map bug

A place to submit bugs to the Andor's Trail Development Team.
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rijackson741
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Re: map bug

Post by rijackson741 » Mon Jan 23, 2017 1:59 am

I think there are some caves where you can't access an overview map. It would be good to know which ones.
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Pyrizzle
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Re: map bug

Post by Pyrizzle » Mon Jan 23, 2017 2:25 am

rijackson741 wrote:I think there are some caves where you can't access an overview map. It would be good to know which ones.
I will keep my eyes out for caves like this and let you know when i find them :mrgreen:
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nyktos
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Re: map bug

Post by nyktos » Mon Jan 23, 2017 3:13 am

good timing for that, Pyro!
you have a lot of ground to cover... :twisted:

i can't access maps inside the Charwood Mines,
but - good news... maps are fine for both characters.

i will also take note of places we can't see the map.
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Tomcat
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Re: map bug

Post by Tomcat » Mon Jan 23, 2017 3:28 am

When you are in any cave, then you can't access the world map. If you are in a multi-map cave, then the map function shows you just the cave maps (that you have found so far). If the cave is a single map, the map function is disabled entirely.

Why not show the single map anyway? I think it's just to save work that yields limited benefit - each of those multi-map caves requires some extra setup.
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Re: map bug

Post by nyktos » Mon Jan 23, 2017 3:33 am

i wasn't getting any map at all!

it happens in a few caves,
now we gotta track em down.

[they were big, IIRC]
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Tomcat
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Re: map bug

Post by Tomcat » Mon Jan 23, 2017 3:42 am

nyktos wrote:i wasn't getting any map at all!

it happens in a few caves,
now we gotta track em down.

[they were big, IIRC]
Like I said, if the cave is only one map, then the function doesn't work. You get toast telling you that the map is unavailable. This is not a bug, it's a feature. Whether we want to change that feature is a different question.

Edit:clarification/correction. If the cave is only one map *per level*, then the map function is turned off and you get the toast. I believe, for instance, that the wolf cave, which is one map for each of two levels, does not display. But the snake cave, which has three maps all on one level, should display them. Need to double check that.
Norbert
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nyktos
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Re: map bug

Post by nyktos » Mon Jan 23, 2017 3:51 am

thanks for clearing that up!

i don't really look at the map a lot...
until i left for like two years. :lol:

(now i feel "green" again) :o

i got the toast, but Charwood Mines are massive...
although, it's possible they are only one map per floor.

i think you nailed it.
good stuff Tomcat! :twisted:
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Tomcat
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Re: map bug

Post by Tomcat » Mon Jan 23, 2017 4:07 am

I'm heading to Charwood next. I'll try to check each level as I go.
Norbert
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nyktos
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Re: map bug

Post by nyktos » Mon Jan 23, 2017 4:30 am

i will make sure to leave you a few Tears of the Shadow in Charwood Heights. :twisted:
"Embrace the Shadow"

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[Lv: 60] [HP: 175] [AC: 361] [AD: 25-39] [BC: 75]
[Dual Wielding Swords] [Unarmored Fighting]

Tomcat
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Re: map bug

Post by Tomcat » Mon Jan 23, 2017 5:14 am

What a thoughtful drinkin buddy
Norbert
Lvl:52 XP:2597576 AP:12 HP:124 AC:282 AD:30-42 CHS:27 CM:2.0 ECC:18% BC:132 DR:2
Skills: CS:2 IF:2 Ev:3 Rg:1 DgPro:1 1HPro:2 LtAPro:2 FS-DW:2 Sp-DW:1
Equip: FP BSS JoF RoP PRoB SrpHbk GoLF EnhCH EnhCB
Other: DotSP VD GoW FB TG RoD+6 Oegyth:6

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