somewhere in Dhayavar
Contact:

Re: Review: Dual wield w/ heavy armor

Post by rijackson741 »

You only get it on a successful hit.
Level:71, XP:6493739, PV:608, FQ:84
HP:210, AC:212, AD:58-77, AP:4, ECC:16%, CM:1.5, BC:188, DR:3
Gold: 237559 | RoLS:1, RoL:1, GoW:1, VSH:1, RoFLS:1, WoB:1
HH:1, WA:1, CS:2, Cl:1, IF:4, Ev:3, Re:2, WP:DA:1, WP:1S:1, WP:B:1, AP:L:1, FS:DW:2, S:DW:1
Post Reply