A few minor bugs

A place to submit bugs to the Andor's Trail Development Team.
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Antison
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Re: A few minor bugs

Post by Antison »

Gonk wrote: Sat May 30, 2020 7:57 pm
Lacrom wrote: Wed May 13, 2020 3:51 pm This bug is quite common. When i attack an enemy, my character is at the same place that the enemy.rentre dans un ennemi 2.jpg
I never had this before. Can you help me to reproduce it? Did you move in the monster or did it move on you?
I've seen this a couple of times. Very very rarely seen, hard to reproduce and fix.
"A home without a beagle is just a house"
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rijackson741
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Re: A few minor bugs

Post by rijackson741 »

I have only seen it in debug mode, when moving at high speed (we have all sorts of weird and wonderful options in debug mode :ugeek: ). Then I see it quite often. So it's some sort of timing issue.
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Lacrom
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Re: A few minor bugs

Post by Lacrom »

Gonk wrote: Sat May 30, 2020 7:57 pm
Lacrom wrote: Wed May 13, 2020 3:51 pm This bug is quite common. When i attack an enemy, my character is at the same place that the enemy.rentre dans un ennemi 2.jpg
I never had this before. Can you help me to reproduce it? Did you move in the monster or did it move on you?
Usually it happens when I run into a monster, particularly when :
- several conditions affect me (ie clumsiness, regeneration, curse of the undead in my monk build) but also in dark caverns, where there are filters (happens a little bit less when I don't use the filters)
(It happens very often in the Teskeran cave)
Jean-Jacques Goldman
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Gonk
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Re: A few minor bugs

Post by Gonk »

Thank you. I will see if I can reproduce it.
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Nut
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Re: A few minor bugs

Post by Nut »

Looks like a racing problem, that when the processor has many things to calculate, the collision detection is sometimes too late?
Nut
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