Spawn bug

A place to submit bugs to the Andor's Trail Development Team.
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T-rex2298
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Spawn bug

Post by T-rex2298 »

Two taravan owners spawn when you - example
Gamesave just before attacking a monster.
Attack monster than die.
Respawn in bed.
Repeat 2nd.

Do this a number of times and this what happened to me. Not a big problem, just thought id let you know. Its happened in the Crossroads Taravan as well.
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Believe it or not, in ancient times, I was the long arm of the law.
Operation Shadowslay
Maturity:2 years.
Effect Level: Endangered Species List
Melior Futuri.

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Nut
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Re: Spawn bug

Post by Nut »

Oops, I can confirm this,I just have Mara and Aramold doubled ...
Thx, I wouldn't have thought that possible...
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Nut
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Conina: Lvl 38, HP 65, AC 253%, AD 25-29, CHS 41, BC 119% Do 4, IF 1, Ev 2, Reg 1, Ta 1, 1 RoLS
Anwyn: Lvl 52, Nut: Lvl 61

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T-rex2298
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Re: Spawn bug

Post by T-rex2298 »

No problems. Discovered it when I was trying to get a strait of perfect hits on a boss.
Believe it or not, in ancient times, I was the long arm of the law.
Operation Shadowslay
Maturity:2 years.
Effect Level: Endangered Species List
Melior Futuri.

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BWPanda
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Re: Spawn bug

Post by BWPanda »

I just noticed this too! Glitch in the Matrix...? ;)
Screenshot_20190321-115101_Andor's_Trail.png
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T-rex2298
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Re: Spawn bug

Post by T-rex2298 »

It's sort of cool as well because you can trade with the original as well as the clone. :lol:
Believe it or not, in ancient times, I was the long arm of the law.
Operation Shadowslay
Maturity:2 years.
Effect Level: Endangered Species List
Melior Futuri.

Setonix
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Joined: Wed Jul 31, 2019 4:49 am
android_version: 7.0

Re: Spawn bug

Post by Setonix »

The respawns that bug me most is when monsters have been strategically placed to move to a next area. However as soon as they are killed the respawn at the exact same location. Also happens with other baddies. There should be some check that doesnt allow respawn right next to the player or at least have a longer timer on them. Number of spawns locations seem to be fixed so i reckon a timer on them should be easy to implement

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Nut
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Re: Spawn bug

Post by Nut »

Yes, sometimes the monsters aren't nice :twisted:
But if you really have problems to pass such respawning monster, maybe you should level up a bit before elsewhere. In most cases it won't get easier further on...
Nut
_____
Conina: Lvl 38, HP 65, AC 253%, AD 25-29, CHS 41, BC 119% Do 4, IF 1, Ev 2, Reg 1, Ta 1, 1 RoLS
Anwyn: Lvl 52, Nut: Lvl 61

Valdemar
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Joined: Sun Feb 16, 2020 9:11 am
android_version: 7.1 - Nougat

Re: Spawn bug

Post by Valdemar »

It is not a big problem usually, but that's fairly annoying when you are low on HP for instance. I think too, monsters should not spawn on the spots which are adjacent to the player character.

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