Writing a Full Quest for A.T.

Unstructured ideas, requests and suggestions for the development of the game.
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Re: Writing a Full Quest for A.T.

Post by Zukero » Wed Jan 10, 2018 9:49 pm

See here: viewtopic.php?f=10&t=3277
It's not a "developer badge", but it grants the right to post in that forum section.

From what I have observed, the key to making a completed contribution is to start small with an idea that really thrills you. Plot twist, environment, gameplay effect... whatever you feel could add to the game. Find an idea (here or in your head), and start polishing it.

This forum is quiet, but brainstorming with other members of the community is of great interest, with great ideas and remarks often popping up. Really, I'm always astonished by the quality of the exchanges with the people here, especially when compared to the average IQ of internet in general.

Good luck!
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